Player Matchup

Anubis
Anubis
BlackHawk022944
Anubis
Level 108
God Stats
494W - 532L
1,562 SR
Queue Stats
966W - 1,158L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Queen_hunters
Danzaburou
Level 146
God Stats
0W - 2L
1,116 SR
Queue Stats
5W - 7L
1,422 Elo+
Party 2
Horus
Horus
WOLF_ARTOIAS
Horus
Level 82
God Stats
4W - 2L
1,524 SR
Queue Stats
12W - 16L
1,388 Elo+
Party 2
Team Averages
Level 112
1,401 SR
1,446 Elo+

VS

Team Averages
Level 106
1,488 SR
1,449 Elo+
Ares
Ares
Alvertex10
Ares
Level 82
God Stats
6W - 6L
1,503 SR
Queue Stats
347W - 510L
1,403 Elo+
Party 1
Arachne
Arachne
XXcarlesXXHD
Arachne
Level 86
God Stats
11W - 13L
1,327 SR
Queue Stats
460W - 651L
1,401 Elo+
Party 1
Chang'e
Chang'e
byDesh
Chang'e
Level 149
God Stats
2W - 0L
1,635 SR
Queue Stats
155W - 126L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,000
600
5,742
7,866
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Queen_hunters
Danzaburou
8
0 / 4 / 1
6,042
604
4,184
7,845
2,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 0
6,316
632
3,731
8,106
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
7,828
783
3,311
8,723
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
XXcarlesXXHD
Arachne
11
7 / 1 / 2
7,977
798
6,203
7,377
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
byDesh
Chang'e
13
4 / 0 / 5
7,807
781
10,435
7,460
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
11
11
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
0
5
1
0.1
L
Danzaburou
Queen_hunters
Danzaburou
0
4
1
0.13
L
1
2
0
0.5
W
Arachne
XXcarlesXXHD
Arachne
7
1
2
8
W
Chang'e
byDesh
Chang'e
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,657
Damage
19,949
23,817
Taken
23,560
12,845
Mitigated
14,262
5,158
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,311
571
0
2,128
8,723
7,748
192
2,499
6,224
13,278
0
L
5,742
238
0
368
7,866
3,730
0
3,909
3,759
21,607
0
L
Danzaburou
Queen_hunters
Danzaburou
4,184
1,983
0
1,419
7,845
2,898
0
5,256
2,251
0
17,946
L
3,731
1,700
789
2,582
8,106
6,217
0
3,961
3,815
0
6,398
W
Arachne
XXcarlesXXHD
Arachne
6,203
3,658
0
2,544
7,377
3,777
589
1,687
5,690
0
22,918
W
Chang'e
byDesh
Chang'e
10,435
570
1,466
3,067
7,460
2,737
0
1,755
5,705
32,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,358
Gold Earned
23,612
85
Minions Killed
109
2
Camps Cleared
7
386,321
Distance Traveled
581,997
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,828
783
20
2
2
184,412
2
L
Anubis
6,000
600
36
4
1
142,784
4
L
Danzaburou
6,042
604
37
4
0
109,744
1
L
Horus
6,316
632
12
1
1
133,793
0
W
Arachne
7,977
798
29
3
5
214,388
2
W
Chang'e
7,807
781
60
6
0
183,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role