Player Matchup

Atlas
Atlas
Biscuit Champ
Atlas
Level 128
God Stats
7W - 4L
1,451 SR
Queue Stats
28W - 43L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
Fricasso
Sun Wukong
Level 85
God Stats
6W - 10L
1,342 SR
Queue Stats
103W - 136L
1,434 Elo+
Party 1
Ishtar
Ishtar
MedicineMan0620
Ishtar
Level 69
God Stats
3W - 2L
1,390 SR
Queue Stats
22W - 32L
1,338 Elo+
Solo
Scylla
Scylla
SpaceyJC1
Scylla
Level 74
God Stats
5W - 0L
1,409 SR
Queue Stats
138W - 168L
1,416 Elo+
Party 1
Janus
Janus
floralpunk98
Janus
Level 49
God Stats
11W - 12L
1,358 SR
Queue Stats
25W - 44L
1,330 Elo+
Party 1
Team Averages
Level 81
1,390 SR
1,382 Elo+

VS

Team Averages
Level 79
1,465 SR
1,465 Elo+
Skadi
Skadi
KayEllBxNYC
Skadi
Level 160
God Stats
13W - 12L
1,523 SR
Queue Stats
412W - 424L
1,458 Elo+
Solo
Sylvanus
Sylvanus
Mid Connoisseur
Sylvanus
Level 121
God Stats
0W - 1L
1,494 SR
Queue Stats
17W - 16L
1,395 Elo+
Party 2
Anhur
Anhur
Stinkyketch
Anhur
Level 85
God Stats
2W - 4L
1,430 SR
Queue Stats
245W - 305L
1,489 Elo+
Solo
Atlas
Atlas
TNTLEGED972
Atlas
Level 27
God Stats
3W - 1L
1,377 SR
Queue Stats
30W - 23L
1,481 Elo+
Party 2
Izanami
Izanami
ozzu13
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 11
8,820
735
8,886
15,769
16,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Fricasso
Sun Wukong
16
7 / 0 / 8
9,374
781
10,910
12,145
9,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 4
9,158
763
7,906
9,207
4,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
SpaceyJC1
Scylla
17
7 / 1 / 4
9,491
791
13,546
7,299
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 7
8,265
689
9,426
6,289
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,758
647
8,342
13,149
6,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
15
2 / 2 / 3
8,497
708
6,844
12,805
12,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 7 / 2
7,718
643
4,498
12,519
5,574
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 0 / 2
8,792
733
11,040
12,738
13,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ozzu13
Izanami
13
0 / 3 / 3
7,504
625
5,839
8,939
4,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
17
Kills
5
5
Deaths
17
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
W
Sun Wukong
Fricasso
Sun Wukong
7
0
8
11
L
1
5
2
0.4
W
3
1
4
5
L
Sylvanus
2
2
3
1.75
W
Scylla
SpaceyJC1
Scylla
7
1
4
9
L
0
7
2
0.14
L
2
0
2
3
W
0
1
7
3.5
L
Izanami
ozzu13
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,674
Damage
36,563
50,709
Taken
60,150
37,113
Mitigated
42,558
14,835
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,886
3,088
0
3,495
15,769
16,854
0
4,704
11,065
20,552
0
W
Sun Wukong
Fricasso
Sun Wukong
10,910
1,465
1,180
5,108
12,145
9,842
312
4,477
7,668
0
24,825
L
8,342
3,919
0
250
13,149
6,212
124
7,330
5,461
0
27,078
W
7,906
3,353
0
1,240
9,207
4,509
2,455
2,868
6,339
23
34,615
L
Sylvanus
6,844
1,146
2,928
3,884
12,805
12,670
0
5,683
6,986
17,970
4,344
W
Scylla
SpaceyJC1
Scylla
13,546
1,291
0
2,187
7,299
2,994
539
2,752
4,547
41,071
0
L
4,498
2,681
138
637
12,519
5,574
0
6,703
5,631
0
22,755
L
11,040
4,016
0
1,908
12,738
13,381
0
5,570
6,957
29,923
0
W
9,426
788
0
1,625
6,289
2,914
150
2,708
3,581
31,250
0
L
Izanami
ozzu13
Izanami
5,839
3,866
0
464
8,939
4,721
0
6,595
2,308
0
20,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
40,269
230
Minions Killed
184
0
Camps Cleared
0
1,226,228
Distance Traveled
1,105,952
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,820
735
16
1
0
253,980
2
W
Sun Wukong
9,374
781
36
3
0
268,182
0
L
Skadi
7,758
647
38
3
0
202,355
2
W
Ishtar
9,158
763
75
6
0
222,464
3
L
Sylvanus
8,497
708
39
3
0
225,677
0
W
Scylla
9,491
791
62
5
0
245,726
1
L
Anhur
7,718
643
32
3
0
219,657
1
L
Atlas
8,792
733
39
3
0
236,671
1
W
Janus
8,265
689
41
3
0
235,876
0
L
Izanami
7,504
625
36
3
0
221,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role