Player Matchup

Amaterasu
Amaterasu
ComaBlack33
Amaterasu
Level 89
God Stats
1W - 1L
1,521 SR
Queue Stats
68W - 63L
1,509 Elo+
Party 3
Terra
Terra
FluX3
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,542 Elo+
Party 3
Ah Puch
Ah Puch
Melissa_Jadee
Ah Puch
Level 132
God Stats
3W - 5L
1,538 SR
Queue Stats
248W - 275L
1,456 Elo+
Party 1
Bacchus
Bacchus
No1ChickenFan
Bacchus
Level 119
God Stats
1W - 0L
1,570 SR
Queue Stats
11W - 13L
1,239 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SATANS W4FFL3S
Morgan Le Fay
Level 159
God Stats
3W - 3L
1,275 SR
Queue Stats
93W - 99L
1,497 Elo+
Party 1
Team Averages
Level 125
1,481 SR
1,449 Elo+

VS

Team Averages
Level 97
1,424 SR
1,482 Elo+
Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Gharzvog
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 2
Mercury
Mercury
Joseph710
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 2
Horus
Horus
PaelzerBub
Horus
Level 138
God Stats
5W - 9L
1,399 SR
Queue Stats
273W - 290L
1,499 Elo+
Solo
Heimdallr
Heimdallr
gooders901
Heimdallr
Level 109
God Stats
1W - 3L
1,219 SR
Queue Stats
157W - 169L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ComaBlack33
Amaterasu
15
6 / 2 / 17
9,371
937
9,959
13,366
13,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
FluX3
Terra
14
1 / 1 / 21
8,858
886
7,928
14,643
16,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
16
5 / 1 / 18
9,430
943
16,524
7,312
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
4 / 1 / 20
9,495
950
6,273
12,221
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SATANS W4FFL3S
Morgan Le Fay
16
10 / 2 / 9
9,468
947
11,941
9,965
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 4 / 3
6,488
649
5,761
11,700
15,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Gharzvog
Zhong Kui
13
3 / 6 / 0
7,445
745
12,187
12,687
9,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
Joseph710
Mercury
14
2 / 6 / 2
7,233
723
8,230
10,518
5,385
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
11
0 / 6 / 2
6,444
644
3,277
12,920
16,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
gooders901
Heimdallr
14
2 / 4 / 4
7,654
765
11,989
10,938
6,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
18
26
Kills
7
7
Deaths
26
85
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
3
0.38
W
Amaterasu
ComaBlack33
Amaterasu
6
2
17
7.25
W
Terra
FluX3
Terra
1
1
21
11.5
L
Zhong Kui
Gharzvog
Zhong Kui
3
6
0
0.5
L
Mercury
Joseph710
Mercury
2
6
2
0.5
W
Ah Puch
5
1
18
14
W
Bacchus
4
1
20
14
L
Horus
0
6
2
0.17
W
Morgan Le Fay
SATANS W4FFL3S
Morgan Le Fay
10
2
9
7.25
L
Heimdallr
gooders901
Heimdallr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,625
Damage
41,444
57,507
Taken
58,763
54,947
Mitigated
53,287
24,762
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,761
357
2,473
1,999
11,700
15,592
0
8,318
3,382
9,879
0
W
Amaterasu
ComaBlack33
Amaterasu
9,959
5,223
2,565
3,187
13,366
13,154
867
5,441
7,925
0
15,050
W
Terra
FluX3
Terra
7,928
841
3,911
4,757
14,643
16,397
933
5,116
9,527
11,646
0
L
Zhong Kui
Gharzvog
Zhong Kui
12,187
2,073
377
2,015
12,687
9,430
0
8,672
4,015
17,303
0
L
Mercury
Joseph710
Mercury
8,230
2,301
281
292
10,518
5,385
0
8,259
2,259
0
13,919
W
Ah Puch
16,524
1,348
1,640
1,702
7,312
4,019
939
3,259
4,053
36,304
0
W
Bacchus
6,273
939
2,398
3,766
12,221
15,508
1,063
2,475
9,746
9,811
0
L
Horus
3,277
1,626
2,558
2,201
12,920
16,539
0
9,007
3,913
0
5,973
W
Morgan Le Fay
SATANS W4FFL3S
Morgan Le Fay
11,941
1,232
0
836
9,965
5,869
2,074
1,657
8,305
27,042
0
L
Heimdallr
gooders901
Heimdallr
11,989
5,122
943
2,394
10,938
6,341
0
8,410
2,528
0
27,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
35,264
110
Minions Killed
86
0
Camps Cleared
0
1,025,283
Distance Traveled
778,053
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,488
649
9
1
0
166,152
0
W
Amaterasu
9,371
937
14
1
0
206,753
1
W
Terra
8,858
886
6
1
0
210,010
0
L
Zhong Kui
7,445
745
20
2
0
133,451
0
L
Mercury
7,233
723
11
1
0
178,574
0
W
Ah Puch
9,430
943
51
5
0
187,296
3
W
Bacchus
9,495
950
8
1
0
207,201
3
L
Horus
6,444
644
4
0
0
161,563
2
W
Morgan Le Fay
9,468
947
31
3
0
214,023
0
L
Heimdallr
7,654
765
42
4
0
138,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role