Player Matchup

Izanami
Izanami
DarkIsrael12
Izanami
Level 48
God Stats
2W - 3L
1,505 SR
Queue Stats
2W - 16L
1,158 Elo+
Solo
Maui
Maui
FuNnYBaDgErZ
Maui
Level 135
God Stats
2W - 1L
1,462 SR
Queue Stats
69W - 82L
1,372 Elo+
Party 2
Anubis
Anubis
StarGodX
Anubis
Level 29
God Stats
1W - 2L
1,405 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Team Averages
Level 71
1,458 SR
1,270 Elo+

VS

Team Averages
Level 36
1,529 SR
1,352 Elo+
Cu Chulainn
Cu Chulainn
MrZanki
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 283L
1,406 Elo+
Solo
Cthulhu
Cthulhu
fatherinlaw
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 70L
1,315 Elo+
Party 1
Janus
Janus
fknSHT
Janus
Level 22
God Stats
1W - 1L
1,586 SR
Queue Stats
21W - 42L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkIsrael12
Izanami
16
9 / 4 / 6
10,648
887
11,749
8,865
3,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 14
9,703
809
6,711
11,966
7,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
StarGodX
Anubis
13
7 / 4 / 7
9,653
804
15,781
9,997
4,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MrZanki
Cu Chulainn
12
1 / 5 / 6
8,805
734
4,599
16,606
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
fatherinlaw
Cthulhu
13
5 / 7 / 4
9,401
783
8,283
15,262
6,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
fknSHT
Janus
14
4 / 6 / 5
9,566
797
11,280
11,109
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
10
10
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarkIsrael12
Izanami
9
4
6
3
W
2
2
14
4.5
L
Cu Chulainn
MrZanki
Cu Chulainn
1
5
6
0.8
W
Anubis
StarGodX
Anubis
7
4
7
2.63
L
Cthulhu
fatherinlaw
Cthulhu
5
7
4
1
L
Janus
fknSHT
Janus
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,241
Damage
24,162
30,828
Taken
42,977
15,740
Mitigated
25,470
8,054
Healing
2,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarkIsrael12
Izanami
11,749
9,225
0
1,765
8,865
3,351
2,086
5,956
2,635
0
57,640
W
6,711
1,729
311
4,034
11,966
7,677
330
6,878
4,774
13,200
0
L
Cu Chulainn
MrZanki
Cu Chulainn
4,599
1,951
0
917
16,606
14,656
0
10,298
6,308
79
10,749
W
Anubis
StarGodX
Anubis
15,781
2,008
0
1,944
9,997
4,712
298
6,547
3,182
25,804
0
L
Cthulhu
fatherinlaw
Cthulhu
8,283
1,368
650
903
15,262
6,912
0
8,003
7,259
25,045
0
L
Janus
fknSHT
Janus
11,280
1,256
0
0
11,109
3,902
0
4,487
6,622
28,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
27,772
142
Minions Killed
92
8
Camps Cleared
3
578,351
Distance Traveled
604,396
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,648
887
100
8
6
189,032
3
W
Maui
9,703
809
13
1
0
215,856
1
L
Cu Chulainn
8,805
734
22
2
0
214,241
1
W
Anubis
9,653
804
29
2
2
173,463
3
L
Cthulhu
9,401
783
31
3
1
180,181
1
L
Janus
9,566
797
39
3
2
209,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role