Player Matchup

Atlas
Atlas
CyberdelicAsh
Atlas
Level 115
God Stats
1W - 1L
1,457 SR
Queue Stats
18W - 15L
1,257 Elo+
Party 1
Bacchus
Bacchus
EmoWolfeh
Bacchus
Level 61
God Stats
1W - 4L
1,485 SR
Queue Stats
5W - 8L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Loveable6222
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SniffinTim
Heimdallr
Level 44
God Stats
7W - 4L
1,499 SR
Queue Stats
16W - 11L
1,213 Elo+
Party 1
Lancelot
Lancelot
lenlan
Lancelot
Level 39
God Stats
2W - 6L
1,353 SR
Queue Stats
17W - 17L
1,257 Elo+
Party 1
Team Averages
Level 52
1,459 SR
1,325 Elo+

VS

Team Averages
Level 81
1,491 SR
1,361 Elo+
Nu Wa
Nu Wa
Gil9505
Nu Wa
Level 149
God Stats
121W - 98L
1,532 SR
Queue Stats
697W - 769L
1,433 Elo+
Solo
Ymir
Ymir
GlitchedLeaf
Ymir
Level 12
God Stats
2W - 1L
1,259 SR
Queue Stats
15W - 19L
1,176 Elo+
Party 2
Da Ji
Da Ji
MisaelGN
Da Ji
Level 120
God Stats
4W - 0L
1,736 SR
Queue Stats
71W - 67L
1,456 Elo+
Party 2
Izanami
Izanami
XTAceOfSpadesTX
Izanami
Level 93
God Stats
16W - 10L
1,429 SR
Queue Stats
691W - 748L
1,477 Elo+
Solo
Vamana
Vamana
xearthADx
Vamana
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 0
9,108
479
13,018
14,836
14,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
EmoWolfeh
Bacchus
11
0 / 1 / 0
7,526
396
6,879
12,781
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Loveable6222
Morgan Le Fay
15
1 / 1 / 1
8,256
435
3,302
10,286
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SniffinTim
Heimdallr
10
0 / 8 / 0
6,352
334
6,367
17,508
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
lenlan
Lancelot
13
0 / 3 / 1
7,995
421
3,188
16,893
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gil9505
Nu Wa
16
1 / 1 / 5
10,160
535
10,304
7,550
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 3
10,013
527
5,902
10,744
11,917
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
MisaelGN
Da Ji
16
8 / 1 / 1
10,508
553
10,164
16,478
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 0 / 2
10,989
578
14,667
15,090
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vamana
xearthADx
Vamana
15
0 / 3 / 5
9,741
513
7,744
19,308
13,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
17
17
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Bacchus
EmoWolfeh
Bacchus
0
1
0
0
W
Nu Wa
Gil9505
Nu Wa
1
1
5
3.5
W
2
0
3
3.5
L
Morgan Le Fay
Loveable6222
Morgan Le Fay
1
1
1
1.5
W
Da Ji
MisaelGN
Da Ji
8
1
1
8.5
L
Heimdallr
SniffinTim
Heimdallr
0
8
0
0
W
6
0
2
7
L
Lancelot
lenlan
Lancelot
0
3
1
0.17
W
Vamana
xearthADx
Vamana
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
48,781
72,304
Taken
69,170
47,154
Mitigated
43,246
8,584
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,018
4,345
0
750
14,836
14,332
0
1,694
13,142
56,895
0
L
Bacchus
EmoWolfeh
Bacchus
6,879
879
0
2,850
12,781
13,841
0
3,550
9,231
32,043
0
W
Nu Wa
Gil9505
Nu Wa
10,304
2,299
23
2,706
7,550
3,061
2,064
1,944
5,556
88,266
0
W
5,902
1,121
0
2,327
10,744
11,917
295
4,658
5,989
15,156
5,804
L
Morgan Le Fay
Loveable6222
Morgan Le Fay
3,302
481
0
2,203
10,286
4,797
0
4,464
5,822
68,058
0
W
Da Ji
MisaelGN
Da Ji
10,164
1,970
0
6,568
16,478
7,611
0
3,271
13,123
0
74,091
L
Heimdallr
SniffinTim
Heimdallr
6,367
2,028
0
1,731
17,508
6,265
0
2,809
14,699
0
37,806
W
14,667
10,086
0
10,382
15,090
7,206
2,295
4,326
10,764
0
131,707
L
Lancelot
lenlan
Lancelot
3,188
1,220
0
1,050
16,893
7,919
0
2,467
14,426
0
70,164
W
Vamana
xearthADx
Vamana
7,744
3,848
0
2,913
19,308
13,451
378
8,546
9,889
0
67,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,237
Gold Earned
51,411
408
Minions Killed
582
0
Camps Cleared
0
1,789,832
Distance Traveled
1,810,395
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,108
479
99
5
0
290,029
0
L
Bacchus
7,526
396
50
3
0
375,943
2
W
Nu Wa
10,160
535
130
7
0
284,404
0
W
Ymir
10,013
527
37
2
0
386,832
5
L
Morgan Le Fay
8,256
435
112
6
0
367,929
1
W
Da Ji
10,508
553
105
6
0
369,634
3
L
Heimdallr
6,352
334
36
2
0
328,933
2
W
Izanami
10,989
578
198
10
0
412,937
2
L
Lancelot
7,995
421
111
6
0
426,998
4
W
Vamana
9,741
513
112
6
0
356,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role