Player Matchup

Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
APB1234
Rama
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,799 Elo+
Party 2
Hel
Hel
AnlemontedPowa
Hel
Level 47
God Stats
2W - 1L
1,503 SR
Queue Stats
211W - 208L
1,444 Elo+
Solo
Chaac
Chaac
StackSkellington
Chaac
Level 112
God Stats
3W - 0L
1,822 SR
Queue Stats
34W - 26L
1,561 Elo+
Party 3
Sobek
Sobek
slimtastictoby
Sobek
Level 33
God Stats
1W - 0L
1,864 SR
Queue Stats
5W - 4L
1,709 Elo+
Party 2
Team Averages
Level 72
1,638 SR
1,603 Elo+

VS

Team Averages
Level 111
1,483 SR
1,534 Elo+
Janus
Janus
Bestio324
Janus
Level 129
God Stats
5W - 4L
1,556 SR
Queue Stats
92W - 60L
1,584 Elo+
Party 1
Yemoja
Yemoja
BrunoMaster09
Yemoja
Level 128
God Stats
0W - 1L
1,159 SR
Queue Stats
79W - 73L
1,489 Elo+
Solo
Hun Batz
Hun Batz
Nero939
Hun Batz
Level 121
God Stats
5W - 3L
1,630 SR
Queue Stats
369W - 369L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrickAlice
Ah Muzen Cab
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 152L
1,530 Elo+
Party 4
Chang'e
Chang'e
UnluckySupp
Chang'e
Level 39
God Stats
41W - 30L
1,569 SR
Queue Stats
172W - 152L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 0 / 13
10,401
1,040
15,995
5,021
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
APB1234
Rama
17
11 / 3 / 7
12,074
1,207
22,606
16,012
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 0 / 11
9,301
930
6,172
7,910
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 13
10,852
1,085
11,928
19,242
11,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 1 / 16
11,175
1,118
7,809
18,555
26,986
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

254

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bestio324
Janus
15
3 / 2 / 5
10,237
1,024
19,019
11,317
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 4
9,486
949
6,793
10,662
7,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
Nero939
Hun Batz
15
1 / 7 / 4
9,468
947
10,376
15,098
6,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TrickAlice
Ah Muzen Cab
16
2 / 4 / 5
10,520
1,052
19,026
12,659
5,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
UnluckySupp
Chang'e
15
2 / 4 / 5
10,115
1,012
8,462
16,292
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
18
Kills
8
8
Deaths
18
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
13
9.5
W
Rama
APB1234
Rama
11
3
7
4.83
W
0
0
11
5.5
L
Janus
Bestio324
Janus
3
2
5
2.75
L
0
1
4
2
L
Hun Batz
Nero939
Hun Batz
1
7
4
0.43
W
4
4
13
2.63
L
Ah Muzen Cab
TrickAlice
Ah Muzen Cab
2
4
5
1.13
L
Chang'e
UnluckySupp
Chang'e
2
4
5
1.13
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,510
Damage
63,676
66,740
Taken
66,028
52,343
Mitigated
29,931
35,265
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,995
2,983
0
430
5,021
2,364
0
2,498
2,421
30,519
0
W
Rama
APB1234
Rama
22,606
20,074
0
6,543
16,012
7,105
0
7,843
7,935
0
53,823
W
6,172
186
9,121
5,666
7,910
4,282
0
4,376
3,372
12,117
0
L
Janus
Bestio324
Janus
19,019
765
0
250
11,317
4,337
0
4,284
7,033
31,880
0
L
6,793
1,218
2,680
2,406
10,662
7,423
0
5,630
5,032
26,048
0
L
Hun Batz
Nero939
Hun Batz
10,376
1,789
0
132
15,098
6,435
0
5,316
9,782
0
18,155
W
11,928
1,256
0
7,142
19,242
11,606
0
10,538
8,370
0
28,748
L
Ah Muzen Cab
TrickAlice
Ah Muzen Cab
19,026
5,907
0
800
12,659
5,323
0
5,341
7,318
0
53,472
L
Chang'e
UnluckySupp
Chang'e
8,462
1,307
3,109
3,732
16,292
6,413
0
9,405
6,887
22,723
0
W
7,809
533
0
6,363
18,555
26,986
0
7,897
10,368
19,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
49,826
213
Minions Killed
205
6
Camps Cleared
7
982,309
Distance Traveled
924,200
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,401
1,040
54
5
1
196,167
1
W
Rama
12,074
1,207
90
9
4
167,862
0
W
Hel
9,301
930
10
1
0
221,293
0
L
Janus
10,237
1,024
43
4
3
200,842
0
L
Yemoja
9,486
949
39
4
0
153,219
1
L
Hun Batz
9,468
947
15
2
1
187,935
0
W
Chaac
10,852
1,085
43
4
1
184,712
0
L
Ah Muzen Cab
10,520
1,052
89
9
3
190,008
1
L
Chang'e
10,115
1,012
19
2
0
192,196
0
W
Sobek
11,175
1,118
16
2
0
212,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role