Player Matchup

Izanami
Izanami
LetMeBronze
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 51L
1,925 Elo+
Party 1
Hades
Hades
Moonfinne
Hades
Level 142
God Stats
17W - 2L
1,818 SR
Queue Stats
509W - 303L
1,696 Elo+
Party 1
Baba Yaga
Baba Yaga
SaiTheShinobi
Baba Yaga
Level 157
God Stats
3W - 3L
1,631 SR
Queue Stats
690W - 427L
1,685 Elo+
Party 1
Maui
Maui
Shadowheals
Maui
Level 143
God Stats
38W - 19L
1,759 SR
Queue Stats
363W - 234L
1,687 Elo+
Party 1
Bastet
Bastet
Zchxz
Bastet
Level 148
God Stats
31W - 6L
1,800 SR
Queue Stats
436W - 259L
1,722 Elo+
Party 1
Team Averages
Level 119
1,702 SR
1,743 Elo+

VS

Team Averages
Level 35
1,487 SR
1,354 Elo+
Izanami
Izanami
Gulman0
Izanami
Level 31
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
Musteqja
Anhur
Level 39
God Stats
5W - 8L
1,537 SR
Queue Stats
64W - 75L
1,390 Elo+
Solo
Cthulhu
Cthulhu
MyTHblu
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,410 Elo+
Party 2
Nike
Nike
TonyMatonyYT
Nike
Level 42
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 5L
1,062 Elo+
Party 3
Agni
Agni
Yagudin7
Agni
Level 25
God Stats
4W - 1L
1,858 SR
Queue Stats
10W - 11L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LetMeBronze
Izanami
11
2 / 0 / 2
6,227
623
5,503
6,318
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Moonfinne
Hades
10
4 / 0 / 3
6,194
619
7,815
8,698
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
SaiTheShinobi
Baba Yaga
10
2 / 0 / 2
5,977
598
4,009
4,112
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 4
5,731
573
2,365
7,283
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Zchxz
Bastet
9
3 / 0 / 3
5,894
589
2,067
6,649
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gulman0
Izanami
7
0 / 3 / 0
4,222
422
2,620
5,691
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Musteqja
Anhur
7
0 / 3 / 0
4,265
427
2,469
5,755
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
MyTHblu
Cthulhu
7
0 / 3 / 0
4,866
487
3,453
8,893
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 3 / 0
4,623
462
2,345
7,465
2,814
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
8
0 / 1 / 0
4,622
462
741
4,563
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
13
Kills
0
0
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gulman0
Izanami
0
3
0
0
W
Izanami
LetMeBronze
Izanami
2
0
2
3
W
Hades
Moonfinne
Hades
4
0
3
5.5
L
Anhur
Musteqja
Anhur
0
3
0
0
L
Cthulhu
MyTHblu
Cthulhu
0
3
0
0
W
Baba Yaga
SaiTheShinobi
Baba Yaga
2
0
2
3
W
2
0
4
4
L
0
3
0
0
L
Agni
0
1
0
0
W
Bastet
Zchxz
Bastet
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
11,628
33,060
Taken
32,367
14,831
Mitigated
12,267
13,507
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gulman0
Izanami
2,620
2,362
0
330
5,691
2,226
528
4,369
1,322
0
19,218
W
Izanami
LetMeBronze
Izanami
5,503
3,560
0
3,659
6,318
2,056
19
1,542
4,776
0
59,542
W
Hades
Moonfinne
Hades
7,815
726
38
4,124
8,698
4,035
0
67
8,631
37,286
0
L
Anhur
Musteqja
Anhur
2,469
1,309
0
842
5,755
1,448
0
1,399
4,356
0
16,380
L
Cthulhu
MyTHblu
Cthulhu
3,453
759
39
2,749
8,893
4,208
0
3,666
5,227
17,233
1,704
W
Baba Yaga
SaiTheShinobi
Baba Yaga
4,009
200
0
1,563
4,112
1,747
0
632
3,480
44,836
0
W
2,365
646
0
2,388
7,283
4,956
0
1,485
5,798
12,120
0
L
2,345
1,137
0
0
7,465
2,814
309
3,263
4,202
0
24,733
L
Agni
741
49
0
750
4,563
1,571
0
1,492
3,071
16,949
0
W
Bastet
Zchxz
Bastet
2,067
456
0
1,735
6,649
2,037
0
218
6,431
0
40,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
22,598
364
Minions Killed
170
0
Camps Cleared
0
985,034
Distance Traveled
889,403
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,222
422
35
4
0
174,911
1
W
Izanami
6,227
623
110
11
0
179,764
3
W
Hades
6,194
619
72
7
0
181,532
3
L
Anhur
4,265
427
38
4
0
170,925
3
L
Cthulhu
4,866
487
25
3
0
205,486
3
W
Baba Yaga
5,977
598
87
9
0
193,105
2
W
Maui
5,731
573
19
2
0
191,471
5
L
Nike
4,623
462
33
3
0
174,267
0
L
Agni
4,622
462
39
4
0
163,814
0
W
Bastet
5,894
589
76
8
0
239,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role