Player Matchup

Hun Batz
Hun Batz
BoiledChimp
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Athena
Athena
Chilligodx
Athena
Level 22
God Stats
2W - 1L
1,530 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ra
Ra
ShadowxArtemis
Ra
Level 119
God Stats
1W - 0L
1,721 SR
Queue Stats
4W - 16L
1,067 Elo+
Party 1
Team Averages
Level 52
1,583 SR
1,356 Elo+

VS

Team Averages
Level 42
1,418 SR
1,359 Elo+
Apollo
Apollo
IguanaOverlord
Apollo
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 27L
1,433 Elo+
Party 2
Fenrir
Fenrir
Xandon
Fenrir
Level 64
God Stats
3W - 6L
1,533 SR
Queue Stats
10W - 19L
1,322 Elo+
Party 2
Hel
Hel
Zarlof
Hel
Level 18
God Stats
1W - 2L
1,220 SR
Queue Stats
13W - 29L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BoiledChimp
Hun Batz
18
9 / 1 / 10
12,323
822
27,345
15,208
8,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Chilligodx
Athena
17
5 / 1 / 13
12,488
833
7,810
10,888
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 4 / 10
11,757
784
7,043
10,998
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 1
10,573
705
12,890
14,451
6,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Xandon
Fenrir
13
1 / 6 / 5
8,916
594
12,276
19,738
12,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
Zarlof
Hel
13
0 / 9 / 6
8,735
582
4,127
13,738
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
19
Kills
6
6
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BoiledChimp
Hun Batz
9
1
10
14
W
Athena
Chilligodx
Athena
5
1
13
11.5
L
5
4
1
1.38
W
5
4
10
2.5
L
Fenrir
Xandon
Fenrir
1
6
5
0.58
L
Hel
Zarlof
Hel
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,198
Damage
29,293
37,094
Taken
47,927
30,167
Mitigated
24,900
13,472
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BoiledChimp
Hun Batz
27,345
7,535
0
4,449
15,208
8,064
723
2,535
12,673
0
88,864
W
Athena
Chilligodx
Athena
7,810
2,603
642
3,047
10,888
16,817
36
1,774
9,114
13,261
0
L
12,890
4,480
104
261
14,451
6,179
27
4,134
10,215
0
47,588
W
7,043
978
2,645
2,689
10,998
5,286
497
480
10,518
43,721
0
L
Fenrir
Xandon
Fenrir
12,276
2,759
0
725
19,738
12,118
0
6,582
12,792
0
23,179
L
Hel
Zarlof
Hel
4,127
1,371
3,799
3,004
13,738
6,603
0
3,631
9,917
11,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
28,224
211
Minions Killed
131
12
Camps Cleared
2
864,035
Distance Traveled
784,734
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,323
822
103
7
9
299,506
2
W
Athena
12,488
833
10
1
2
308,845
0
L
Apollo
10,573
705
93
6
0
259,025
0
W
Ra
11,757
784
98
7
1
255,684
2
L
Fenrir
8,916
594
31
2
2
284,003
0
L
Hel
8,735
582
7
0
0
241,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role