Player Matchup

Chang'e
Chang'e
Dijean_17
Chang'e
Level 123
God Stats
2W - 1L
1,820 SR
Queue Stats
31W - 47L
1,401 Elo+
Party 1
Hades
Hades
IrtusgBR
Hades
Level 141
God Stats
8W - 8L
1,511 SR
Queue Stats
20W - 36L
1,395 Elo+
Party 1
Athena
Athena
MeloSkills
Athena
Level 151
God Stats
0W - 3L
1,258 SR
Queue Stats
132W - 147L
1,427 Elo+
Party 1
Bacchus
Bacchus
PBalada_SEP
Bacchus
Level 97
God Stats
39W - 27L
1,626 SR
Queue Stats
260W - 256L
1,487 Elo+
Solo
Charybdis
Charybdis
PEIXER99
Charybdis
Level 123
God Stats
0W - 2L
1,305 SR
Queue Stats
31W - 47L
1,401 Elo+
Party 1
Team Averages
Level 127
1,504 SR
1,422 Elo+

VS

Team Averages
Level 96
1,476 SR
1,718 Elo+
Ra
Ra
Bokita
Ra
Level 160
God Stats
6W - 1L
1,491 SR
Queue Stats
182W - 65L
1,791 Elo+
Party 2
Sylvanus
Sylvanus
GonzaDP
Sylvanus
Level 28
God Stats
2W - 0L
1,755 SR
Queue Stats
37W - 3L
1,816 Elo+
Party 2
Cernunnos
Cernunnos
Tutecarrea
Cernunnos
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 8L
1,842 Elo+
Party 2
Lancelot
Lancelot
Zeяø
Lancelot
Level 160
God Stats
2W - 1L
1,534 SR
Queue Stats
236W - 92L
1,730 Elo+
Party 2
Fenrir
Fenrir
cannonballgamer
Fenrir
Level 84
God Stats
3W - 4L
1,100 SR
Queue Stats
14W - 20L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dijean_17
Chang'e
13
1 / 6 / 1
7,105
444
4,620
13,384
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
IrtusgBR
Hades
12
1 / 6 / 4
7,376
461
6,990
15,357
8,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
MeloSkills
Athena
13
3 / 1 / 2
7,537
471
8,424
16,495
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PBalada_SEP
Bacchus
9
1 / 3 / 2
6,131
383
6,400
15,936
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
PEIXER99
Charybdis
10
0 / 9 / 0
6,198
387
4,563
15,336
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
5 / 0 / 5
10,778
674
15,821
5,655
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
GonzaDP
Sylvanus
12
1 / 1 / 7
7,644
478
7,196
12,036
11,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Tutecarrea
Cernunnos
17
11 / 0 / 2
10,919
682
21,108
18,086
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Zeяø
Lancelot
17
6 / 1 / 0
10,939
684
12,589
14,088
12,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 5 / 4
8,582
536
4,321
14,888
6,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
25
25
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
5
0
5
7.5
L
Chang'e
Dijean_17
Chang'e
1
6
1
0.25
W
Sylvanus
GonzaDP
Sylvanus
1
1
7
4.5
L
Hades
IrtusgBR
Hades
1
6
4
0.5
L
Athena
MeloSkills
Athena
3
1
2
4
L
Bacchus
PBalada_SEP
Bacchus
1
3
2
0.67
L
Charybdis
PEIXER99
Charybdis
0
9
0
0
W
Cernunnos
Tutecarrea
Cernunnos
11
0
2
12
W
Lancelot
Zeяø
Lancelot
6
1
0
6
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,997
Damage
61,035
76,508
Taken
64,753
39,789
Mitigated
41,965
17,158
Healing
35,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,821
2,866
2,872
2,933
5,655
3,068
3,655
2,374
3,281
129,632
0
L
Chang'e
Dijean_17
Chang'e
4,620
441
37
3,610
13,384
4,784
0
0
12,548
37,188
0
W
Sylvanus
GonzaDP
Sylvanus
7,196
2,734
1,583
2,587
12,036
11,255
920
6,937
5,099
18,793
6,886
L
Hades
IrtusgBR
Hades
6,990
615
191
4,312
15,357
8,452
0
10,832
4,525
52,352
0
L
Athena
MeloSkills
Athena
8,424
2,912
0
3,850
16,495
8,207
0
3,948
12,399
56,891
0
L
Bacchus
PBalada_SEP
Bacchus
6,400
453
0
2,429
15,936
14,142
0
6,116
9,820
19,447
0
L
Charybdis
PEIXER99
Charybdis
4,563
3,075
0
2,729
15,336
4,204
0
890
14,446
0
39,459
W
Cernunnos
Tutecarrea
Cernunnos
21,108
11,131
0
13,007
18,086
8,597
3,596
5,415
12,671
0
100,543
W
Lancelot
Zeяø
Lancelot
12,589
2,769
0
7,654
14,088
12,307
462
6,183
7,411
92
87,223
W
4,321
1,045
0
5,300
14,888
6,738
750
5,031
9,857
0
51,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
48,862
381
Minions Killed
630
0
Camps Cleared
0
1,400,569
Distance Traveled
1,560,753
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,778
674
224
14
0
332,191
1
L
Chang'e
7,105
444
79
5
0
256,691
2
W
Sylvanus
7,644
478
35
2
0
275,009
0
L
Hades
7,376
461
102
6
0
267,998
3
L
Athena
7,537
471
101
6
0
348,253
0
L
Bacchus
6,131
383
29
2
0
291,087
1
L
Charybdis
6,198
387
70
4
0
236,540
4
W
Cernunnos
10,919
682
137
9
0
290,932
0
W
Lancelot
10,939
684
155
10
0
332,672
2
W
Fenrir
8,582
536
79
5
0
329,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role