Player Matchup

Merlin
Merlin
Jandos10
Merlin
Level 86
God Stats
2W - 2L
1,649 SR
Queue Stats
176W - 182L
1,358 Elo+
Party 1
Thanatos
Thanatos
Norux591
Thanatos
Level 76
God Stats
0W - 3L
1,271 SR
Queue Stats
137W - 140L
1,304 Elo+
Party 1
He Bo
He Bo
The_Mr_Daddy
He Bo
Level 75
God Stats
0W - 3L
1,161 SR
Queue Stats
36W - 48L
1,333 Elo+
Solo
Kukulkan
Kukulkan
ralthor
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,215 Elo+
Solo
Chaac
Chaac
saunato04
Chaac
Level 114
God Stats
4W - 6L
1,416 SR
Queue Stats
378W - 433L
1,410 Elo+
Solo
Team Averages
Level 74
1,399 SR
1,324 Elo+

VS

Team Averages
Level 92
1,635 SR
1,421 Elo+
Cliodhna
Cliodhna
Dvdrivn
Cliodhna
Level 88
God Stats
10W - 4L
1,596 SR
Queue Stats
360W - 371L
1,327 Elo+
Solo
King Arthur
King Arthur
RedZoneReed
King Arthur
Level 106
God Stats
3W - 0L
1,830 SR
Queue Stats
205W - 208L
1,359 Elo+
Party 2
Hades
Hades
TBev13
Hades
Level 94
God Stats
3W - 1L
1,813 SR
Queue Stats
69W - 69L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
X69ROCketX69
Sun Wukong
Level 81
God Stats
3W - 1L
1,434 SR
Queue Stats
159W - 182L
1,450 Elo+
Party 2
Maui
Maui
kingroot1
Maui
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 185L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jandos10
Merlin
20
6 / 7 / 12
14,777
672
23,002
19,573
10,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Norux591
Thanatos
19
10 / 12 / 6
13,301
605
23,291
26,998
15,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 10 / 14
12,051
548
19,252
24,591
12,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kukulkan
ralthor
Kukulkan
20
7 / 7 / 10
13,877
631
29,487
18,675
11,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
saunato04
Chaac
20
1 / 5 / 13
12,603
573
15,166
32,679
46,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dvdrivn
Cliodhna
20
9 / 4 / 21
14,814
673
28,548
30,553
19,113
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
RedZoneReed
King Arthur
20
5 / 6 / 19
13,760
625
16,086
27,965
32,972
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
TBev13
Hades
20
11 / 6 / 14
14,197
645
22,279
23,931
16,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
X69ROCketX69
Sun Wukong
20
15 / 5 / 20
16,342
743
26,306
35,640
35,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
20
1 / 5 / 31
13,022
592
13,256
27,616
36,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
146
25
Kills
41
41
Deaths
26
55
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Dvdrivn
Cliodhna
9
4
21
4.88
L
Merlin
Jandos10
Merlin
6
7
12
1.71
L
Thanatos
Norux591
Thanatos
10
12
6
1.08
W
King Arthur
RedZoneReed
King Arthur
5
6
19
2.42
W
Hades
TBev13
Hades
11
6
14
3
L
1
10
14
0.8
W
Sun Wukong
X69ROCketX69
Sun Wukong
15
5
20
5
W
Maui
1
5
31
3.3
L
Kukulkan
ralthor
Kukulkan
7
7
10
1.71
L
Chaac
saunato04
Chaac
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,198
Damage
106,475
122,516
Taken
145,705
96,815
Mitigated
140,579
35,132
Healing
65,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Dvdrivn
Cliodhna
28,548
4,025
4,600
8,148
30,553
19,113
3,530
14,879
15,674
56
57,086
L
Merlin
Jandos10
Merlin
23,002
3,651
610
2,769
19,573
10,907
982
7,600
11,728
48,831
0
L
Thanatos
Norux591
Thanatos
23,291
6,123
608
11,201
26,998
15,052
47
4,766
21,888
0
35,694
W
King Arthur
RedZoneReed
King Arthur
16,086
1,091
2,719
7,942
27,965
32,972
354
13,306
14,659
34
26,913
W
Hades
TBev13
Hades
22,279
624
5,292
7,083
23,931
16,644
1,119
13,170
10,761
38,958
0
L
19,252
2,256
2,820
3,545
24,591
12,844
958
7,745
16,541
32,439
0
W
Sun Wukong
X69ROCketX69
Sun Wukong
26,306
4,359
3,776
14,781
35,640
35,642
1,941
17,743
17,897
110
63,373
W
Maui
13,256
1,907
3,492
7,318
27,616
36,208
926
12,643
14,973
26,560
0
L
Kukulkan
ralthor
Kukulkan
29,487
1,108
1,004
1,153
18,675
11,516
1,201
5,306
13,168
57,377
0
L
Chaac
saunato04
Chaac
15,166
1,003
1,768
9,654
32,679
46,496
127
10,318
21,580
0
34,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,609
Gold Earned
72,135
201
Minions Killed
204
0
Camps Cleared
0
1,730,050
Distance Traveled
2,055,878
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,814
673
55
3
0
427,556
2
L
Merlin
14,777
672
58
3
0
336,380
0
L
Thanatos
13,301
605
30
1
0
321,804
0
W
King Arthur
13,760
625
23
1
0
409,625
0
W
Hades
14,197
645
29
1
0
410,621
4
L
He Bo
12,051
548
35
2
0
324,969
0
W
Sun Wukong
16,342
743
70
3
0
417,746
0
W
Maui
13,022
592
27
1
0
390,330
0
L
Kukulkan
13,877
631
53
2
0
370,764
1
L
Chaac
12,603
573
25
1
0
376,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role