Player Matchup

Anhur
Anhur
Anttranman
Anhur
Level 96
God Stats
2W - 1L
1,404 SR
Queue Stats
101W - 39L
1,724 Elo+
Party 2
Sol
Sol
Woolotti
Sol
Level 28
God Stats
11W - 1L
1,851 SR
Queue Stats
123W - 38L
1,801 Elo+
Party 2
Kali
Kali
iMuncheeze
Kali
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 20L
1,634 Elo+
Party 2
Team Averages
Level 83
1,585 SR
1,720 Elo+

VS

Team Averages
Level 65
1,353 SR
1,320 Elo+
Izanami
Izanami
ChibiGamerOG
Izanami
Level 95
God Stats
10W - 12L
1,527 SR
Queue Stats
197W - 314L
1,331 Elo+
Party 1
Ganesha
Ganesha
EngineerGaming72
Ganesha
Level 70
God Stats
2W - 7L
1,347 SR
Queue Stats
77W - 126L
1,319 Elo+
Party 1
Ra
Ra
TheVodaki
Ra
Level 29
God Stats
0W - 8L
1,184 SR
Queue Stats
46W - 111L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 1 / 3
5,702
815
3,947
6,859
2,362
Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 9
6,560
937
8,725
5,937
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
7 / 0 / 5
7,438
1,063
5,793
7,621
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChibiGamerOG
Izanami
7
0 / 6 / 1
4,552
650
2,368
8,593
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
4,879
697
1,452
6,319
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
4,631
662
3,344
5,686
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
0
1
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
1
3
3.5
L
Izanami
ChibiGamerOG
Izanami
0
6
1
0.08
L
0
2
1
0.25
L
0
4
1
0.13
W
3
0
9
7.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
7,164
20,417
Taken
20,598
7,412
Mitigated
8,492
7,540
Healing
1,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
3,947
1,909
0
533
6,859
2,362
225
2,216
4,643
0
19,357
L
Izanami
ChibiGamerOG
Izanami
2,368
1,431
0
0
8,593
3,150
0
3,988
4,605
0
11,365
L
1,452
221
0
764
6,319
3,548
0
2,541
3,778
5,887
0
L
3,344
436
395
235
5,686
1,794
0
2,359
3,327
10,047
0
W
8,725
4,778
0
3,644
5,937
1,967
1,550
1,613
4,324
25,249
0
W
5,793
2,759
0
3,363
7,621
3,083
0
1,540
6,081
0
16,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,700
Gold Earned
14,062
93
Minions Killed
45
6
Camps Cleared
0
410,411
Distance Traveled
380,519
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,702
815
24
3
3
132,356
4
L
Izanami
4,552
650
14
2
0
125,818
4
L
Ganesha
4,879
697
1
0
0
118,269
2
L
Ra
4,631
662
30
4
0
136,432
1
W
Sol
6,560
937
35
5
3
126,371
1
W
Kali
7,438
1,063
34
5
0
151,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role