Player Matchup

Maui
Maui
BrettVIP
Maui
Level 17
God Stats
8W - 6L
1,836 SR
Queue Stats
43W - 44L
1,533 Elo+
Party 2
Neith
Neith
DontBully
Neith
Level 148
God Stats
5W - 2L
1,912 SR
Queue Stats
347W - 325L
1,523 Elo+
Party 2
Osiris
Osiris
JaunMalkovich
Osiris
Level 49
God Stats
1W - 3L
1,655 SR
Queue Stats
12W - 16L
1,493 Elo+
Solo
Arachne
Arachne
Nekosaaa
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,368 Elo+
Party 1
Sol
Sol
Reechani
Sol
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,368 Elo+
Party 1
Team Averages
Level 56
1,681 SR
1,457 Elo+

VS

Team Averages
Level 75
1,706 SR
1,580 Elo+
Janus
Janus
ARW050
Janus
Level 29
God Stats
2W - 0L
1,788 SR
Queue Stats
33W - 20L
1,590 Elo+
Party 3
Aphrodite
Aphrodite
Devemon77
Aphrodite
Level 33
God Stats
40W - 28L
1,910 SR
Queue Stats
242W - 194L
1,638 Elo+
Party 4
Hou Yi
Hou Yi
Juggerknotkill
Hou Yi
Level 85
God Stats
21W - 11L
1,593 SR
Queue Stats
482W - 449L
1,639 Elo+
Party 4
Shiva
Shiva
KTN WOODS
Shiva
Level 107
God Stats
4W - 6L
1,554 SR
Queue Stats
122W - 123L
1,446 Elo+
Solo
Horus
Horus
UniUniv3rse
Horus
Level 119
God Stats
3W - 0L
1,684 SR
Queue Stats
35W - 21L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
0 / 1 / 7
8,666
456
6,485
13,290
13,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
DontBully
Neith
15
4 / 5 / 3
9,353
492
14,464
14,083
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 0 / 0
10,562
556
9,759
10,493
12,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Nekosaaa
Arachne
16
2 / 1 / 1
9,395
494
5,740
19,699
10,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 0
8,848
466
4,891
13,362
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ARW050
Janus
20
2 / 1 / 4
11,671
614
12,850
8,907
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Devemon77
Aphrodite
15
1 / 4 / 5
9,130
481
5,168
15,831
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 2 / 3
9,636
507
17,395
18,556
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
KTN WOODS
Shiva
16
0 / 0 / 0
9,307
490
3,837
13,863
13,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 1 / 4
9,277
488
5,901
11,723
5,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
10
10
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
ARW050
Janus
2
1
4
4
L
Maui
0
1
7
3.5
W
Aphrodite
Devemon77
Aphrodite
1
4
5
0.88
L
Neith
DontBully
Neith
4
5
3
1.1
L
0
0
0
0
W
5
2
3
3.25
W
Shiva
KTN WOODS
Shiva
0
0
0
0
L
Arachne
Nekosaaa
Arachne
2
1
1
2.5
L
2
3
0
0.67
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,339
Damage
45,151
70,927
Taken
68,880
47,404
Mitigated
46,713
32,718
Healing
31,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ARW050
Janus
12,850
647
0
4,504
8,907
4,341
312
3,682
5,225
138,861
0
L
Maui
6,485
782
373
4,936
13,290
13,180
29
1,809
11,481
26,258
5,978
W
Aphrodite
Devemon77
Aphrodite
5,168
628
3,650
6,344
15,831
14,583
0
2,950
12,881
37,323
4,700
L
Neith
DontBully
Neith
14,464
5,852
0
4,592
14,083
6,933
692
3,641
10,442
0
77,203
L
9,759
2,440
0
7,668
10,493
12,080
0
0
10,493
0
97,232
W
17,395
10,683
0
10,031
18,556
8,189
46
2,480
16,076
0
109,380
W
Shiva
KTN WOODS
Shiva
3,837
1,092
18
4,866
13,863
13,615
59
0
13,863
0
66,253
L
Arachne
Nekosaaa
Arachne
5,740
3,737
0
9,363
19,699
10,416
0
3,827
15,872
0
100,686
L
4,891
2,175
0
5,786
13,362
4,795
0
7,877
5,485
64,133
0
W
5,901
2,858
546
1,465
11,723
5,985
0
1,214
10,509
0
83,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
49,021
604
Minions Killed
727
0
Camps Cleared
0
1,819,187
Distance Traveled
1,881,047
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,671
614
241
13
0
415,485
12
L
Maui
8,666
456
46
2
0
376,608
12
W
Aphrodite
9,130
481
95
5
0
352,562
0
L
Neith
9,353
492
120
6
0
331,913
1
L
Osiris
10,562
556
181
10
0
352,479
7
W
Hou Yi
9,636
507
144
8
0
338,982
6
W
Shiva
9,307
490
126
7
0
355,589
6
L
Arachne
9,395
494
140
7
0
432,924
1
L
Sol
8,848
466
117
6
0
325,263
1
W
Horus
9,277
488
121
6
0
418,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role