Player Matchup

Chronos
Chronos
Bokita
Chronos
Level 160
God Stats
3W - 0L
1,908 SR
Queue Stats
84W - 31L
1,749 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CrazyGranny
Cu Chulainn
Level 153
God Stats
1W - 0L
1,303 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
GonzaDP
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,828 Elo+
Party 1
Shiva
Shiva
Tutecarrea
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,819 Elo+
Party 1
Sun Wukong
Sun Wukong
Zeяø
Sun Wukong
Level 160
God Stats
1W - 0L
1,709 SR
Queue Stats
29W - 9L
1,717 Elo+
Party 1
Team Averages
Level 110
1,584 SR
1,722 Elo+

VS

Team Averages
Level 132
1,533 SR
1,503 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
KamusAzuL
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,537 Elo+
Solo
Geb
Geb
Neferpitousinha
Geb
Level 108
God Stats
0W - 1L
1,749 SR
Queue Stats
46W - 24L
1,540 Elo+
Party 2
Odin
Odin
gasutono
Odin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 105L
1,461 Elo+
Solo
Freya
Freya
sporc0
Freya
Level 146
God Stats
1W - 2L
1,415 SR
Queue Stats
167W - 168L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bokita
Chronos
20
7 / 4 / 13
12,643
790
17,449
21,627
12,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
CrazyGranny
Cu Chulainn
18
5 / 6 / 13
11,042
690
19,069
23,147
27,710
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
GonzaDP
Zhong Kui
20
5 / 5 / 20
12,318
770
21,662
17,551
14,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
20
6 / 4 / 23
13,637
852
19,414
24,413
37,009
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Zeяø
Sun Wukong
20
11 / 5 / 12
12,808
801
23,957
25,877
38,580
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
3 / 8 / 12
10,935
683
20,652
31,710
41,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
KamusAzuL
Merlin
19
5 / 10 / 7
11,425
714
20,464
17,843
9,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 4 / 7
12,391
774
16,243
19,894
29,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
3 / 5 / 9
10,334
646
13,446
27,596
28,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
sporc0
Freya
17
4 / 7 / 8
10,845
678
12,127
16,479
8,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
66
34
Kills
23
24
Deaths
34
81
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
8
12
1.13
W
Chronos
Bokita
Chronos
7
4
13
3.38
W
Cu Chulainn
CrazyGranny
Cu Chulainn
5
6
13
1.92
W
Zhong Kui
GonzaDP
Zhong Kui
5
5
20
3
L
Merlin
KamusAzuL
Merlin
5
10
7
0.85
L
8
4
7
2.88
W
Shiva
6
4
23
4.38
W
Sun Wukong
Zeяø
Sun Wukong
11
5
12
3.4
L
Odin
3
5
9
1.5
L
Freya
sporc0
Freya
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,551
Damage
82,932
112,615
Taken
113,522
129,434
Mitigated
117,377
44,549
Healing
31,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
20,652
2,204
2,379
7,131
31,710
41,134
54
11,859
19,449
121
38,968
W
Chronos
Bokita
Chronos
17,449
8,401
428
7,485
21,627
12,066
4,759
10,824
10,803
42,449
0
W
Cu Chulainn
CrazyGranny
Cu Chulainn
19,069
1,881
3,635
3,643
23,147
27,710
485
8,572
14,575
755
30,003
W
Zhong Kui
GonzaDP
Zhong Kui
21,662
3,450
0
3,782
17,551
14,069
1,320
9,293
8,258
40,564
0
L
Merlin
KamusAzuL
Merlin
20,464
920
1,635
1,211
17,843
9,609
0
4,468
12,809
43,961
0
L
16,243
1,434
768
4,690
19,894
29,282
222
8,237
11,412
32,308
0
W
Shiva
19,414
2,118
4,293
6,923
24,413
37,009
402
9,516
14,897
1,475
36,284
W
Sun Wukong
Zeяø
Sun Wukong
23,957
2,977
5,816
8,544
25,877
38,580
1,616
10,750
15,127
145
35,380
L
Odin
13,446
2,518
698
9,211
27,596
28,414
0
11,002
15,554
0
21,951
L
Freya
sporc0
Freya
12,127
3,750
954
2,875
16,479
8,938
0
5,920
10,410
19,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,448
Gold Earned
55,930
166
Minions Killed
153
0
Camps Cleared
0
1,486,402
Distance Traveled
1,332,274
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,935
683
28
2
0
274,380
1
W
Chronos
12,643
790
40
3
0
276,965
0
W
Cu Chulainn
11,042
690
18
1
0
288,146
0
W
Zhong Kui
12,318
770
54
3
0
274,603
0
L
Merlin
11,425
714
54
3
0
228,356
0
L
Geb
12,391
774
31
2
0
296,629
0
W
Shiva
13,637
852
32
2
0
330,575
0
W
Sun Wukong
12,808
801
22
1
0
316,113
1
L
Odin
10,334
646
16
1
0
276,805
3
L
Freya
10,845
678
24
2
0
256,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role