Player Matchup

Fenrir
Fenrir
Dredarie
Fenrir
Level 89
God Stats
7W - 5L
1,738 SR
Queue Stats
179W - 210L
1,477 Elo+
Solo
Aphrodite
Aphrodite
MD Jessie
Aphrodite
Level 95
God Stats
14W - 3L
1,709 SR
Queue Stats
72W - 72L
1,450 Elo+
Party 1
Izanami
Izanami
MD Meowth
Izanami
Level 146
God Stats
2W - 1L
1,389 SR
Queue Stats
96W - 109L
1,427 Elo+
Party 1
Team Averages
Level 110
1,612 SR
1,451 Elo+

VS

Team Averages
Level 99
1,479 SR
1,356 Elo+
Cthulhu
Cthulhu
GOLDTITAN17
Cthulhu
Level 67
God Stats
18W - 17L
1,461 SR
Queue Stats
98W - 131L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
SuperSoldier096
Baron Samedi
Level 156
God Stats
22W - 18L
1,538 SR
Queue Stats
71W - 84L
1,407 Elo+
Solo
Achilles
Achilles
wrestlerman257
Achilles
Level 74
God Stats
1W - 3L
1,438 SR
Queue Stats
86W - 111L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dredarie
Fenrir
18
5 / 0 / 10
14,288
752
15,236
28,238
42,393
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MD Jessie
Aphrodite
18
3 / 3 / 12
12,977
683
19,986
20,625
15,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MD Meowth
Izanami
19
9 / 1 / 7
14,235
749
36,099
16,326
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GOLDTITAN17
Cthulhu
16
1 / 4 / 3
11,659
614
15,507
33,487
33,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
SuperSoldier096
Baron Samedi
17
1 / 6 / 3
11,921
627
17,836
22,085
12,550
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
2 / 7 / 0
10,696
563
12,883
29,454
19,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dredarie
Fenrir
5
0
10
10
L
Cthulhu
GOLDTITAN17
Cthulhu
1
4
3
0.63
W
Aphrodite
MD Jessie
Aphrodite
3
3
12
3
W
Izanami
MD Meowth
Izanami
9
1
7
12.5
L
Baron Samedi
SuperSoldier096
Baron Samedi
1
6
3
0.42
L
Achilles
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,321
Damage
46,226
65,189
Taken
85,026
67,851
Mitigated
64,988
33,418
Healing
23,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dredarie
Fenrir
15,236
4,801
0
7,035
28,238
42,393
272
13,430
14,808
250
34,718
L
Cthulhu
GOLDTITAN17
Cthulhu
15,507
1,209
1,631
11,689
33,487
33,425
29
7,928
25,559
40,954
0
W
Aphrodite
MD Jessie
Aphrodite
19,986
1,554
11,968
13,089
20,625
15,305
347
11,827
8,798
50,847
0
W
Izanami
MD Meowth
Izanami
36,099
20,149
0
1,326
16,326
10,153
2,718
8,637
7,689
0
102,371
L
Baron Samedi
SuperSoldier096
Baron Samedi
17,836
1,491
2,743
4,184
22,085
12,550
0
4,931
17,154
71,845
0
L
Achilles
12,883
6,327
500
3,062
29,454
19,013
138
7,744
21,710
0
31,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
34,276
219
Minions Killed
202
9
Camps Cleared
6
1,062,621
Distance Traveled
971,209
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,288
752
31
2
1
407,419
1
L
Cthulhu
11,659
614
53
3
1
330,978
2
W
Aphrodite
12,977
683
72
4
5
331,327
2
W
Izanami
14,235
749
116
6
3
323,875
3
L
Baron Samedi
11,921
627
105
6
2
302,268
4
L
Achilles
10,696
563
44
2
3
337,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role