Player Matchup

Charybdis
Charybdis
HeyHeySpinay
Charybdis
Level 55
God Stats
1W - 4L
1,616 SR
Queue Stats
39W - 67L
1,238 Elo+
Party 2
Chang'e
Chang'e
InnerGremlin
Chang'e
Level 58
God Stats
1W - 7L
1,409 SR
Queue Stats
42W - 71L
1,231 Elo+
Party 2
Sylvanus
Sylvanus
MyJuiceTurtle
Sylvanus
Level 103
God Stats
1W - 1L
1,519 SR
Queue Stats
49W - 75L
1,285 Elo+
Party 2
Team Averages
Level 72
1,515 SR
1,251 Elo+

VS

Team Averages
Level 73
1,281 SR
1,110 Elo+
Gilgamesh
Gilgamesh
CHR0NY10
Gilgamesh
Level 48
God Stats
1W - 2L
1,252 SR
Queue Stats
1W - 5L
1,078 Elo+
Party 1
Cupid
Cupid
G4YM4N220
Cupid
Level 85
God Stats
3W - 4L
1,368 SR
Queue Stats
4W - 10L
1,113 Elo+
Party 1
Discordia
Discordia
HammerD387
Discordia
Level 85
God Stats
7W - 18L
1,224 SR
Queue Stats
29W - 63L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeyHeySpinay
Charybdis
18
8 / 7 / 2
14,026
668
23,582
25,347
13,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
InnerGremlin
Chang'e
18
2 / 1 / 6
12,872
613
10,899
17,266
18,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
MyJuiceTurtle
Sylvanus
17
1 / 3 / 9
13,594
647
17,847
47,181
65,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHR0NY10
Gilgamesh
19
1 / 4 / 10
13,384
637
15,499
25,818
24,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
G4YM4N220
Cupid
17
4 / 6 / 2
13,257
631
23,940
21,390
9,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
HammerD387
Discordia
20
6 / 1 / 4
14,700
700
36,521
16,993
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
11
Kills
11
11
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CHR0NY10
Gilgamesh
1
4
10
1.5
W
Cupid
G4YM4N220
Cupid
4
6
2
0.83
W
Discordia
HammerD387
Discordia
6
1
4
8
L
Charybdis
HeyHeySpinay
Charybdis
8
7
2
1.29
L
Chang'e
InnerGremlin
Chang'e
2
1
6
5
L
Sylvanus
MyJuiceTurtle
Sylvanus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,328
Damage
75,960
89,794
Taken
64,201
96,798
Mitigated
41,941
35,727
Healing
20,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CHR0NY10
Gilgamesh
15,499
4,398
1,004
4,571
25,818
24,617
124
10,974
13,192
0
33,218
W
Cupid
G4YM4N220
Cupid
23,940
14,192
2,666
5,974
21,390
9,589
1,506
9,683
11,707
0
66,352
W
Discordia
HammerD387
Discordia
36,521
3,403
0
6,246
16,993
7,735
1,081
8,514
8,479
95,474
0
L
Charybdis
HeyHeySpinay
Charybdis
23,582
11,737
0
2,366
25,347
13,081
1,491
12,747
12,600
0
70,490
L
Chang'e
InnerGremlin
Chang'e
10,899
1,038
5,287
7,068
17,266
18,159
297
10,979
6,287
44,572
0
L
Sylvanus
MyJuiceTurtle
Sylvanus
17,847
5,208
4,300
16,706
47,181
65,558
374
12,795
34,386
40,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
41,341
198
Minions Killed
243
3
Camps Cleared
4
972,943
Distance Traveled
1,026,530
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,384
637
39
2
0
340,605
0
W
Cupid
13,257
631
73
3
4
330,888
0
W
Discordia
14,700
700
131
6
0
355,037
0
L
Charybdis
14,026
668
84
4
2
285,549
0
L
Chang'e
12,872
613
78
4
0
372,512
3
L
Sylvanus
13,594
647
36
2
1
314,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role