Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FlexNelson
Pele
Level 47
God Stats
7W - 11L
1,461 SR
Queue Stats
46W - 61L
1,321 Elo+
Solo
Bellona
Bellona
Popopozai
Bellona
Level 13
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 1
Anubis
Anubis
TwistY VEnOM
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 1
Neith
Neith
Y4KA HeRoz
Neith
Level 6
God Stats
3W - 1L
1,356 SR
Queue Stats
3W - 2L
1,286 Elo+
Party 1
Team Averages
Level 47
1,506 SR
1,353 Elo+

VS

Team Averages
Level 115
1,601 SR
1,541 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Andresboti27
Thoth
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 235L
1,567 Elo+
Party 2
Ao Kuang
Ao Kuang
domik_1808
Ao Kuang
Level 108
God Stats
1W - 1L
1,508 SR
Queue Stats
209W - 172L
1,564 Elo+
Party 2
Chiron
Chiron
miguelete13
Chiron
Level 111
God Stats
5W - 2L
1,743 SR
Queue Stats
127W - 106L
1,527 Elo+
Party 2
Hou Yi
Hou Yi
rppino16
Hou Yi
Level 127
God Stats
6W - 9L
1,753 SR
Queue Stats
293W - 231L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 3 / 0
6,140
472
3,833
10,193
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
5,398
415
2,450
7,694
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Popopozai
Bellona
11
0 / 2 / 0
6,706
516
7,701
12,742
8,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
1 / 3 / 0
7,168
551
4,124
7,532
3,801
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
8
0 / 4 / 1
5,100
392
5,129
7,556
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 1 / 5
6,561
505
4,706
10,497
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
3 / 1 / 1
7,307
562
4,137
4,848
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
domik_1808
Ao Kuang
12
3 / 0 / 3
6,930
533
3,408
9,104
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
13
7 / 0 / 1
7,661
589
11,551
11,135
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
rppino16
Hou Yi
12
0 / 0 / 2
7,219
555
6,801
10,120
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Gilgamesh
 
Gilgamesh
2
1
5
4.5
W
3
1
1
3.5
L
0
3
0
0
L
Bellona
Popopozai
Bellona
0
2
0
0
L
Anubis
1
3
0
0.33
L
Neith
0
4
1
0.13
W
Ao Kuang
domik_1808
Ao Kuang
3
0
3
4.5
W
Chiron
7
0
1
7.5
W
Hou Yi
rppino16
Hou Yi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
30,603
45,717
Taken
45,704
25,832
Mitigated
18,457
12,609
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,833
94
185
2,999
10,193
7,583
0
108
10,085
24,532
0
W
Gilgamesh
 
Gilgamesh
4,706
1,088
0
2,713
10,497
5,622
0
1,474
9,023
0
45,630
W
4,137
470
0
767
4,848
1,659
0
3,077
1,771
54,062
0
L
2,450
556
0
254
7,694
2,661
0
1,592
6,102
0
31,350
L
Bellona
Popopozai
Bellona
7,701
1,903
0
5,877
12,742
8,518
0
1,644
11,098
0
52,147
L
Anubis
4,124
346
0
1,405
7,532
3,801
160
4,088
3,444
58,957
0
L
Neith
5,129
2,017
0
1,889
7,556
3,269
0
113
7,443
23
20,809
W
Ao Kuang
domik_1808
Ao Kuang
3,408
887
0
3,622
9,104
3,333
0
687
8,417
47,983
0
W
Chiron
11,551
4,011
218
7,227
11,135
4,414
960
2,742
8,393
0
57,246
W
Hou Yi
rppino16
Hou Yi
6,801
4,071
0
5,773
10,120
3,429
0
0
10,120
0
55,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
35,678
332
Minions Killed
452
0
Camps Cleared
0
1,172,833
Distance Traveled
1,251,561
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,140
472
54
4
0
255,430
0
W
Gilgamesh
6,561
505
66
5
0
251,260
1
W
Thoth
7,307
562
99
8
0
237,775
4
L
Pele
5,398
415
47
4
0
230,682
1
L
Bellona
6,706
516
95
7
0
256,153
1
L
Anubis
7,168
551
108
8
0
205,319
2
L
Neith
5,100
392
28
2
0
225,249
0
W
Ao Kuang
6,930
533
91
7
0
303,198
1
W
Chiron
7,661
589
93
7
0
238,583
3
W
Hou Yi
7,219
555
103
8
0
220,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role