Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LilFicocelliGuy
Ah Muzen Cab
Level 119
God Stats
6W - 5L
1,573 SR
Queue Stats
130W - 122L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Musicalitey
Cernunnos
Level 144
God Stats
3W - 4L
1,419 SR
Queue Stats
542W - 554L
1,509 Elo+
Solo
Zeus
Zeus
O_GRIMM666
Zeus
Level 117
God Stats
2W - 3L
1,458 SR
Queue Stats
113W - 129L
1,521 Elo+
Solo
Hel
Hel
kronox0004
Hel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,484 Elo+
Party 1
Ymir
Ymir
yeye09
Ymir
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 1
Team Averages
Level 132
1,490 SR
1,473 Elo+

VS

Team Averages
Level 147
1,379 SR
1,563 Elo+
Hel
Hel
BlinBlinClaK
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,630 Elo+
Solo
Agni
Agni
Bogrider601
Agni
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
195W - 209L
1,487 Elo+
Solo
Odin
Odin
HepZone
Odin
Level 128
God Stats
0W - 3L
1,514 SR
Queue Stats
42W - 41L
1,563 Elo+
Party 2
Osiris
Osiris
Maxwells26
Osiris
Level 157
God Stats
0W - 2L
1,213 SR
Queue Stats
198W - 184L
1,588 Elo+
Solo
Bacchus
Bacchus
Ozymondia
Bacchus
Level 136
God Stats
0W - 3L
1,169 SR
Queue Stats
49W - 51L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LilFicocelliGuy
Ah Muzen Cab
20
7 / 3 / 12
12,743
708
33,428
22,479
23,075
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Musicalitey
Cernunnos
20
8 / 4 / 13
13,594
755
32,762
25,641
14,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 3 / 14
13,432
746
25,446
12,511
6,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 1 / 14
12,062
670
9,132
12,927
12,349
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
yeye09
Ymir
18
3 / 5 / 17
11,569
643
12,915
24,582
20,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
10,766
598
11,594
26,619
16,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 7
12,399
689
26,757
23,153
10,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
HepZone
Odin
20
0 / 2 / 12
10,770
598
11,618
27,079
24,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Maxwells26
Osiris
19
6 / 5 / 7
12,083
671
18,346
25,969
28,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Ozymondia
Bacchus
17
2 / 6 / 8
10,467
582
7,978
26,391
44,015
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
28
Kills
15
16
Deaths
29
70
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
5
6
7
1.42
L
Odin
HepZone
Odin
0
2
12
3
W
Ah Muzen Cab
LilFicocelliGuy
Ah Muzen Cab
7
3
12
4.33
L
Osiris
Maxwells26
Osiris
6
5
7
1.9
W
Cernunnos
Musicalitey
Cernunnos
8
4
13
3.63
W
5
3
14
4
L
Bacchus
Ozymondia
Bacchus
2
6
8
1
W
5
1
14
12
W
Ymir
yeye09
Ymir
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,683
Damage
76,293
98,140
Taken
129,211
77,816
Mitigated
124,916
55,155
Healing
54,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,594
395
13,983
8,394
26,619
16,783
44
11,790
14,829
27,733
0
L
26,757
2,036
1,842
6,235
23,153
10,898
810
9,144
14,009
57,335
0
L
Odin
HepZone
Odin
11,618
2,226
526
11,785
27,079
24,724
0
10,515
16,564
0
20,180
W
Ah Muzen Cab
LilFicocelliGuy
Ah Muzen Cab
33,428
11,332
907
5,019
22,479
23,075
1,032
8,913
13,566
3,373
57,321
L
Osiris
Maxwells26
Osiris
18,346
3,838
3,761
6,343
25,969
28,496
660
9,539
16,430
0
31,658
W
Cernunnos
Musicalitey
Cernunnos
32,762
12,940
2,163
4,350
25,641
14,702
4,065
12,448
13,193
0
63,736
W
25,446
2,015
3,366
2,221
12,511
6,866
2,253
6,648
5,863
58,966
0
L
Bacchus
Ozymondia
Bacchus
7,978
282
798
1,107
26,391
44,015
72
8,555
17,836
16,385
0
W
9,132
830
26,421
8,373
12,927
12,349
1,441
5,897
6,865
13,688
0
W
Ymir
yeye09
Ymir
12,915
1,775
1,182
1,153
24,582
20,824
543
12,423
12,159
15,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,400
Gold Earned
56,485
199
Minions Killed
189
0
Camps Cleared
0
1,690,843
Distance Traveled
1,543,375
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,766
598
34
2
0
277,476
0
L
Agni
12,399
689
74
4
0
293,102
0
L
Odin
10,770
598
22
1
0
368,808
0
W
Ah Muzen Cab
12,743
708
38
2
0
371,310
0
L
Osiris
12,083
671
29
2
0
308,761
2
W
Cernunnos
13,594
755
57
3
0
286,074
1
W
Zeus
13,432
746
86
5
0
358,572
5
L
Bacchus
10,467
582
30
2
0
295,228
4
W
Hel
12,062
670
14
1
0
383,218
4
W
Ymir
11,569
643
4
0
0
291,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role