Player Matchup

Artemis
Artemis
Diamond III
DismayWrath
Artemis
Diamond III
Level 49
God Stats
3W - 0L
1,320 SR
Queue Stats
70W - 63L
2,314 MMR
Party 1
Discordia
Discordia
Diamond II
MichaelKingtana2
Discordia
Diamond II
Level 54
God Stats
10W - 10L
1,611 SR
Queue Stats
70W - 62L
2,318 MMR
Party 1
Ares
Ares
Masters
ShinyAk74u
Ares
Masters
Level 160
God Stats
7W - 6L
1,725 SR
Queue Stats
118W - 98L
3,015 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 88
1,552 SR
2,549 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,599 SR
1,936 MMR
Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Diamond V
Paarthurrnaax
Charybdis
Diamond V
Level 158
God Stats
7W - 2L
1,652 SR
Queue Stats
74W - 53L
2,275 MMR
Party 2
Yu Huang
Yu Huang
Platinum II
Tarrorist
Yu Huang
Platinum II
Level 126
God Stats
0W - 1L
1,645 SR
Queue Stats
33W - 24L
2,032 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DismayWrath
Artemis
14
5 / 0 / 3
8,818
802
11,457
7,468
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
13
0 / 0 / 6
8,072
734
11,196
5,995
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 2
9,029
821
6,810
11,568
14,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothUllrAchillesGuan YuAh Muzen Cab

VS

Bans
CabrakanFenrirHou YiBaron SamediMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 2 / 1
7,476
680
4,886
11,961
11,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Paarthurrnaax
Charybdis
12
1 / 2 / 0
7,468
679
6,720
12,305
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Tarrorist
Yu Huang
10
0 / 4 / 0
6,752
614
5,842
9,956
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
W
Artemis
DismayWrath
Artemis
5
0
3
6.5
W
Discordia
0
0
6
3
L
Charybdis
Paarthurrnaax
Charybdis
1
2
0
0.5
W
3
1
2
4
L
Yu Huang
Tarrorist
Yu Huang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
17,448
25,031
Taken
34,222
20,544
Mitigated
20,182
6,213
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,886
2,377
0
3,576
11,961
11,454
0
5,476
6,017
13,153
0
W
Artemis
DismayWrath
Artemis
11,457
5,801
0
2,095
7,468
3,485
1,395
3,913
3,555
0
38,345
W
Discordia
11,196
641
0
2,007
5,995
2,678
537
3,042
2,953
38,825
0
L
Charybdis
Paarthurrnaax
Charybdis
6,720
3,707
0
4,289
12,305
4,891
0
5,047
6,944
0
32,180
W
6,810
327
0
2,111
11,568
14,381
384
4,219
7,349
13,984
0
L
Yu Huang
Tarrorist
Yu Huang
5,842
0
0
335
9,956
3,837
0
6,480
3,096
19,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
21,696
145
Minions Killed
114
9
Camps Cleared
3
659,919
Distance Traveled
618,525
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,476
680
5
0
0
212,712
3
W
Artemis
8,818
802
60
5
6
200,105
2
W
Discordia
8,072
734
75
7
3
237,541
0
L
Charybdis
7,468
679
70
6
2
196,614
2
W
Ares
9,029
821
10
1
0
222,273
3
L
Yu Huang
6,752
614
39
4
1
209,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role