Player Matchup

Fenrir
Fenrir
EspinaNegra
Fenrir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,452 Elo+
Party 2
Rama
Rama
Mat3Smurff
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,452 Elo+
Party 2
Ra
Ra
Ngoro
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,452 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,452 Elo+

VS

Team Averages
Level 81
1,626 SR
1,529 Elo+
Maui
Maui
Capucim
Maui
Level 28
God Stats
3W - 0L
1,869 SR
Queue Stats
74W - 33L
1,635 Elo+
Party 1
Serqet
Serqet
GustavoCarcara1
Serqet
Level 158
God Stats
1W - 0L
1,615 SR
Queue Stats
10W - 20L
1,367 Elo+
Solo
Agni
Agni
monicadocrl
Agni
Level 56
God Stats
18W - 14L
1,393 SR
Queue Stats
164W - 109L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 8 / 1
12,461
733
12,831
19,351
11,003
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 2
10,527
619
8,590
12,623
6,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
15
1 / 9 / 6
11,146
656
8,660
12,762
6,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Capucim
Maui
17
3 / 5 / 19
11,851
697
6,355
19,169
24,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
12 / 3 / 6
13,702
806
15,052
18,176
10,923
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 2 / 13
12,768
751
18,982
15,260
13,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
10
Kills
23
23
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Maui
Capucim
Maui
3
5
19
2.5
L
Fenrir
8
8
1
1.06
W
12
3
6
5
L
1
6
2
0.33
L
Ra
1
9
6
0.44
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
40,389
44,736
Taken
52,605
23,294
Mitigated
48,806
3,524
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Capucim
Maui
6,355
1,292
0
1,835
19,169
24,864
565
2,765
16,404
19,667
0
L
Fenrir
12,831
5,101
0
1,700
19,351
11,003
0
8,619
9,939
0
22,607
W
15,052
4,362
0
1,620
18,176
10,923
1,151
4,396
13,780
0
42,443
L
8,590
4,269
0
250
12,623
6,069
0
8,484
4,089
0
38,108
L
Ra
8,660
1,166
606
968
12,762
6,222
0
8,502
4,036
36,479
0
W
18,982
2,328
0
6,320
15,260
13,019
1,162
2,428
12,832
76,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
38,321
146
Minions Killed
176
5
Camps Cleared
9
795,278
Distance Traveled
912,154
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,851
697
22
1
0
308,179
2
L
Fenrir
12,461
733
22
1
1
268,515
2
W
Serqet
13,702
806
60
4
3
317,338
1
L
Rama
10,527
619
69
4
4
247,421
1
L
Ra
11,146
656
55
3
0
279,342
1
W
Agni
12,768
751
94
6
6
286,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role