Player Matchup

Ymir
Ymir
ChaunJon
Ymir
Level 106
God Stats
3W - 8L
1,294 SR
Queue Stats
492W - 478L
1,463 Elo+
Party 3
Zhong Kui
Zhong Kui
F1RE F1GHTER 45
Zhong Kui
Level 73
God Stats
3W - 1L
1,807 SR
Queue Stats
107W - 91L
1,546 Elo+
Party 1
Nemesis
Nemesis
HolySwordX
Nemesis
Level 15
God Stats
1W - 0L
1,392 SR
Queue Stats
1W - 3L
1,230 Elo+
Party 1
Susano
Susano
ShadowSalamence
Susano
Level 49
God Stats
85W - 55L
1,621 SR
Queue Stats
152W - 119L
1,548 Elo+
Party 3
Ishtar
Ishtar
sugmadic344
Ishtar
Level 33
God Stats
2W - 0L
1,202 SR
Queue Stats
11W - 33L
1,688 Elo+
Solo
Team Averages
Level 55
1,463 SR
1,495 Elo+

VS

Team Averages
Level 45
1,515 SR
1,493 Elo+
Shiva
Shiva
Artios_Chosen
Shiva
Level 109
God Stats
1W - 2L
1,513 SR
Queue Stats
75W - 84L
1,396 Elo+
Party 2
Hera
Hera
Beast4334Mode
Hera
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
71W - 85L
1,398 Elo+
Party 2
Ganesha
Ganesha
ExplosiveFrag
Ganesha
Level 38
God Stats
11W - 15L
1,346 SR
Queue Stats
155W - 158L
1,510 Elo+
Party 4
Ao Kuang
Ao Kuang
Suplinix
Ao Kuang
Level 69
God Stats
8W - 7L
1,715 SR
Queue Stats
133W - 137L
1,509 Elo+
Party 4
Izanami
Izanami
W1LDFALCON
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 2
8,073
577
7,667
12,903
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
F1RE F1GHTER 45
Zhong Kui
14
2 / 0 / 4
8,156
583
8,490
10,676
8,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Nemesis
HolySwordX
Nemesis
13
6 / 4 / 4
8,149
582
8,845
12,860
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 0 / 3
8,344
596
5,105
9,134
7,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
5 / 0 / 3
8,045
575
7,048
7,151
2,569
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,115
580
9,310
13,783
9,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
6,349
454
5,385
7,968
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
11
0 / 2 / 1
6,783
485
3,438
11,267
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Suplinix
Ao Kuang
11
4 / 3 / 0
7,127
509
7,610
14,294
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
W1LDFALCON
Izanami
10
0 / 7 / 0
5,909
422
2,440
9,318
2,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
5
5
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
4
1
0.13
W
Ymir
1
1
2
2
L
Ganesha
0
2
1
0.25
W
Zhong Kui
F1RE F1GHTER 45
Zhong Kui
2
0
4
4
W
Nemesis
HolySwordX
Nemesis
6
4
4
2
W
5
0
3
6.5
L
Ao Kuang
Suplinix
Ao Kuang
4
3
0
1.33
L
Izanami
W1LDFALCON
Izanami
0
7
0
0
W
Ishtar
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,155
Damage
28,183
52,724
Taken
56,630
32,765
Mitigated
30,614
14,925
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,310
2,273
42
5,504
13,783
9,042
0
7,227
5,725
0
63,591
L
5,385
1,294
0
1,280
7,968
3,012
0
2,843
5,125
44,695
0
W
Ymir
7,667
2,090
0
2,376
12,903
9,802
0
1,323
11,580
60,858
0
L
Ganesha
3,438
781
0
1,817
11,267
10,480
0
2,237
9,030
24,303
0
W
Zhong Kui
F1RE F1GHTER 45
Zhong Kui
8,490
1,429
0
4,341
10,676
8,306
579
5,337
5,339
69,356
0
W
Nemesis
HolySwordX
Nemesis
8,845
5,076
0
2,465
12,860
4,801
83
6,167
6,693
0
56,625
W
5,105
1,669
1,633
1,795
9,134
7,287
0
2,514
6,620
0
50,338
L
Ao Kuang
Suplinix
Ao Kuang
7,610
1,904
0
3,750
14,294
5,291
0
2,941
11,275
41,149
0
L
Izanami
W1LDFALCON
Izanami
2,440
1,485
0
969
9,318
2,789
0
0
9,318
0
36,764
W
Ishtar
7,048
3,771
0
2,315
7,151
2,569
2,500
1,092
6,059
0
57,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
34,283
504
Minions Killed
340
0
Camps Cleared
0
1,387,237
Distance Traveled
1,352,065
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,115
580
118
8
0
285,523
2
L
Hera
6,349
454
77
6
0
220,384
5
W
Ymir
8,073
577
130
9
0
249,088
4
L
Ganesha
6,783
485
16
1
0
294,340
1
W
Zhong Kui
8,156
583
127
9
0
285,689
3
W
Nemesis
8,149
582
84
6
0
333,786
4
W
Susano
8,344
596
65
5
0
281,229
1
L
Ao Kuang
7,127
509
56
4
0
312,721
5
L
Izanami
5,909
422
73
5
0
239,097
0
W
Ishtar
8,045
575
98
7
0
237,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role