Player Matchup

Maui
Maui
CoomerSenpai
Maui
Level 17
God Stats
2W - 0L
1,776 SR
Queue Stats
39W - 11L
1,796 Elo+
Party 3
Izanami
Izanami
ExtraLongMole
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,742 Elo+
Party 1
Heimdallr
Heimdallr
MiamMiamMami
Heimdallr
Level 29
God Stats
8W - 2L
1,676 SR
Queue Stats
160W - 58L
1,749 Elo+
Party 3
Erlang Shen
Erlang Shen
Money23
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,473 Elo+
Solo
Chaac
Chaac
WienerSkier2009
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,680 Elo+
Party 1
Team Averages
Level 23
1,590 SR
1,688 Elo+

VS

Team Averages
Level 75
1,639 SR
1,682 Elo+
Loki
Loki
DragonSyn
Loki
Level 106
God Stats
1W - 2L
1,587 SR
Queue Stats
167W - 123L
1,633 Elo+
Party 4
Zhong Kui
Zhong Kui
FoxNike
Zhong Kui
Level 125
God Stats
0W - 1L
1,829 SR
Queue Stats
3W - 1L
1,860 Elo+
Party 2
Lancelot
Lancelot
MassMutt
Lancelot
Level 88
God Stats
7W - 7L
1,508 SR
Queue Stats
806W - 800L
1,490 Elo+
Solo
Bastet
Bastet
OasisGirl97
Bastet
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
35W - 32L
1,564 Elo+
Party 4
Freya
Freya
Sonydz
Freya
Level 29
God Stats
0W - 1L
1,541 SR
Queue Stats
3W - 1L
1,860 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 26
8,648
865
8,980
18,365
12,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
16
12 / 3 / 12
10,291
1,029
20,185
12,857
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
MiamMiamMami
Heimdallr
16
6 / 1 / 21
9,297
930
17,447
8,904
5,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Money23
Erlang Shen
15
2 / 3 / 27
9,513
951
7,867
17,294
16,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 4 / 21
10,160
1,016
10,007
21,271
27,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 7 / 1
7,652
765
13,982
10,648
4,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
FoxNike
Zhong Kui
15
4 / 6 / 3
8,809
881
15,465
17,634
12,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
MassMutt
Lancelot
12
0 / 6 / 5
7,260
726
5,972
16,967
15,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
15
3 / 5 / 5
8,356
836
8,018
12,062
6,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Sonydz
Freya
15
2 / 6 / 4
8,643
864
8,752
12,389
6,180
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
29
30
Kills
11
12
Deaths
30
107
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
26
15
L
Loki
2
7
1
0.36
W
Izanami
12
3
12
6
L
Zhong Kui
FoxNike
Zhong Kui
4
6
3
0.92
L
Lancelot
MassMutt
Lancelot
0
6
5
0.42
W
Heimdallr
MiamMiamMami
Heimdallr
6
1
21
16.5
W
Erlang Shen
Money23
Erlang Shen
2
3
27
5.17
L
Bastet
3
5
5
1.1
L
Freya
Sonydz
Freya
2
6
4
0.67
W
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,486
Damage
52,189
78,691
Taken
69,700
69,078
Mitigated
45,312
30,754
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,980
1,203
481
5,952
18,365
12,493
605
4,226
14,139
16,467
0
L
Loki
13,982
715
209
252
10,648
4,758
0
1,468
9,180
0
20,982
W
Izanami
20,185
9,081
2,091
3,360
12,857
6,696
3,938
4,070
8,787
0
44,225
L
Zhong Kui
FoxNike
Zhong Kui
15,465
828
1,622
5,700
17,634
12,255
924
1,395
16,239
29,690
0
L
Lancelot
MassMutt
Lancelot
5,972
674
1,107
2,256
16,967
15,843
0
2,741
14,226
0
11,465
W
Heimdallr
MiamMiamMami
Heimdallr
17,447
7,673
694
970
8,904
5,623
2,835
2,635
6,269
0
35,258
W
Erlang Shen
Money23
Erlang Shen
7,867
4,666
3,721
5,899
17,294
16,941
844
6,924
10,370
39
12,937
L
Bastet
8,018
2,112
419
2,232
12,062
6,276
513
1,296
10,766
0
12,174
L
Freya
Sonydz
Freya
8,752
2,716
0
2,129
12,389
6,180
495
2,119
10,270
16,251
0
W
10,007
1,212
1,366
6,220
21,271
27,325
1,044
6,362
14,909
0
13,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,909
Gold Earned
40,720
128
Minions Killed
88
0
Camps Cleared
0
952,996
Distance Traveled
999,185
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,648
865
16
2
0
220,774
3
L
Loki
7,652
765
14
1
0
174,833
2
W
Izanami
10,291
1,029
58
6
0
179,862
3
L
Zhong Kui
8,809
881
41
4
0
209,551
0
L
Lancelot
7,260
726
8
1
0
229,564
4
W
Heimdallr
9,297
930
33
3
0
175,657
0
W
Erlang Shen
9,513
951
13
1
0
195,230
0
L
Bastet
8,356
836
10
1
0
186,107
0
L
Freya
8,643
864
15
2
0
199,130
0
W
Chaac
10,160
1,016
8
1
0
181,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role