Player Matchup

Olorun
Olorun
 
Olorun
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BlackMagicPT
Shiva
Level 33
God Stats
1W - 0L
1,540 SR
Queue Stats
27W - 24L
1,471 Elo+
Party 1
Xing Tian
Xing Tian
HieronymusCaesar
Xing Tian
Level 109
God Stats
25W - 25L
1,446 SR
Queue Stats
500W - 536L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MataPatosPT
Tsukuyomi
Level 148
God Stats
6W - 1L
1,775 SR
Queue Stats
304W - 303L
1,517 Elo+
Party 1
Hachiman
Hachiman
T0PSecret
Hachiman
Level 156
God Stats
5W - 5L
1,727 SR
Queue Stats
149W - 157L
1,490 Elo+
Party 1
Team Averages
Level 117
1,597 SR
1,496 Elo+

VS

Team Averages
Level 66
1,537 SR
1,331 Elo+
Sol
Sol
Elchanar
Sol
Level 109
God Stats
10W - 9L
1,607 SR
Queue Stats
102W - 96L
1,540 Elo+
Solo
Bellona
Bellona
HawK200
Bellona
Level 16
God Stats
0W - 3L
1,288 SR
Queue Stats
31W - 32L
1,268 Elo+
Party 2
Ne Zha
Ne Zha
SMircetic
Ne Zha
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 83L
1,407 Elo+
Party 2
Bacchus
Bacchus
miaso47
Bacchus
Level 47
God Stats
7W - 3L
1,791 SR
Queue Stats
63W - 75L
1,441 Elo+
Party 3
Cupid
Cupid
o4k0N0sOroGa
Cupid
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
997 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 2 / 2
6,967
464
2,790
7,907
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 2
7,584
506
5,463
10,718
6,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
12
5 / 0 / 13
8,916
594
5,638
10,361
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
MataPatosPT
Tsukuyomi
15
5 / 2 / 1
8,727
582
7,022
14,524
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
T0PSecret
Hachiman
15
13 / 0 / 5
9,785
652
16,338
8,424
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,660
577
4,532
7,728
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
HawK200
Bellona
12
1 / 2 / 0
7,985
532
5,399
11,299
7,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
SMircetic
Ne Zha
13
2 / 2 / 2
8,037
536
4,934
12,446
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
miaso47
Bacchus
10
0 / 8 / 0
6,553
437
5,088
15,721
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 9 / 0
5,690
379
3,544
10,245
2,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
23
Kills
4
4
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
2
2
0.5
W
0
0
2
1
L
1
2
2
1
L
Bellona
HawK200
Bellona
1
2
0
0.5
W
Xing Tian
5
0
13
11.5
W
Tsukuyomi
MataPatosPT
Tsukuyomi
5
2
1
2.75
L
Ne Zha
SMircetic
Ne Zha
2
2
2
1.5
W
Hachiman
T0PSecret
Hachiman
13
0
5
15.5
L
Bacchus
miaso47
Bacchus
0
8
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
23,497
51,934
Taken
57,439
29,415
Mitigated
30,127
23,663
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,790
667
0
498
7,907
3,453
0
2,477
5,430
44,603
0
W
5,463
1,941
108
4,656
10,718
6,665
678
0
10,718
0
42,103
L
4,532
1,390
0
4,830
7,728
3,527
1,248
3,004
4,724
66,838
8,171
L
Bellona
HawK200
Bellona
5,399
1,695
0
3,868
11,299
7,219
0
0
11,299
0
46,965
W
Xing Tian
5,638
340
0
3,184
10,361
9,730
132
2,788
7,573
21,498
5,321
W
Tsukuyomi
MataPatosPT
Tsukuyomi
7,022
1,519
0
8,530
14,524
5,843
0
1,313
13,211
21
71,987
L
Ne Zha
SMircetic
Ne Zha
4,934
1,554
0
2,354
12,446
4,697
0
698
11,748
0
62,897
W
Hachiman
T0PSecret
Hachiman
16,338
9,621
0
6,687
8,424
3,724
948
2,564
5,860
0
92,232
L
Bacchus
miaso47
Bacchus
5,088
882
0
1,066
15,721
12,339
0
2,906
12,815
26,313
3,162
L
3,544
2,587
208
503
10,245
2,345
0
1,033
9,212
0
21,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
36,925
436
Minions Killed
410
0
Camps Cleared
0
1,459,186
Distance Traveled
1,371,704
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,967
464
69
5
0
266,051
3
W
Shiva
7,584
506
80
5
0
302,456
0
L
Sol
8,660
577
138
9
0
266,369
3
L
Bellona
7,985
532
98
7
0
243,874
0
W
Xing Tian
8,916
594
34
2
0
296,550
4
W
Tsukuyomi
8,727
582
123
8
0
341,837
5
L
Ne Zha
8,037
536
96
6
0
309,258
1
W
Hachiman
9,785
652
130
9
0
252,292
6
L
Bacchus
6,553
437
47
3
0
282,169
4
L
Cupid
5,690
379
31
2
0
270,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role