Player Matchup

Bellona
Bellona
ARedSpectre
Bellona
Level 126
God Stats
2W - 2L
1,584 SR
Queue Stats
43W - 84L
1,296 Elo+
Party 1
Susano
Susano
EpicJGamerFTW
Susano
Level 68
God Stats
0W - 2L
1,263 SR
Queue Stats
14W - 21L
1,399 Elo+
Party 1
Apollo
Apollo
StuuPokemon
Apollo
Level 50
God Stats
0W - 2L
1,199 SR
Queue Stats
19W - 31L
1,321 Elo+
Party 1
Team Averages
Level 81
1,349 SR
1,339 Elo+

VS

Team Averages
Level 85
1,591 SR
1,436 Elo+
Maui
Maui
Okani
Maui
Level 146
God Stats
1W - 3L
1,447 SR
Queue Stats
84W - 94L
1,432 Elo+
Party 2
Rama
Rama
jhoanfull
Rama
Level 82
God Stats
2W - 0L
1,871 SR
Queue Stats
17W - 24L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
jorgeeduardoabc
Zhong Kui
Level 28
God Stats
10W - 10L
1,456 SR
Queue Stats
32W - 35L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ARedSpectre
Bellona
16
1 / 0 / 3
12,032
633
10,208
19,852
18,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 2 / 1
11,467
604
20,856
19,148
10,078
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
15
0 / 5 / 1
10,252
540
10,247
16,032
8,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Okani
Maui
17
2 / 1 / 5
12,651
666
7,077
19,321
36,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rama
19
4 / 1 / 3
12,565
661
22,080
15,214
8,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
jorgeeduardoabc
Zhong Kui
16
1 / 3 / 6
11,466
603
15,974
14,487
20,679
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
7
7
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
ARedSpectre
Bellona
1
0
3
2.5
L
4
2
1
2.25
W
Maui
Okani
Maui
2
1
5
4.5
L
Apollo
0
5
1
0.1
W
Rama
4
1
3
5.5
W
Zhong Kui
jorgeeduardoabc
Zhong Kui
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
45,131
55,032
Taken
49,022
37,200
Mitigated
65,557
8,953
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ARedSpectre
Bellona
10,208
2,571
3,931
3,588
19,852
18,948
0
9,505
10,347
0
31,910
L
20,856
3,793
0
500
19,148
10,078
0
8,154
10,994
0
60,366
W
Maui
Okani
Maui
7,077
1,267
0
2,775
19,321
36,206
52
250
19,071
23,775
0
L
Apollo
10,247
5,419
0
934
16,032
8,174
0
5,828
10,204
0
33,492
W
Rama
22,080
15,997
0
3,953
15,214
8,672
360
120
15,094
0
73,178
W
Zhong Kui
jorgeeduardoabc
Zhong Kui
15,974
1,132
0
3,736
14,487
20,679
1,123
136
14,351
44,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
36,682
186
Minions Killed
211
7
Camps Cleared
9
1,067,513
Distance Traveled
1,000,523
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,032
633
38
2
0
381,053
4
L
Susano
11,467
604
87
5
5
360,164
3
W
Maui
12,651
666
31
2
2
333,299
11
L
Apollo
10,252
540
61
3
2
326,296
0
W
Rama
12,565
661
106
6
4
333,162
2
W
Zhong Kui
11,466
603
74
4
3
334,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role