Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aeriodon
Sobek
Level 158
God Stats
5W - 2L
1,748 SR
Queue Stats
199W - 176L
1,629 Elo+
Solo
Maui
Maui
B0XTR0T
Maui
Level 109
God Stats
2W - 2L
1,314 SR
Queue Stats
149W - 135L
1,594 Elo+
Solo
Sol
Sol
ptolomeaus
Sol
Level 155
God Stats
20W - 16L
1,482 SR
Queue Stats
281W - 288L
1,579 Elo+
Solo
Da Ji
Da Ji
raggedyjungle
Da Ji
Level 105
God Stats
13W - 9L
1,606 SR
Queue Stats
279W - 287L
1,585 Elo+
Solo
Team Averages
Level 133
1,530 SR
1,577 Elo+

VS

Team Averages
Level 135
1,586 SR
1,591 Elo+
Nu Wa
Nu Wa
Nswer
Nu Wa
Level 160
God Stats
13W - 6L
1,672 SR
Queue Stats
105W - 110L
1,604 Elo+
Party 1
Ganesha
Ganesha
TheGamingOffense
Ganesha
Level 108
God Stats
2W - 1L
1,852 SR
Queue Stats
60W - 60L
1,618 Elo+
Solo
Mulan
Mulan
TheOnlyBellatrix
Mulan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,615 Elo+
Party 1
Ra
Ra
TheOnlyDetox
Ra
Level 159
God Stats
0W - 1L
1,258 SR
Queue Stats
46W - 40L
1,575 Elo+
Party 1
Serqet
Serqet
noobd00d
Serqet
Level 89
God Stats
4W - 3L
1,649 SR
Queue Stats
255W - 256L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 1
5,599
560
4,191
4,425
1,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Aeriodon
Sobek
9
0 / 0 / 3
5,395
540
2,075
7,453
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
B0XTR0T
Maui
10
1 / 1 / 4
6,222
622
4,645
7,505
7,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 1 / 0
6,747
675
4,316
5,287
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 2 / 3
6,009
601
3,499
8,134
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nswer
Nu Wa
9
1 / 1 / 0
5,395
540
4,545
4,841
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 1
4,565
457
1,144
3,096
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 2
5,268
527
5,605
10,436
6,640
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 0
5,544
554
2,853
5,224
2,342
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
noobd00d
Serqet
9
2 / 2 / 1
5,617
562
3,668
7,338
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Sobek
Aeriodon
Sobek
0
0
3
1.5
W
Maui
B0XTR0T
Maui
1
1
4
3
L
Nu Wa
Nswer
Nu Wa
1
1
0
1
L
0
0
1
0.5
L
0
4
2
0.25
L
1
2
0
0.5
L
Serqet
noobd00d
Serqet
2
2
1
1.25
W
4
1
0
4
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,726
Damage
17,815
32,804
Taken
30,935
17,781
Mitigated
14,595
12,488
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,191
1,675
0
1,882
4,425
1,376
767
2,555
1,708
0
45,148
W
Sobek
Aeriodon
Sobek
2,075
117
0
3,635
7,453
4,633
0
3,108
3,861
11,973
1,927
W
Maui
B0XTR0T
Maui
4,645
1,322
0
1,810
7,505
7,004
0
395
6,870
32,837
0
L
Nu Wa
Nswer
Nu Wa
4,545
2,092
0
1,510
4,841
1,346
0
553
4,288
42,114
1,194
L
1,144
356
0
1,820
3,096
1,377
0
608
2,488
7,700
0
L
5,605
1,293
0
3,327
10,436
6,640
0
5,100
4,932
126
32,360
L
2,853
200
52
1,858
5,224
2,342
0
3,486
1,738
35,503
0
L
Serqet
noobd00d
Serqet
3,668
1,141
0
2,586
7,338
2,890
0
572
6,716
0
30,408
W
4,316
1,624
0
2,103
5,287
1,932
402
2,120
3,167
57,129
0
W
3,499
802
0
3,058
8,134
2,836
0
490
7,644
0
30,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
26,389
340
Minions Killed
263
0
Camps Cleared
0
990,284
Distance Traveled
807,694
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,599
560
85
9
0
181,068
4
W
Sobek
5,395
540
16
2
0
225,284
4
W
Maui
6,222
622
65
7
0
182,509
1
L
Nu Wa
5,395
540
83
8
0
177,309
3
L
Ganesha
4,565
457
0
0
0
92,585
0
L
Mulan
5,268
527
52
5
0
163,612
0
L
Ra
5,544
554
65
7
0
164,735
2
L
Serqet
5,617
562
63
6
0
209,453
1
W
Sol
6,747
675
114
11
0
194,393
2
W
Da Ji
6,009
601
60
6
0
207,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role