Player Matchup

Chernobog
Chernobog
AmnesinK
Chernobog
Level 56
God Stats
2W - 1L
1,848 SR
Queue Stats
66W - 34L
1,685 Elo+
Party 1
Sun Wukong
Sun Wukong
Edenvai
Sun Wukong
Level 114
God Stats
1W - 1L
1,475 SR
Queue Stats
2W - 4L
1,198 Elo+
Party 1
Fenrir
Fenrir
ElFamosoLoki
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,620 Elo+
Party 1
Ymir
Ymir
Waarner
Ymir
Level 109
God Stats
8W - 3L
1,553 SR
Queue Stats
303W - 203L
1,710 Elo+
Party 1
Hades
Hades
erthia
Hades
Level 160
God Stats
10W - 2L
1,900 SR
Queue Stats
655W - 362L
1,703 Elo+
Party 1
Team Averages
Level 104
1,655 SR
1,583 Elo+

VS

Team Averages
Level 144
1,646 SR
1,616 Elo+
Geb
Geb
Beetlejuicesses
Geb
Level 141
God Stats
3W - 1L
1,578 SR
Queue Stats
269W - 232L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
CrimsonOtachi
Cthulhu
Level 137
God Stats
1W - 2L
1,472 SR
Queue Stats
270W - 290L
1,556 Elo+
Solo
Bacchus
Bacchus
Kakujou
Bacchus
Level 156
God Stats
0W - 1L
1,929 SR
Queue Stats
45W - 34L
1,640 Elo+
Party 2
Ymir
Ymir
Oshte
Ymir
Level 128
God Stats
0W - 2L
1,736 SR
Queue Stats
114W - 78L
1,632 Elo+
Party 2
Cabrakan
Cabrakan
Yxami
Cabrakan
Level 160
God Stats
2W - 1L
1,517 SR
Queue Stats
130W - 85L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmnesinK
Chernobog
15
2 / 4 / 4
9,258
579
9,503
16,500
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Edenvai
Sun Wukong
12
1 / 1 / 7
7,405
463
3,239
11,526
6,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
14
9 / 2 / 5
9,203
575
11,920
13,433
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
Waarner
Ymir
13
0 / 2 / 13
8,461
529
5,793
12,054
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
erthia
Hades
17
10 / 0 / 4
10,271
642
18,679
14,206
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,164
510
6,067
14,230
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
1 / 3 / 3
7,665
479
7,577
13,002
8,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Kakujou
Bacchus
11
1 / 7 / 1
7,417
464
8,428
16,109
16,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Oshte
Ymir
14
6 / 3 / 1
9,135
571
14,112
17,516
9,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Yxami
Cabrakan
13
1 / 5 / 2
7,853
491
7,201
11,583
7,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
9
9
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AmnesinK
Chernobog
2
4
4
1
L
0
4
1
0.13
L
Cthulhu
1
3
3
0.83
W
Sun Wukong
Edenvai
Sun Wukong
1
1
7
4.5
W
Fenrir
9
2
5
5.75
L
Bacchus
Kakujou
Bacchus
1
7
1
0.21
L
Ymir
Oshte
Ymir
6
3
1
2.17
W
Ymir
Waarner
Ymir
0
2
13
3.25
L
Cabrakan
Yxami
Cabrakan
1
5
2
0.4
W
Hades
erthia
Hades
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,134
Damage
43,385
67,719
Taken
72,440
38,371
Mitigated
48,218
27,544
Healing
18,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AmnesinK
Chernobog
9,503
4,984
0
8,402
16,500
7,608
497
12,064
4,392
0
76,582
L
6,067
623
0
4,923
14,230
6,656
0
3,898
10,332
63,886
0
L
Cthulhu
7,577
833
2,239
2,105
13,002
8,347
0
6,828
6,174
19,833
2,147
W
Sun Wukong
Edenvai
Sun Wukong
3,239
564
0
2,001
11,526
6,909
793
6,736
4,760
0
38,613
W
Fenrir
11,920
4,280
0
1,521
13,433
7,092
0
6,620
6,698
0
55,690
L
Bacchus
Kakujou
Bacchus
8,428
1,546
0
2,507
16,109
16,497
96
4,623
11,486
37,100
5,160
L
Ymir
Oshte
Ymir
14,112
5,151
0
4,906
17,516
9,001
804
3,443
14,073
68,323
0
W
Ymir
Waarner
Ymir
5,793
1,646
782
2,845
12,054
8,816
0
7,954
4,029
22,117
0
L
Cabrakan
Yxami
Cabrakan
7,201
806
0
1,935
11,583
7,717
0
5,901
5,682
57,791
0
W
Hades
erthia
Hades
18,679
4,341
2,081
9,912
14,206
7,946
0
8,769
5,130
112,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
40,234
494
Minions Killed
423
0
Camps Cleared
0
1,572,177
Distance Traveled
1,437,655
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,258
579
132
8
0
271,918
7
L
Geb
8,164
510
115
7
0
306,434
3
L
Cthulhu
7,665
479
33
2
0
319,755
3
W
Sun Wukong
7,405
463
68
4
0
324,431
5
W
Fenrir
9,203
575
75
5
0
325,452
2
L
Bacchus
7,417
464
44
3
0
262,351
3
L
Ymir
9,135
571
126
8
0
276,261
0
W
Ymir
8,461
529
26
2
0
339,259
8
L
Cabrakan
7,853
491
105
7
0
272,854
0
W
Hades
10,271
642
193
12
0
311,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role