Player Matchup

Ullr
Ullr
RattaTatTat
Ullr
Level 87
God Stats
9W - 2L
1,574 SR
Queue Stats
55W - 32L
1,726 Elo+
Party 1
Nemesis
Nemesis
Simpleigh
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TuFangYa
Tsukuyomi
Level 127
God Stats
3W - 1L
1,814 SR
Queue Stats
56W - 40L
1,633 Elo+
Party 1
Team Averages
Level 73
1,629 SR
1,620 Elo+

VS

Team Averages
Level 48
1,500 SR
1,437 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MishaST
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,462
846
10,782
6,538
2,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Simpleigh
Nemesis
11
1 / 1 / 9
7,681
768
4,324
6,080
4,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
TuFangYa
Tsukuyomi
11
1 / 2 / 8
6,990
699
11,228
10,626
4,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 5 / 1
6,587
659
6,588
10,723
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
 
Medusa
10
1 / 3 / 2
6,576
658
8,173
7,813
3,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
MishaST
Ares
9
0 / 2 / 3
6,705
671
4,238
11,791
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
L
Medusa
 
Medusa
1
3
2
0.67
L
Ares
MishaST
Ares
0
2
3
0.75
W
8
0
2
9
W
Nemesis
Simpleigh
Nemesis
1
1
9
5.5
W
Tsukuyomi
TuFangYa
Tsukuyomi
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,334
Damage
18,999
23,244
Taken
30,327
12,073
Mitigated
18,323
5,209
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,588
495
939
2,486
10,723
4,798
87
88
10,635
24,849
0
L
Medusa
 
Medusa
8,173
4,723
0
933
7,813
3,418
90
0
7,813
0
19,533
L
Ares
MishaST
Ares
4,238
529
0
1,656
11,791
10,107
63
153
11,638
10,696
0
W
10,782
4,088
0
626
6,538
2,966
335
3,243
3,295
0
40,940
W
Nemesis
Simpleigh
Nemesis
4,324
1,288
1,204
1,530
6,080
4,465
394
3,363
2,717
0
7,993
W
Tsukuyomi
TuFangYa
Tsukuyomi
11,228
3,317
0
1,849
10,626
4,642
759
4,422
6,204
0
26,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,133
Gold Earned
19,868
103
Minions Killed
96
7
Camps Cleared
2
588,606
Distance Traveled
528,361
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,587
659
45
5
1
160,630
4
L
Medusa
6,576
658
39
4
0
186,768
1
L
Ares
6,705
671
12
1
1
180,963
3
W
Ullr
8,462
846
61
6
4
186,097
5
W
Nemesis
7,681
768
15
2
1
201,481
2
W
Tsukuyomi
6,990
699
27
3
2
201,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role