Player Matchup

Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
Avìsto
Guan Yu
Silver II
Level 128
God Stats
2W - 0L
1,533 SR
Queue Stats
5W - 5L
1,661 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
AzeHC
Baba Yaga
Platinum V
Level 143
God Stats
16W - 7L
1,665 SR
Queue Stats
16W - 10L
1,982 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,566 SR
1,714 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,474 SR
1,250 MMR
Achilles
Achilles
Silver V
Gahhseivad
Achilles
Silver V
Level 39
God Stats
3W - 3L
1,386 SR
Queue Stats
3W - 6L
1,269 MMR
Party 2
Janus
Janus
Bronze V
IHaveToDieNow
Janus
Bronze V
Level 89
God Stats
1W - 2L
1,416 SR
Queue Stats
7W - 21L
1,141 MMR
Party 2
Neith
Neith
Bronze III
zeroshero
Neith
Bronze III
Level 79
God Stats
1W - 1L
1,619 SR
Queue Stats
4W - 10L
1,342 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 0 / 6
8,710
871
14,355
9,078
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Avìsto
Guan Yu
12
5 / 0 / 6
8,527
853
5,973
11,454
11,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
AzeHC
Baba Yaga
12
3 / 2 / 8
8,092
809
10,677
7,902
4,175
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
UllrAtlasHou YiAh Muzen CabThoth

VS

Bans
GilgameshScyllaHorusPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gahhseivad
Achilles
10
0 / 6 / 2
6,216
622
6,480
13,958
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 0
6,875
688
9,824
10,765
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
zeroshero
Neith
10
1 / 3 / 1
6,447
645
4,477
10,806
4,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
2
2
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
6
9
W
Guan Yu
Avìsto
Guan Yu
5
0
6
8
W
Baba Yaga
AzeHC
Baba Yaga
3
2
8
3.5
L
Achilles
Gahhseivad
Achilles
0
6
2
0.17
L
1
5
0
0.2
L
Neith
zeroshero
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,005
Damage
20,781
28,434
Taken
35,529
19,882
Mitigated
18,786
13,389
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,355
5,569
0
5,101
9,078
4,297
1,376
4,095
4,570
42,984
4,991
W
Guan Yu
Avìsto
Guan Yu
5,973
565
1,731
4,958
11,454
11,410
520
3,007
7,699
0
12,993
W
Baba Yaga
AzeHC
Baba Yaga
10,677
434
0
1,599
7,902
4,175
614
2,312
5,234
31,415
0
L
Achilles
Gahhseivad
Achilles
6,480
2,000
53
2,967
13,958
10,557
0
8,445
5,513
0
10,010
L
9,824
195
0
530
10,765
4,224
0
8,751
2,014
23,163
0
L
Neith
zeroshero
Neith
4,477
2,505
105
1,508
10,806
4,005
0
6,667
4,139
0
22,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
19,538
122
Minions Killed
85
7
Camps Cleared
2
610,727
Distance Traveled
543,700
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,710
871
62
6
4
188,792
1
W
Guan Yu
8,527
853
16
2
1
227,986
5
W
Baba Yaga
8,092
809
44
4
2
193,949
2
L
Achilles
6,216
622
9
1
0
187,773
3
L
Janus
6,875
688
38
4
1
178,668
4
L
Neith
6,447
645
38
4
1
177,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role