Player Matchup

Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Kele640
Hel
Level 160
God Stats
2W - 4L
1,392 SR
Queue Stats
369W - 365L
1,550 Elo+
Solo
Danzaburou
Danzaburou
LickMyLucifer
Danzaburou
Level 139
God Stats
1W - 3L
1,396 SR
Queue Stats
245W - 199L
1,603 Elo+
Party 2
Geb
Geb
Vulcaniser
Geb
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,305 Elo+
Party 2
Ishtar
Ishtar
Whìtefury
Ishtar
Level 138
God Stats
1W - 2L
1,565 SR
Queue Stats
301W - 312L
1,567 Elo+
Solo
Team Averages
Level 131
1,471 SR
1,505 Elo+

VS

Team Averages
Level 143
1,667 SR
1,607 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
HatzJohn
Rama
Level 84
God Stats
2W - 0L
1,862 SR
Queue Stats
23W - 7L
1,777 Elo+
Party 1
Ares
Ares
NICUSOR01
Ares
Level 160
God Stats
4W - 1L
1,792 SR
Queue Stats
78W - 62L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
chili_royal
Nu Wa
Level 156
God Stats
23W - 12L
1,661 SR
Queue Stats
608W - 615L
1,554 Elo+
Solo
Hercules
Hercules
madarina
Hercules
Level 156
God Stats
2W - 1L
1,521 SR
Queue Stats
19W - 11L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
3 / 3 / 7
10,733
767
23,750
15,792
8,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
16
2 / 3 / 7
9,052
647
17,242
20,815
18,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
LickMyLucifer
Danzaburou
15
2 / 5 / 8
8,941
639
17,156
16,097
8,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 5 / 7
9,721
694
7,703
18,122
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Whìtefury
Ishtar
15
1 / 4 / 7
9,089
649
20,025
15,013
7,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
2 / 1 / 14
10,194
728
9,450
22,169
27,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
19
6 / 1 / 14
11,220
801
23,605
15,272
9,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
16
2 / 4 / 15
10,609
758
15,072
27,129
41,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 12
10,866
776
16,544
10,914
6,760
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
madarina
Hercules
18
5 / 3 / 14
10,578
756
12,804
21,757
29,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
89
11
Kills
20
20
Deaths
11
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
7
2.17
W
Aphrodite
 
Aphrodite
2
1
14
9
W
Rama
6
1
14
13
L
Hel
2
3
7
1.83
L
Danzaburou
LickMyLucifer
Danzaburou
2
5
8
1.2
W
Ares
2
4
15
2.38
L
3
5
7
1.3
L
Ishtar
Whìtefury
Ishtar
1
4
7
1.13
W
5
2
12
5.5
W
Hercules
madarina
Hercules
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,876
Damage
77,475
85,839
Taken
97,241
59,616
Mitigated
114,308
41,513
Healing
53,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
23,750
2,352
1,194
1,829
15,792
8,498
226
10,440
5,352
50,243
0
W
Aphrodite
 
Aphrodite
9,450
721
13,069
12,575
22,169
27,782
459
10,415
11,754
21,301
0
W
Rama
23,605
11,375
4,475
4,929
15,272
9,181
2,800
8,810
6,462
0
45,884
L
Hel
17,242
194
16,411
12,489
20,815
18,849
0
8,723
12,092
30,035
0
L
Danzaburou
LickMyLucifer
Danzaburou
17,156
5,347
851
3,209
16,097
8,304
58
7,746
8,351
0
39,527
W
Ares
15,072
457
2,933
3,578
27,129
41,106
598
12,680
14,449
18,760
0
L
7,703
496
629
1,775
18,122
16,158
37
6,572
11,550
16,537
0
L
Ishtar
Whìtefury
Ishtar
20,025
8,847
1,611
1,515
15,013
7,807
566
7,585
7,428
0
54,867
W
16,544
6,954
1,580
1,418
10,914
6,760
2,773
6,706
4,208
51,603
0
W
Hercules
madarina
Hercules
12,804
2,650
2,966
5,959
21,757
29,479
844
10,084
11,673
0
15,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,536
Gold Earned
53,467
222
Minions Killed
162
0
Camps Cleared
0
1,167,343
Distance Traveled
1,377,087
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,733
767
59
4
0
229,960
1
W
Aphrodite
10,194
728
38
3
0
313,127
4
W
Rama
11,220
801
60
4
0
248,453
4
L
Hel
9,052
647
27
2
0
275,674
0
L
Danzaburou
8,941
639
30
2
0
234,810
0
W
Ares
10,609
758
2
0
0
291,269
0
L
Geb
9,721
694
12
1
0
216,607
4
L
Ishtar
9,089
649
94
7
0
210,292
2
W
Nu Wa
10,866
776
54
4
0
258,621
0
W
Hercules
10,578
756
8
1
0
265,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role