Player Matchup

Shiva
Shiva
Diamond IV
BrutalLipa
Shiva
Diamond IV
Level 148
God Stats
33W - 21L
1,754 SR
Queue Stats
107W - 99L
2,177 MMR
Party 1
Bacchus
Bacchus
Diamond V
ImJoules
Bacchus
Diamond V
Level 135
God Stats
0W - 2L
1,620 SR
Queue Stats
115W - 105L
2,109 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
JormForPresident
Yu Huang
Diamond IV
Level 108
God Stats
0W - 1L
1,829 SR
Queue Stats
130W - 110L
2,164 MMR
Solo
Ullr
Ullr
Diamond IV
prideofsoccer
Ullr
Diamond IV
Level 129
God Stats
57W - 49L
1,638 SR
Queue Stats
82W - 74L
2,150 MMR
Solo
Serqet
Serqet
Diamond V
starbiexo
Serqet
Diamond V
Level 144
God Stats
10W - 6L
1,698 SR
Queue Stats
107W - 103L
2,115 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,708 SR
2,143 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,664 SR
2,018 MMR
Chang'e
Chang'e
Diamond IV
 
Chang'e
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Platinum I
IsDeanOk
Artemis
Platinum I
Level 141
God Stats
11W - 6L
1,711 SR
Queue Stats
504W - 502L
2,103 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
SharkBlueBlade
Jing Wei
Diamond IV
Level 159
God Stats
17W - 28L
1,368 SR
Queue Stats
359W - 348L
2,100 MMR
Solo
Loki
Loki
Diamond III
ashmangg
Loki
Diamond III
Level 108
God Stats
26W - 14L
1,810 SR
Queue Stats
64W - 54L
2,277 MMR
Party 2
Ravana
Ravana
Platinum III
nyiiguh
Ravana
Platinum III
Level 61
God Stats
8W - 1L
1,931 SR
Queue Stats
45W - 21L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 3 / 0
6,641
511
4,278
10,625
6,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
ImJoules
Bacchus
9
1 / 4 / 0
5,665
436
5,810
10,127
6,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 0
6,694
515
3,264
7,351
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 0 / 1
7,139
549
4,292
4,565
1,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
starbiexo
Serqet
11
0 / 2 / 1
6,194
476
1,745
7,808
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebBastetKaliAwilix

VS

Bans
Guan YuIshtarBakasuraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 3
7,640
588
4,099
7,680
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
IsDeanOk
Artemis
12
2 / 1 / 4
6,471
498
4,397
8,728
5,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
13
0 / 0 / 0
7,663
589
2,083
6,698
2,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
15
3 / 0 / 1
8,862
682
7,829
7,831
2,820
Ravana
nyiiguh
Ravana
13
4 / 0 / 5
7,633
587
8,903
6,330
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
12
12
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
3
4.5
L
Shiva
0
3
0
0
L
Bacchus
ImJoules
Bacchus
1
4
0
0.25
W
Artemis
IsDeanOk
Artemis
2
1
4
4
L
0
3
0
0
W
Jing Wei
0
0
0
0
W
Loki
3
0
1
3.5
W
Ravana
nyiiguh
Ravana
4
0
5
6.5
L
0
0
1
0.5
L
Serqet
starbiexo
Serqet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
27,311
40,476
Taken
37,267
20,075
Mitigated
16,608
8,040
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,099
189
1,328
4,652
7,680
3,145
594
3,400
4,124
59,230
0
L
Shiva
4,278
816
0
4,379
10,625
6,332
0
0
10,625
0
51,273
L
Bacchus
ImJoules
Bacchus
5,810
620
212
1,875
10,127
6,341
0
2,254
7,873
25,546
378
W
Artemis
IsDeanOk
Artemis
4,397
1,921
1,197
1,575
8,728
5,197
615
2,149
6,383
0
20,483
L
3,264
554
0
500
7,351
2,828
0
1,212
6,139
55,844
0
W
Jing Wei
2,083
1,903
0
3,146
6,698
2,346
0
749
5,783
0
64,616
W
Loki
7,829
2,238
0
2,645
7,831
2,820
0
0
7,831
0
74,765
W
Ravana
nyiiguh
Ravana
8,903
2,705
0
3,251
6,330
3,100
0
2,093
4,081
0
61,603
L
4,292
1,584
0
764
4,565
1,545
0
0
4,565
0
66,190
L
Serqet
starbiexo
Serqet
1,745
207
0
310
7,808
3,029
0
633
7,175
0
46,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
38,269
473
Minions Killed
503
0
Camps Cleared
0
1,308,593
Distance Traveled
1,329,551
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,640
588
125
10
0
256,342
2
L
Shiva
6,641
511
104
8
0
261,745
5
L
Bacchus
5,665
436
59
5
0
252,367
4
W
Artemis
6,471
498
27
2
0
244,220
4
L
Yu Huang
6,694
515
110
8
0
238,290
9
W
Jing Wei
7,663
589
123
9
0
249,830
1
W
Loki
8,862
682
135
10
0
275,707
1
W
Ravana
7,633
587
93
7
0
303,452
6
L
Ullr
7,139
549
114
9
0
241,225
6
L
Serqet
6,194
476
86
7
0
314,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role