Player Matchup

Tyr
Tyr
BeeBoppin1284
Tyr
Level 26
God Stats
4W - 6L
1,240 SR
Queue Stats
54W - 92L
1,282 Elo+
Party 1
Maui
Maui
Opps is bums
Maui
Level 46
God Stats
8W - 8L
1,511 SR
Queue Stats
52W - 85L
1,292 Elo+
Party 1
Sol
Sol
RicketyGem55861
Sol
Level 49
God Stats
3W - 2L
1,252 SR
Queue Stats
103W - 161L
1,268 Elo+
Party 1
Team Averages
Level 40
1,334 SR
1,281 Elo+

VS

Team Averages
Level 58
1,410 SR
1,300 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Demons_with_Ryu_
Sylvanus
Level 30
God Stats
1W - 4L
1,230 SR
Queue Stats
59W - 78L
1,246 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jolly_faz
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 45L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,392
739
8,680
9,990
7,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 2 / 5
7,736
774
3,606
10,893
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 5
6,819
682
9,958
9,863
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
4 / 2 / 4
8,107
811
10,707
9,132
4,749
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 7
7,593
759
5,036
11,649
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
jolly_faz
Morgan Le Fay
12
4 / 3 / 2
7,719
772
7,154
9,613
4,425
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
6
Kills
8
8
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
2
4
3
W
4
3
2
1.67
L
0
1
7
3.5
W
1
2
5
1.75
W
1
3
5
1.17
L
Morgan Le Fay
jolly_faz
Morgan Le Fay
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
22,897
30,746
Taken
30,394
22,293
Mitigated
16,533
3,999
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,707
4,589
0
2,468
9,132
4,749
0
3,267
5,865
0
35,361
W
8,680
1,442
0
519
9,990
7,060
0
3,673
6,317
0
16,862
L
5,036
526
4,987
5,352
11,649
7,359
367
6,028
5,621
8,803
0
W
3,606
522
0
933
10,893
10,724
0
4,941
5,952
18,766
0
W
9,958
3,817
0
2,547
9,863
4,509
30
4,235
5,628
24,132
3,183
L
Morgan Le Fay
jolly_faz
Morgan Le Fay
7,154
626
0
205
9,613
4,425
1,055
3,190
6,423
20,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
23,419
102
Minions Killed
103
5
Camps Cleared
4
532,347
Distance Traveled
526,544
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,107
811
63
6
4
164,911
3
W
Tyr
7,392
739
24
2
1
197,429
2
L
Sylvanus
7,593
759
10
1
0
181,276
0
W
Maui
7,736
774
29
3
2
172,415
0
W
Sol
6,819
682
49
5
2
162,503
0
L
Morgan Le Fay
7,719
772
30
3
0
180,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role