Player Matchup

Hercules
Hercules
ClumsyHips
Hercules
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 39L
1,798 Elo+
Party 1
Nox
Nox
Eziox07
Nox
Level 37
God Stats
4W - 0L
1,831 SR
Queue Stats
50W - 27L
1,686 Elo+
Solo
Charybdis
Charybdis
Hopsic
Charybdis
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 127L
1,601 Elo+
Party 4
Scylla
Scylla
ItzNVenombb
Scylla
Level 155
God Stats
17W - 8L
1,715 SR
Queue Stats
537W - 270L
1,761 Elo+
Party 1
Guan Yu
Guan Yu
Wooty_100
Guan Yu
Level 157
God Stats
2W - 0L
1,821 SR
Queue Stats
144W - 109L
1,709 Elo+
Party 4
Team Averages
Level 82
1,673 SR
1,711 Elo+

VS

Team Averages
Level 88
1,537 SR
1,639 Elo+
Chang'e
Chang'e
Breo664
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,452 Elo+
Party 3
Osiris
Osiris
Maliсe
Osiris
Level 160
God Stats
2W - 1L
1,726 SR
Queue Stats
109W - 60L
1,674 Elo+
Party 2
Tsukuyomi
Tsukuyomi
adri132M
Tsukuyomi
Level 25
God Stats
0W - 1L
1,304 SR
Queue Stats
4W - 3L
1,693 Elo+
Party 3
Medusa
Medusa
aduuken
Medusa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 18L
1,731 Elo+
Party 2
Aphrodite
Aphrodite
bernybeermonsta
Aphrodite
Level 142
God Stats
0W - 1L
1,655 SR
Queue Stats
95W - 60L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClumsyHips
Hercules
20
7 / 3 / 14
15,438
572
26,386
38,821
59,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nox
20
7 / 2 / 21
15,221
564
19,809
28,469
34,031
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Hopsic
Charybdis
20
13 / 2 / 11
17,516
649
37,909
26,096
13,866
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
7 / 4 / 18
14,490
537
28,215
14,985
8,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Wooty_100
Guan Yu
20
5 / 2 / 19
14,836
549
18,149
26,899
21,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Breo664
Chang'e
17
1 / 8 / 1
10,350
383
9,556
35,370
11,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Maliсe
Osiris
20
7 / 6 / 3
14,911
552
26,769
41,123
59,674
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
adri132M
Tsukuyomi
17
2 / 11 / 4
11,802
437
13,002
31,353
11,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
aduuken
Medusa
20
3 / 7 / 3
14,427
534
17,086
29,512
12,748
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
bernybeermonsta
Aphrodite
17
0 / 7 / 3
11,121
412
13,982
30,551
10,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
27
39
Kills
13
13
Deaths
39
83
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Breo664
Chang'e
1
8
1
0.19
W
Hercules
ClumsyHips
Hercules
7
3
14
4.67
W
Nox
7
2
21
8.75
W
Charybdis
Hopsic
Charybdis
13
2
11
9.25
W
Scylla
7
4
18
4
L
Osiris
Maliсe
Osiris
7
6
3
1.42
W
Guan Yu
Wooty_100
Guan Yu
5
2
19
7.25
L
Tsukuyomi
adri132M
Tsukuyomi
2
11
4
0.36
L
Medusa
aduuken
Medusa
3
7
3
0.64
L
Aphrodite
bernybeermonsta
Aphrodite
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,468
Damage
80,395
135,270
Taken
167,909
137,433
Mitigated
106,043
65,025
Healing
53,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Breo664
Chang'e
9,556
922
2,684
8,518
35,370
11,431
156
11,626
23,432
67,146
0
W
Hercules
ClumsyHips
Hercules
26,386
7,843
0
21,315
38,821
59,552
659
5,632
31,311
0
101,500
W
Nox
19,809
2,290
0
9,306
28,469
34,031
933
7,126
21,180
72,107
1,484
W
Charybdis
Hopsic
Charybdis
37,909
23,157
0
15,426
26,096
13,866
8,762
4,109
21,627
0
222,532
W
Scylla
28,215
3,181
0
2,954
14,985
8,342
2,322
4,992
9,706
120,056
0
L
Osiris
Maliсe
Osiris
26,769
7,161
0
7,942
41,123
59,674
396
6,884
32,831
0
135,657
W
Guan Yu
Wooty_100
Guan Yu
18,149
2,543
4,188
11,836
26,899
21,642
2,054
3,648
22,942
0
116,912
L
Tsukuyomi
adri132M
Tsukuyomi
13,002
3,906
0
5,606
31,353
11,564
0
11,279
19,783
0
80,237
L
Medusa
aduuken
Medusa
17,086
7,193
0
10,008
29,512
12,748
0
8,788
20,440
0
150,965
L
Aphrodite
bernybeermonsta
Aphrodite
13,982
1,319
8,234
10,770
30,551
10,626
0
10,226
20,227
103,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,501
Gold Earned
62,611
780
Minions Killed
791
0
Camps Cleared
0
2,671,049
Distance Traveled
2,442,471
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,350
383
87
3
0
490,918
1
W
Hercules
15,438
572
156
6
0
549,656
2
W
Nox
15,221
564
77
3
0
539,150
10
W
Charybdis
17,516
649
258
10
0
474,015
0
W
Scylla
14,490
537
147
5
0
505,819
2
L
Osiris
14,911
552
198
7
0
539,243
2
W
Guan Yu
14,836
549
142
5
0
602,409
2
L
Tsukuyomi
11,802
437
114
4
0
499,829
1
L
Medusa
14,427
534
231
9
0
450,042
3
L
Aphrodite
11,121
412
161
6
0
462,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role