Player Matchup

Nox
Nox
FifiFrajer
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 2
Yemoja
Yemoja
Mizouki
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,573 Elo+
Party 2
Chaac
Chaac
Pankii
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 2
Charybdis
Charybdis
Sgabriulante
Charybdis
Level 116
God Stats
8W - 3L
1,795 SR
Queue Stats
276W - 300L
1,460 Elo+
Party 1
Scylla
Scylla
Sitkawird
Scylla
Level 119
God Stats
2W - 6L
1,262 SR
Queue Stats
118W - 151L
1,442 Elo+
Party 1
Team Averages
Level 94
1,511 SR
1,577 Elo+

VS

Team Averages
Level 103
1,551 SR
1,478 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TAYLOR0604
Bellona
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 50L
1,464 Elo+
Solo
Yemoja
Yemoja
The-Last-Lavis
Yemoja
Level 87
God Stats
1W - 1L
1,757 SR
Queue Stats
133W - 133L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 6
8,419
648
9,739
14,515
7,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Mizouki
Yemoja
15
2 / 3 / 7
9,162
705
6,106
16,991
18,427
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Pankii
Chaac
18
3 / 5 / 7
9,983
768
13,086
22,423
23,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Sgabriulante
Charybdis
16
3 / 9 / 3
9,342
719
15,231
17,162
7,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Sitkawird
Scylla
16
2 / 5 / 3
8,851
681
11,472
12,752
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
14 / 1 / 13
11,797
907
24,466
14,463
8,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
 
Kukulkan
18
4 / 1 / 14
10,902
839
16,608
9,579
6,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
 
Agni
16
2 / 4 / 15
9,878
760
12,987
16,501
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
TAYLOR0604
Bellona
18
10 / 5 / 13
11,297
869
20,912
22,416
20,519
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 14
10,326
794
3,809
19,688
18,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
11
Kills
31
31
Deaths
12
26
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
14
1
13
20.5
W
Kukulkan
 
Kukulkan
4
1
14
11
W
Agni
 
Agni
2
4
15
2.38
L
1
9
6
0.44
L
Yemoja
Mizouki
Yemoja
2
3
7
1.83
L
Chaac
Pankii
Chaac
3
5
7
1.3
L
Charybdis
Sgabriulante
Charybdis
3
9
3
0.5
L
Scylla
Sitkawird
Scylla
2
5
3
0.7
W
Bellona
TAYLOR0604
Bellona
10
5
13
3.3
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,634
Damage
78,782
83,843
Taken
82,647
62,973
Mitigated
62,253
25,679
Healing
47,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
24,466
6,935
1,874
1,963
14,463
8,495
2,166
5,092
9,371
0
35,171
W
Kukulkan
 
Kukulkan
16,608
539
2,287
928
9,579
6,266
1,538
4,520
5,059
47,116
0
W
Agni
 
Agni
12,987
1,091
5,432
2,418
16,501
8,229
2,544
6,234
10,267
24,238
0
L
9,739
655
43
307
14,515
7,157
0
4,803
9,712
18,036
0
L
Yemoja
Mizouki
Yemoja
6,106
1,106
7,819
5,299
16,991
18,427
0
7,122
9,869
12,644
0
L
Chaac
Pankii
Chaac
13,086
938
930
5,105
22,423
23,765
0
10,011
12,412
0
24,764
L
Charybdis
Sgabriulante
Charybdis
15,231
8,448
589
1,483
17,162
7,878
0
6,606
10,556
0
25,384
L
Scylla
Sitkawird
Scylla
11,472
725
1,427
2,677
12,752
5,746
0
5,588
7,164
26,559
0
W
Bellona
TAYLOR0604
Bellona
20,912
3,423
1,230
3,846
22,416
20,519
55
6,495
15,921
1,181
30,245
W
3,809
1,854
18,292
9,085
19,688
18,744
342
4,976
14,712
6,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,757
Gold Earned
54,200
110
Minions Killed
156
0
Camps Cleared
0
1,064,553
Distance Traveled
1,220,105
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,797
907
28
2
0
242,851
0
W
Kukulkan
10,902
839
73
6
0
279,813
0
W
Agni
9,878
760
27
2
0
229,753
0
L
Nox
8,419
648
21
2
0
211,093
0
L
Yemoja
9,162
705
3
0
0
216,107
2
L
Chaac
9,983
768
18
1
0
240,748
0
L
Charybdis
9,342
719
28
2
0
197,955
1
L
Scylla
8,851
681
40
3
0
198,650
0
W
Bellona
11,297
869
23
2
0
231,215
1
W
Yemoja
10,326
794
5
0
0
236,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role