Player Matchup

Ullr
Ullr
IguanaOverlord
Ullr
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 27L
1,380 Elo+
Party 2
Hercules
Hercules
Xandon
Hercules
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,273 Elo+
Party 2
Hel
Hel
Zarlof
Hel
Level 18
God Stats
1W - 2L
1,163 SR
Queue Stats
13W - 29L
1,273 Elo+
Party 2
Team Averages
Level 42
1,388 SR
1,309 Elo+

VS

Team Averages
Level 100
1,346 SR
1,300 Elo+
Kumbhakarna
Kumbhakarna
DEC94
Kumbhakarna
Level 54
God Stats
0W - 7L
1,201 SR
Queue Stats
237W - 441L
1,342 Elo+
Solo
Medusa
Medusa
DeathbyFrenchy5
Medusa
Level 124
God Stats
17W - 40L
1,305 SR
Queue Stats
32W - 77L
1,257 Elo+
Party 1
Vulcan
Vulcan
DemonicSpartanz
Vulcan
Level 121
God Stats
2W - 4L
1,532 SR
Queue Stats
27W - 59L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
9,437
629
7,204
15,461
5,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Xandon
Hercules
17
5 / 1 / 4
12,016
801
9,481
24,461
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hel
Zarlof
Hel
15
2 / 6 / 5
9,887
659
4,651
13,730
8,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DEC94
Kumbhakarna
7
0 / 1 / 1
7,653
510
465
3,017
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 6
10,405
694
16,703
12,754
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 3 / 2
10,746
716
28,677
10,199
5,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
8
Kills
9
9
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DEC94
Kumbhakarna
0
1
1
0.5
L
2
5
6
1
L
7
3
2
2.67
W
1
2
6
2
W
Hercules
Xandon
Hercules
5
1
4
7
W
Hel
Zarlof
Hel
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
45,845
53,652
Taken
25,970
33,871
Mitigated
14,266
20,884
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DEC94
Kumbhakarna
465
0
0
369
3,017
2,199
0
1,252
1,765
6,690
2,123
L
16,703
6,823
178
3,068
12,754
6,582
592
3,310
9,444
0
47,865
L
28,677
12,435
337
513
10,199
5,485
680
2,370
7,829
50,427
0
W
7,204
1,894
0
2,821
15,461
5,661
612
9,452
6,009
0
38,975
W
Hercules
Xandon
Hercules
9,481
4,020
0
6,977
24,461
20,185
416
14,278
10,183
5,838
21,433
W
Hel
Zarlof
Hel
4,651
1,438
5,802
5,284
13,730
8,025
392
6,292
7,438
24,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
28,804
154
Minions Killed
138
6
Camps Cleared
5
796,387
Distance Traveled
604,935
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,653
510
14
1
3
85,221
0
L
Medusa
10,405
694
65
4
1
274,694
4
L
Vulcan
10,746
716
59
4
1
245,020
1
W
Ullr
9,437
629
72
5
2
258,513
0
W
Hercules
12,016
801
38
3
0
294,527
0
W
Hel
9,887
659
44
3
4
243,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role