Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DGITALSPAC3WALK3
Nu Wa
Level 108
God Stats
5W - 0L
1,590 SR
Queue Stats
53W - 62L
1,463 Elo+
Party 1
Hel
Hel
Tarot_99
Hel
Level 126
God Stats
7W - 5L
1,434 SR
Queue Stats
616W - 613L
1,465 Elo+
Solo
Agni
Agni
hereohh777
Agni
Level 89
God Stats
1W - 1L
1,270 SR
Queue Stats
74W - 79L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skinnyboyb
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,331 Elo+
Solo
Team Averages
Level 117
1,459 SR
1,429 Elo+

VS

Team Averages
Level 143
1,408 SR
1,434 Elo+
Medusa
Medusa
DavidBSC14
Medusa
Level 155
God Stats
0W - 1L
1,602 SR
Queue Stats
46W - 66L
1,413 Elo+
Solo
Aphrodite
Aphrodite
DeBuke
Aphrodite
Level 160
God Stats
3W - 8L
1,275 SR
Queue Stats
1,017W - 1,170L
1,401 Elo+
Solo
Thoth
Thoth
Mikael Entriri
Thoth
Level 158
God Stats
1W - 3L
1,351 SR
Queue Stats
677W - 685L
1,473 Elo+
Solo
Vulcan
Vulcan
eLucifelle
Vulcan
Level 121
God Stats
2W - 4L
1,481 SR
Queue Stats
250W - 273L
1,446 Elo+
Solo
Nox
Nox
guncel-fisek
Nox
Level 119
God Stats
11W - 28L
1,334 SR
Queue Stats
2,163W - 2,555L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
7 / 1 / 8
11,208
747
21,629
17,367
22,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 1 / 11
9,871
658
15,767
11,514
5,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 8
9,800
653
5,909
14,199
11,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 5 / 7
9,661
644
11,560
9,511
3,968
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
skinnyboyb
Ah Muzen Cab
18
2 / 1 / 7
10,057
670
7,230
9,827
4,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DavidBSC14
Medusa
17
3 / 1 / 6
10,242
683
12,132
12,676
5,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
DeBuke
Aphrodite
15
0 / 6 / 7
9,075
605
5,320
15,070
9,004
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 1 / 5
10,353
690
16,006
12,495
5,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
eLucifelle
Vulcan
18
4 / 3 / 6
10,332
689
15,519
12,000
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 7
8,352
557
3,805
13,089
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
16
Kills
10
11
Deaths
16
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
1
8
11
W
2
1
11
7.5
L
Medusa
DavidBSC14
Medusa
3
1
6
6
L
Aphrodite
DeBuke
Aphrodite
0
6
7
0.58
L
3
1
5
5.5
W
3
3
8
2.33
L
Vulcan
eLucifelle
Vulcan
4
3
6
2.33
L
0
5
7
0.7
W
2
5
7
1.1
W
Ah Muzen Cab
skinnyboyb
Ah Muzen Cab
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,095
Damage
52,782
62,418
Taken
65,330
47,763
Mitigated
31,672
36,070
Healing
33,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
21,629
7,480
3,555
3,612
17,367
22,496
70
9,912
7,455
50,807
0
W
15,767
5,549
2,766
1,974
11,514
5,409
548
9,923
1,591
30,675
0
L
Medusa
DavidBSC14
Medusa
12,132
4,959
1,764
4,166
12,676
5,669
0
10,661
2,015
0
29,600
L
Aphrodite
DeBuke
Aphrodite
5,320
555
8,922
6,206
15,070
9,004
0
11,879
3,191
23,342
0
L
16,006
68
1,285
1,609
12,495
5,794
0
10,878
1,617
45,915
0
W
5,909
504
10,813
6,739
14,199
11,184
0
6,298
7,901
14,416
0
L
Vulcan
eLucifelle
Vulcan
15,519
5,457
2,771
1,999
12,000
5,387
0
9,939
2,061
43,996
0
L
3,805
289
1,679
3,063
13,089
5,818
0
11,508
1,581
12,098
0
W
11,560
166
678
657
9,511
3,968
588
6,863
2,648
29,278
0
W
Ah Muzen Cab
skinnyboyb
Ah Muzen Cab
7,230
972
1,860
3,416
9,827
4,706
477
7,654
2,173
0
22,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,597
Gold Earned
48,354
196
Minions Killed
231
0
Camps Cleared
0
1,426,485
Distance Traveled
1,384,078
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,208
747
51
3
0
299,944
4
W
Nu Wa
9,871
658
47
3
0
271,219
1
L
Medusa
10,242
683
48
3
0
301,628
5
L
Aphrodite
9,075
605
46
3
0
261,490
2
L
Thoth
10,353
690
74
5
0
302,635
0
W
Hel
9,800
653
27
2
0
278,518
0
L
Vulcan
10,332
689
55
4
0
279,502
2
L
Nox
8,352
557
8
1
0
238,823
0
W
Agni
9,661
644
31
2
0
251,823
0
W
Ah Muzen Cab
10,057
670
40
3
0
324,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role