Player Matchup

King Arthur
King Arthur
DONT BE GANDHI
King Arthur
Level 128
God Stats
15W - 21L
1,542 SR
Queue Stats
608W - 547L
1,521 Elo+
Solo
The Morrigan
The Morrigan
SimKage_
The Morrigan
Level 156
God Stats
4W - 7L
1,544 SR
Queue Stats
452W - 431L
1,508 Elo+
Party 2
Susano
Susano
SoloOrTom
Susano
Level 154
God Stats
7W - 8L
1,549 SR
Queue Stats
397W - 359L
1,572 Elo+
Party 2
Hera
Hera
Vileblood_Mitch
Hera
Level 159
God Stats
2W - 1L
1,714 SR
Queue Stats
240W - 259L
1,527 Elo+
Solo
Horus
Horus
kikou59xdlolmdr
Horus
Level 148
God Stats
17W - 24L
1,649 SR
Queue Stats
655W - 670L
1,588 Elo+
Solo
Team Averages
Level 149
1,600 SR
1,543 Elo+

VS

Team Averages
Level 133
1,620 SR
1,552 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ken__Kaneki___12
Ra
Level 127
God Stats
72W - 56L
1,500 SR
Queue Stats
579W - 568L
1,545 Elo+
Solo
Heimdallr
Heimdallr
Plashen
Heimdallr
Level 125
God Stats
13W - 23L
1,547 SR
Queue Stats
328W - 254L
1,590 Elo+
Party 1
Kumbhakarna
Kumbhakarna
eljosuL12
Kumbhakarna
Level 155
God Stats
3W - 0L
2,004 SR
Queue Stats
8W - 3L
1,624 Elo+
Party 1
Thor
Thor
j4ar
Thor
Level 99
God Stats
6W - 8L
1,550 SR
Queue Stats
360W - 362L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DONT BE GANDHI
King Arthur
14
1 / 2 / 2
8,752
486
9,690
17,527
17,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
SimKage_
The Morrigan
14
4 / 8 / 3
8,615
479
9,006
13,053
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
SoloOrTom
Susano
12
1 / 3 / 5
7,724
429
6,431
12,980
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 6
8,788
488
10,979
8,325
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 5 / 5
8,354
464
5,134
19,927
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 0 / 0
10,069
559
11,921
14,408
11,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 4 / 9
9,328
518
11,436
10,181
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Plashen
Heimdallr
17
7 / 2 / 5
10,507
584
16,476
11,675
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
eljosuL12
Kumbhakarna
13
2 / 3 / 11
8,410
467
4,162
13,889
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
j4ar
Thor
15
5 / 2 / 7
9,537
530
7,829
14,666
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
11
Kills
20
20
Deaths
11
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
L
King Arthur
DONT BE GANDHI
King Arthur
1
2
2
1
W
3
4
9
1.88
W
Heimdallr
Plashen
Heimdallr
7
2
5
4.75
L
The Morrigan
SimKage_
The Morrigan
4
8
3
0.69
L
Susano
SoloOrTom
Susano
1
3
5
1.17
L
2
2
6
2.5
W
Kumbhakarna
eljosuL12
Kumbhakarna
2
3
11
2.5
W
Thor
j4ar
Thor
5
2
7
4.25
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
51,824
71,812
Taken
64,819
50,279
Mitigated
42,507
15,002
Healing
19,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,921
2,265
0
5,759
14,408
11,844
0
1,560
12,848
0
82,952
L
King Arthur
DONT BE GANDHI
King Arthur
9,690
1,493
0
4,057
17,527
17,766
0
2,526
14,897
0
68,801
W
11,436
1,444
1,948
2,803
10,181
4,612
0
2,817
7,364
71,879
0
W
Heimdallr
Plashen
Heimdallr
16,476
8,173
0
875
11,675
5,720
294
3,011
8,664
0
106,312
L
The Morrigan
SimKage_
The Morrigan
9,006
2,825
0
1,402
13,053
5,929
0
3,522
9,423
61,981
11,704
L
Susano
SoloOrTom
Susano
6,431
928
0
4,133
12,980
5,183
0
1,784
11,070
0
54,565
L
10,979
2,619
0
1,269
8,325
3,449
238
3,558
4,483
77,534
0
W
Kumbhakarna
eljosuL12
Kumbhakarna
4,162
834
433
1,761
13,889
14,081
0
5,942
7,947
13,080
1,206
W
Thor
j4ar
Thor
7,829
2,763
0
6,349
14,666
6,250
0
4,037
10,629
0
67,289
L
5,134
1,913
789
3,352
19,927
17,952
0
3,343
16,352
0
15,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
47,851
465
Minions Killed
560
0
Camps Cleared
0
1,738,058
Distance Traveled
1,832,966
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,069
559
158
9
0
380,174
6
L
King Arthur
8,752
486
123
7
0
362,382
4
W
Ra
9,328
518
114
6
0
378,860
3
W
Heimdallr
10,507
584
157
9
0
324,682
6
L
The Morrigan
8,615
479
108
6
0
275,960
6
L
Susano
7,724
429
89
5
0
391,126
7
L
Hera
8,788
488
125
7
0
333,378
4
W
Kumbhakarna
8,410
467
15
1
0
359,067
3
W
Thor
9,537
530
116
6
0
390,183
3
L
Horus
8,354
464
20
1
0
375,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role