Player Matchup

Ishtar
Ishtar
Cherrieblossum
Ishtar
Level 83
God Stats
3W - 5L
1,418 SR
Queue Stats
100W - 114L
1,489 Elo+
Solo
Izanami
Izanami
Jhiron
Izanami
Level 82
God Stats
10W - 3L
1,696 SR
Queue Stats
445W - 395L
1,448 Elo+
Solo
Hachiman
Hachiman
KINGxAragorn10
Hachiman
Level 107
God Stats
1W - 2L
1,530 SR
Queue Stats
16W - 20L
1,463 Elo+
Party 2
Serqet
Serqet
On A DailyBasis
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,464 Elo+
Party 2
Maui
Maui
iammikeyp
Maui
Level 111
God Stats
2W - 3L
1,308 SR
Queue Stats
585W - 580L
1,498 Elo+
Solo
Team Averages
Level 97
1,490 SR
1,473 Elo+

VS

Team Averages
Level 96
1,572 SR
1,487 Elo+
Ares
Ares
 
Ares
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MrWiggens
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,465 Elo+
Solo
Yu Huang
Yu Huang
TheMilkman1999
Yu Huang
Level 112
God Stats
3W - 0L
1,714 SR
Queue Stats
64W - 63L
1,518 Elo+
Party 1
Loki
Loki
WolfeBot
Loki
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
maRStg
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,646 SR
Queue Stats
83W - 85L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 19
11,839
789
18,526
17,363
9,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Jhiron
Izanami
20
13 / 7 / 12
13,162
877
32,839
24,448
13,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
20
4 / 8 / 17
12,261
817
16,549
21,860
11,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 18
10,042
669
11,544
21,297
34,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
16
2 / 8 / 18
10,202
680
10,029
21,611
24,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
4 / 6 / 18
11,608
774
8,517
27,130
43,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
MrWiggens
He Bo
19
5 / 6 / 17
12,111
807
15,383
16,424
9,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yu Huang
19
6 / 4 / 24
12,188
813
19,675
17,318
10,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
3 / 8 / 10
11,317
754
10,369
17,958
11,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
maRStg
Ah Muzen Cab
20
16 / 4 / 16
14,034
936
37,931
26,574
16,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
119
28
Kills
34
34
Deaths
28
84
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
6
18
2.17
L
7
4
19
4.13
L
Izanami
Jhiron
Izanami
13
7
12
2.71
L
Hachiman
4
8
17
1.56
W
He Bo
MrWiggens
He Bo
5
6
17
2.25
L
2
7
18
1.57
W
Yu Huang
6
4
24
4.5
W
Loki
3
8
10
1
L
Maui
2
8
18
1.38
W
Ah Muzen Cab
maRStg
Ah Muzen Cab
16
4
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,487
Damage
91,875
106,579
Taken
105,404
93,528
Mitigated
91,210
29,396
Healing
31,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,517
976
1,701
2,869
27,130
43,614
670
2,522
24,231
19,977
0
L
18,526
10,724
3,852
4,668
17,363
9,809
3,368
6,329
11,034
0
39,123
L
Izanami
Jhiron
Izanami
32,839
19,926
1,663
7,715
24,448
13,130
2,770
10,572
13,876
0
54,218
L
Hachiman
16,549
7,643
1,120
4,973
21,860
11,004
1,702
11,442
10,418
0
28,911
W
He Bo
MrWiggens
He Bo
15,383
1,588
2,618
3,339
16,424
9,467
1,171
2,846
13,146
31,582
0
L
11,544
1,949
1,065
1,297
21,297
34,816
335
8,762
12,535
0
13,224
W
Yu Huang
19,675
2,059
908
4,021
17,318
10,319
1,213
1,140
15,442
35,263
0
W
Loki
10,369
2,842
0
1,950
17,958
11,030
842
1,360
16,490
0
19,763
L
Maui
10,029
1,418
1,437
1,606
21,611
24,769
240
6,470
15,141
16,381
0
W
Ah Muzen Cab
maRStg
Ah Muzen Cab
37,931
17,632
3,206
10,579
26,574
16,780
3,239
2,161
24,161
0
65,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,506
Gold Earned
61,258
160
Minions Killed
144
0
Camps Cleared
0
1,142,172
Distance Traveled
1,309,006
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,608
774
15
1
0
267,210
0
L
Ishtar
11,839
789
48
3
0
223,231
0
L
Izanami
13,162
877
66
4
0
229,270
0
L
Hachiman
12,261
817
31
2
0
226,276
0
W
He Bo
12,111
807
38
3
0
243,062
1
L
Serqet
10,042
669
7
0
0
232,613
4
W
Yu Huang
12,188
813
38
3
0
256,777
0
W
Loki
11,317
754
14
1
0
273,711
0
L
Maui
10,202
680
8
1
0
230,782
1
W
Ah Muzen Cab
14,034
936
39
3
0
268,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role