Player Matchup

Thor
Thor
JustJoncito
Thor
Level 7
God Stats
2W - 1L
1,816 SR
Queue Stats
4W - 9L
1,520 Elo+
Party 2
Maui
Maui
Zezinho_Drade
Maui
Level 124
God Stats
8W - 5L
1,783 SR
Queue Stats
207W - 193L
1,553 Elo+
Party 2
Merlin
Merlin
navilocks5
Merlin
Level 149
God Stats
5W - 2L
1,955 SR
Queue Stats
184W - 165L
1,573 Elo+
Party 2
Team Averages
Level 93
1,851 SR
1,548 Elo+

VS

Team Averages
Level 88
1,601 SR
1,414 Elo+
Sol
Sol
Jurassic_Hunt202
Sol
Level 143
God Stats
1W - 0L
1,668 SR
Queue Stats
51W - 56L
1,494 Elo+
Party 1
Hel
Hel
LiL-Icicle_3
Hel
Level 13
God Stats
4W - 6L
1,473 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 1
Vamana
Vamana
Natcordes772
Vamana
Level 109
God Stats
5W - 1L
1,663 SR
Queue Stats
51W - 61L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
9,567
563
9,484
14,357
6,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 2
10,039
591
5,727
19,731
24,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
navilocks5
Merlin
17
2 / 0 / 0
11,404
671
27,044
16,880
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
10,750
632
23,837
20,027
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 0 / 1
10,187
599
7,548
15,626
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
15
0 / 1 / 0
9,842
579
12,543
21,687
20,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
1
0
2
2
W
0
0
1
0.5
W
Vamana
0
1
0
0
L
0
1
2
1
L
Merlin
navilocks5
Merlin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,255
Damage
43,928
50,968
Taken
57,340
39,422
Mitigated
35,369
7,430
Healing
29,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,837
10,309
0
9,697
20,027
7,603
2,300
10,282
9,157
88,187
0
L
9,484
2,108
0
0
14,357
6,623
0
8,034
6,323
0
18,877
W
7,548
41
6,922
8,702
15,626
7,030
345
11,530
3,400
28,672
0
W
Vamana
12,543
6,524
0
4,667
21,687
20,736
505
9,435
11,596
0
30,514
L
5,727
1,634
195
6,735
19,731
24,511
0
13,084
6,647
18,769
0
L
Merlin
navilocks5
Merlin
27,044
438
0
500
16,880
8,288
0
10,637
6,243
81,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
30,779
183
Minions Killed
207
7
Camps Cleared
8
837,186
Distance Traveled
1,003,882
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,750
632
121
7
4
292,162
9
L
Thor
9,567
563
22
1
0
258,033
0
W
Hel
10,187
599
53
3
1
361,452
2
W
Vamana
9,842
579
33
2
3
350,268
3
L
Maui
10,039
591
27
2
1
257,399
3
L
Merlin
11,404
671
134
8
6
321,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role