Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bergy__27
Izanami
Level 54
God Stats
1W - 1L
1,408 SR
Queue Stats
32W - 27L
1,388 Elo+
Party 1
Olorun
Olorun
MountainDrew71
Olorun
Level 49
God Stats
2W - 3L
1,449 SR
Queue Stats
134W - 170L
1,339 Elo+
Solo
Bellona
Bellona
ryan87crosby
Bellona
Level 49
God Stats
4W - 7L
1,153 SR
Queue Stats
95W - 97L
1,347 Elo+
Party 1
Arachne
Arachne
slattt
Arachne
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 69
1,402 SR
1,415 Elo+

VS

Team Averages
Level 80
1,625 SR
1,396 Elo+
Sylvanus
Sylvanus
Jabali117
Sylvanus
Level 103
God Stats
16W - 8L
1,709 SR
Queue Stats
155W - 181L
1,408 Elo+
Solo
Ymir
Ymir
Krieg Engineer
Ymir
Level 42
God Stats
9W - 3L
1,543 SR
Queue Stats
58W - 74L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Troopers_13
Morgan Le Fay
Level 108
God Stats
6W - 4L
1,688 SR
Queue Stats
88W - 126L
1,389 Elo+
Solo
Neith
Neith
VOLTxChub
Neith
Level 48
God Stats
10W - 9L
1,717 SR
Queue Stats
119W - 164L
1,344 Elo+
Solo
Thanatos
Thanatos
darkInsaneCol
Thanatos
Level 99
God Stats
20W - 21L
1,469 SR
Queue Stats
122W - 133L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 3 / 1
6,983
466
6,584
18,360
11,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Bergy__27
Izanami
9
1 / 6 / 1
6,345
423
6,785
9,687
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 5 / 0
6,245
416
3,478
13,914
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ryan87crosby
Bellona
10
0 / 2 / 0
5,975
398
2,838
11,630
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
slattt
Arachne
7
1 / 6 / 1
6,189
413
1,523
9,673
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jabali117
Sylvanus
15
1 / 0 / 1
9,004
600
6,716
7,083
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 8
7,444
496
4,306
8,380
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Troopers_13
Morgan Le Fay
14
4 / 0 / 4
8,644
576
9,695
7,650
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
VOLTxChub
Neith
13
5 / 1 / 7
7,908
527
12,411
8,468
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
darkInsaneCol
Thanatos
13
11 / 2 / 4
8,827
588
12,751
13,504
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
22
22
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
1
0.83
L
Izanami
Bergy__27
Izanami
1
6
1
0.25
W
Sylvanus
Jabali117
Sylvanus
1
0
1
1.5
W
1
1
8
5
L
0
5
0
0
W
Morgan Le Fay
Troopers_13
Morgan Le Fay
4
0
4
6
W
Neith
VOLTxChub
Neith
5
1
7
8.5
W
Thanatos
darkInsaneCol
Thanatos
11
2
4
6.5
L
Bellona
ryan87crosby
Bellona
0
2
0
0
L
Arachne
slattt
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
45,879
63,264
Taken
45,085
29,124
Mitigated
27,306
13,426
Healing
25,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,584
599
0
3,938
18,360
11,917
0
5,526
12,834
29,919
142
L
Izanami
Bergy__27
Izanami
6,785
4,890
0
768
9,687
2,135
0
938
8,749
0
39,045
W
Sylvanus
Jabali117
Sylvanus
6,716
1,954
0
4,704
7,083
6,708
282
0
7,083
51,198
14,971
W
4,306
655
0
1,360
8,380
6,945
324
2,175
6,205
16,528
0
L
3,478
1,515
109
4,473
13,914
5,071
0
4,869
9,045
38,997
0
W
Morgan Le Fay
Troopers_13
Morgan Le Fay
9,695
1,354
0
1,621
7,650
3,560
1,334
3,510
4,140
61,234
0
W
Neith
VOLTxChub
Neith
12,411
6,007
0
3,195
8,468
3,158
1,786
2,244
6,224
0
61,205
W
Thanatos
darkInsaneCol
Thanatos
12,751
3,201
0
14,604
13,504
6,935
0
2,019
11,485
0
61,353
L
Bellona
ryan87crosby
Bellona
2,838
1,043
0
3,554
11,630
7,380
0
6,082
5,548
0
31,970
L
Arachne
slattt
Arachne
1,523
1,045
0
584
9,673
2,621
0
2,604
7,069
0
15,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
41,827
273
Minions Killed
440
0
Camps Cleared
0
1,250,638
Distance Traveled
1,392,898
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,983
466
51
3
0
281,866
0
L
Izanami
6,345
423
67
4
0
240,137
0
W
Sylvanus
9,004
600
131
9
0
221,013
5
W
Ymir
7,444
496
15
1
0
285,874
2
L
Olorun
6,245
416
68
5
0
252,377
1
W
Morgan Le Fay
8,644
576
108
7
0
273,491
1
W
Neith
7,908
527
106
7
0
285,551
1
W
Thanatos
8,827
588
80
5
0
326,969
3
L
Bellona
5,975
398
61
4
0
273,312
0
L
Arachne
6,189
413
26
2
0
202,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role