Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BIGOLPANDA420
Jing Wei
Level 124
God Stats
1W - 4L
1,402 SR
Queue Stats
205W - 181L
1,563 Elo+
Party 4
King Arthur
King Arthur
FishAnOrphan
King Arthur
Level 129
God Stats
3W - 6L
1,598 SR
Queue Stats
285W - 256L
1,547 Elo+
Party 4
Bacchus
Bacchus
clu522
Bacchus
Level 122
God Stats
4W - 5L
1,583 SR
Queue Stats
62W - 67L
1,515 Elo+
Party 2
Team Averages
Level 132
1,517 SR
1,525 Elo+

VS

Team Averages
Level 114
1,558 SR
1,554 Elo+
Bastet
Bastet
FeedMeHarderBB
Bastet
Level 46
God Stats
1W - 1L
1,312 SR
Queue Stats
47W - 30L
1,627 Elo+
Solo
Maui
Maui
Frenchtoastfan
Maui
Level 155
God Stats
8W - 7L
1,632 SR
Queue Stats
366W - 366L
1,510 Elo+
Party 3
Freya
Freya
Incogcheeto
Freya
Level 157
God Stats
36W - 26L
1,624 SR
Queue Stats
372W - 356L
1,572 Elo+
Party 1
Izanami
Izanami
jmertz98
Izanami
Level 107
God Stats
85W - 67L
1,643 SR
Queue Stats
276W - 294L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
winterM107
Kukulkan
Level 107
God Stats
10W - 7L
1,576 SR
Queue Stats
361W - 347L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 5 / 2
9,166
573
9,888
17,051
8,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
 
Hera
14
4 / 3 / 5
8,655
541
8,752
8,644
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
BIGOLPANDA420
Jing Wei
14
2 / 4 / 1
8,242
515
2,994
11,861
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
FishAnOrphan
King Arthur
14
2 / 3 / 1
9,009
563
14,133
15,309
14,079
Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
clu522
Bacchus
12
2 / 1 / 3
7,930
496
7,621
13,657
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,905
494
9,643
18,801
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 2 / 5
7,854
491
5,381
15,216
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 2 / 1
10,783
674
16,111
18,561
8,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
jmertz98
Izanami
13
3 / 3 / 3
8,624
539
5,973
8,772
3,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
winterM107
Kukulkan
14
1 / 2 / 5
8,650
541
5,849
7,980
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
15
Kills
16
16
Deaths
15
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
5
2
1.2
L
Hera
 
Hera
4
3
5
2.17
L
Jing Wei
BIGOLPANDA420
Jing Wei
2
4
1
0.63
W
1
6
3
0.42
L
King Arthur
FishAnOrphan
King Arthur
2
3
1
0.83
W
1
2
5
1.75
W
10
2
1
5.25
L
Bacchus
clu522
Bacchus
2
1
3
3.5
W
Izanami
jmertz98
Izanami
3
3
3
1.5
W
Kukulkan
winterM107
Kukulkan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,388
Damage
42,957
66,522
Taken
69,330
45,644
Mitigated
38,510
19,334
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,888
6,920
0
6,480
17,051
8,771
0
8,375
8,635
0
57,923
L
Hera
 
Hera
8,752
2,494
0
625
8,644
4,156
952
5,733
2,911
57,749
568
L
Jing Wei
BIGOLPANDA420
Jing Wei
2,994
2,660
0
4,658
11,861
4,313
0
3,970
7,891
0
56,945
W
9,643
2,592
0
8,954
18,801
9,183
131
115
18,337
0
45,331
L
King Arthur
FishAnOrphan
King Arthur
14,133
2,158
0
1,250
15,309
14,079
0
2,907
11,246
0
68,498
W
5,381
808
0
2,314
15,216
13,894
0
6,045
9,101
17,187
2,466
W
16,111
5,257
0
6,610
18,561
8,250
640
3,079
14,743
92,336
0
L
Bacchus
clu522
Bacchus
7,621
1,503
556
5,765
13,657
14,325
148
5,587
8,070
28,693
2,588
W
Izanami
jmertz98
Izanami
5,973
4,980
0
1,178
8,772
3,760
2,657
4,435
4,337
0
75,610
W
Kukulkan
winterM107
Kukulkan
5,849
715
0
886
7,980
3,423
201
2,988
4,362
61,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,002
Gold Earned
43,816
502
Minions Killed
471
0
Camps Cleared
0
1,592,730
Distance Traveled
1,584,129
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,166
573
111
7
0
336,318
1
L
Hera
8,655
541
112
7
0
304,479
10
L
Jing Wei
8,242
515
109
7
0
294,840
2
W
Bastet
7,905
494
64
4
0
314,935
0
L
King Arthur
9,009
563
134
8
0
323,821
4
W
Maui
7,854
491
16
1
0
299,843
7
W
Freya
10,783
674
134
8
0
336,978
2
L
Bacchus
7,930
496
36
2
0
333,272
7
W
Izanami
8,624
539
134
8
0
312,227
5
W
Kukulkan
8,650
541
123
8
0
320,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role