Player Matchup

Morgan Le Fay
Morgan Le Fay
PhSidewayzMd
Morgan Le Fay
Level 157
God Stats
8W - 13L
1,348 SR
Queue Stats
365W - 590L
1,284 Elo+
Party 1
Achilles
Achilles
ThegreatMidoriya
Achilles
Level 125
God Stats
1W - 1L
1,716 SR
Queue Stats
136W - 296L
1,190 Elo+
Party 1
Vamana
Vamana
its_Deion_yaface
Vamana
Level 85
God Stats
0W - 1L
1,731 SR
Queue Stats
47W - 79L
1,305 Elo+
Party 1
Team Averages
Level 122
1,598 SR
1,260 Elo+

VS

Team Averages
Level 98
1,581 SR
1,481 Elo+
Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dredayysz
Cthulhu
Level 146
God Stats
1W - 0L
1,761 SR
Queue Stats
26W - 26L
1,546 Elo+
Party 2
Olorun
Olorun
natethesnake7
Olorun
Level 43
God Stats
5W - 3L
1,483 SR
Queue Stats
67W - 86L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PhSidewayzMd
Morgan Le Fay
14
1 / 3 / 2
9,899
582
17,103
13,428
6,000
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
9,584
564
6,093
19,589
20,655
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 1
9,701
571
12,952
25,188
23,409
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
10 / 0 / 2
12,649
744
22,612
14,292
5,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Dredayysz
Cthulhu
17
1 / 1 / 11
11,958
703
16,272
19,618
20,115
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 7
10,624
625
11,838
13,191
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
0
2
11
W
Cthulhu
Dredayysz
Cthulhu
1
1
11
6.5
L
Morgan Le Fay
PhSidewayzMd
Morgan Le Fay
1
3
2
0.67
L
0
4
2
0.25
L
2
6
1
0.42
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,148
Damage
50,722
58,205
Taken
47,101
50,064
Mitigated
31,376
8,634
Healing
15,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,612
11,329
1,542
4,878
14,292
5,173
1,144
7,932
6,360
0
65,158
W
Cthulhu
Dredayysz
Cthulhu
16,272
1,744
2,019
2,271
19,618
20,115
0
4,335
15,283
43,091
0
L
Morgan Le Fay
PhSidewayzMd
Morgan Le Fay
17,103
1,443
0
2,444
13,428
6,000
0
7,165
6,263
50,908
0
L
6,093
812
0
526
19,589
20,655
0
8,830
10,759
0
26,071
L
12,952
6,428
371
5,293
25,188
23,409
512
11,333
13,855
0
36,341
W
11,838
5,880
1,978
3,016
13,191
6,088
1,244
5,328
7,863
27,188
3,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
35,231
155
Minions Killed
201
6
Camps Cleared
8
926,600
Distance Traveled
1,012,505
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,649
744
103
6
5
331,707
3
W
Cthulhu
11,958
703
53
3
0
374,213
4
L
Morgan Le Fay
9,899
582
69
4
2
303,993
2
L
Achilles
9,584
564
38
2
1
330,813
5
L
Vamana
9,701
571
48
3
3
291,794
0
W
Olorun
10,624
625
45
3
3
306,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role