Player Matchup

Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Duck-Kayto
Vulcan
Level 127
God Stats
26W - 41L
1,473 SR
Queue Stats
266W - 388L
1,368 Elo+
Solo
Susano
Susano
LumpCube8943
Susano
Level 86
God Stats
1W - 2L
1,212 SR
Queue Stats
19W - 23L
1,332 Elo+
Solo
Team Averages
Level 104
1,395 SR
1,400 Elo+

VS

Team Averages
Level 32
1,400 SR
1,463 Elo+
Nu Wa
Nu Wa
SimmySimmy
Nu Wa
Level 46
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
XanderLovelock
Yemoja
Level 7
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
natethesnake7
Ah Muzen Cab
Level 43
God Stats
5W - 3L
1,659 SR
Queue Stats
67W - 86L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 0 / 11
8,496
772
2,807
8,146
4,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Duck-Kayto
Vulcan
14
2 / 0 / 11
8,944
813
12,709
10,219
4,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
15
14 / 2 / 1
10,000
909
11,459
11,542
6,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 6 / 1
6,209
564
4,602
11,371
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 2
6,838
622
2,744
9,140
6,980
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
natethesnake7
Ah Muzen Cab
11
1 / 6 / 0
7,206
655
9,931
10,297
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
17
Kills
1
2
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
11
6.5
W
Vulcan
Duck-Kayto
Vulcan
2
0
11
7.5
W
Susano
14
2
1
7.25
L
Nu Wa
0
6
1
0.08
L
0
5
2
0.2
L
Ah Muzen Cab
natethesnake7
Ah Muzen Cab
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
17,277
29,907
Taken
30,808
15,054
Mitigated
14,872
8,697
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,807
0
364
1,975
8,146
4,224
195
2,569
5,577
21,433
0
W
Vulcan
Duck-Kayto
Vulcan
12,709
6,930
50
3,807
10,219
4,695
1,539
3,577
6,642
50,293
0
W
Susano
11,459
2,218
0
2,501
11,542
6,135
555
2,301
9,241
0
41,186
L
Nu Wa
4,602
1,962
0
0
11,371
3,734
0
6,083
5,104
12,045
0
L
2,744
612
968
462
9,140
6,980
0
5,327
3,652
11,494
0
L
Ah Muzen Cab
natethesnake7
Ah Muzen Cab
9,931
2,490
279
2,015
10,297
4,158
0
4,106
5,885
0
29,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
20,253
179
Minions Killed
71
10
Camps Cleared
0
611,044
Distance Traveled
479,098
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,496
772
31
3
1
185,981
5
W
Vulcan
8,944
813
90
8
3
210,099
3
W
Susano
10,000
909
58
5
6
214,964
3
L
Nu Wa
6,209
564
10
1
0
157,690
0
L
Yemoja
6,838
622
20
2
0
134,134
1
L
Ah Muzen Cab
7,206
655
41
4
0
187,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role