Player Matchup

Neith
Neith
Juuninhoo
Neith
Level 104
God Stats
27W - 37L
1,442 SR
Queue Stats
48W - 57L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
MF_QuEeN_420_
Zhong Kui
Level 123
God Stats
38W - 34L
1,507 SR
Queue Stats
193W - 210L
1,438 Elo+
Solo
Tyr
Tyr
Srgnt_Sarcasm234
Tyr
Level 159
God Stats
7W - 9L
1,470 SR
Queue Stats
53W - 51L
1,566 Elo+
Solo
Maui
Maui
domino4439
Maui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,422 Elo+
Solo
Bastet
Bastet
lafliadominguez
Bastet
Level 138
God Stats
29W - 34L
1,360 SR
Queue Stats
1,576W - 1,708L
1,356 Elo+
Solo
Team Averages
Level 122
1,456 SR
1,450 Elo+

VS

Team Averages
Level 120
1,529 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
The_Jade_Seraph
Nox
Level 141
God Stats
21W - 19L
1,527 SR
Queue Stats
278W - 257L
1,502 Elo+
Solo
Medusa
Medusa
yrcorso78
Medusa
Level 127
God Stats
7W - 5L
1,617 SR
Queue Stats
98W - 70L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juuninhoo
Neith
15
2 / 0 / 8
9,597
960
9,399
3,676
1,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Zhong Kui
MF_QuEeN_420_
Zhong Kui
15
2 / 0 / 9
9,807
981
7,779
4,137
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 10
9,852
985
5,930
8,358
10,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 1 / 8
10,260
1,026
5,047
11,203
12,695
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 7
10,146
1,015
8,943
8,241
4,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

288

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 3 / 0
9,159
916
4,631
10,422
5,410
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
 
Ra
14
0 / 2 / 1
9,030
903
2,628
7,264
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
 
Ymir
14
0 / 4 / 0
8,514
851
6,193
11,129
6,807
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

15
0 / 2 / 1
9,175
918
5,940
7,489
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
yrcorso78
Medusa
14
1 / 0 / 0
9,456
946
8,327
3,219
1,437
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
11
Kills
1
1
Deaths
11
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
L
Ra
 
Ra
0
2
1
0.25
L
Ymir
 
Ymir
0
4
0
0
W
Neith
Juuninhoo
Neith
2
0
8
6
W
Zhong Kui
MF_QuEeN_420_
Zhong Kui
2
0
9
6.5
W
1
0
10
6
L
0
2
1
0.25
W
3
1
8
7
W
3
0
7
6.5
L
Medusa
yrcorso78
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,098
Damage
27,719
35,615
Taken
39,523
33,610
Mitigated
20,873
6,783
Healing
2,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,631
2,195
0
785
10,422
5,410
0
4,446
5,976
0
27,221
L
Ra
 
Ra
2,628
192
626
459
7,264
3,242
0
2,149
5,115
20,090
0
L
Ymir
 
Ymir
6,193
688
0
781
11,129
6,807
0
3,887
7,242
10,265
0
W
Neith
Juuninhoo
Neith
9,399
3,261
0
554
3,676
1,879
0
1,017
2,659
0
21,514
W
Zhong Kui
MF_QuEeN_420_
Zhong Kui
7,779
392
0
1,581
4,137
3,852
0
2,114
2,023
26,775
0
W
5,930
1,777
1,167
1,239
8,358
10,652
0
3,208
5,150
0
19,959
L
5,940
349
0
327
7,489
3,977
0
2,071
5,418
15,068
0
W
5,047
1,110
0
0
11,203
12,695
0
4,705
6,498
15,826
0
W
8,943
2,237
123
2,119
8,241
4,532
0
3,717
4,524
0
29,831
L
Medusa
yrcorso78
Medusa
8,327
2,220
0
0
3,219
1,437
0
273
2,946
0
31,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,662
Gold Earned
45,334
188
Minions Killed
202
6
Camps Cleared
7
1,045,652
Distance Traveled
727,709
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,159
916
55
6
0
155,499
0
L
Ra
9,030
903
36
4
3
122,025
3
L
Ymir
8,514
851
10
1
0
119,290
0
W
Neith
9,597
960
33
3
0
197,926
0
W
Zhong Kui
9,807
981
51
5
1
202,815
0
W
Tyr
9,852
985
30
3
0
226,266
0
L
Nox
9,175
918
35
4
1
163,522
0
W
Maui
10,260
1,026
25
3
0
195,736
0
W
Bastet
10,146
1,015
49
5
5
222,909
2
L
Medusa
9,456
946
66
7
3
167,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role