Player Matchup

Sylvanus
Sylvanus
Aquaticdigi
Sylvanus
Level 158
God Stats
8W - 2L
1,611 SR
Queue Stats
381W - 230L
1,771 Elo+
Party 1
Yu Huang
Yu Huang
LuigiisGOOD
Yu Huang
Level 160
God Stats
6W - 2L
1,655 SR
Queue Stats
405W - 211L
1,773 Elo+
Party 1
Da Ji
Da Ji
Zakeeking2
Da Ji
Level 106
God Stats
8W - 6L
1,497 SR
Queue Stats
139W - 75L
1,792 Elo+
Party 1
Team Averages
Level 141
1,588 SR
1,779 Elo+

VS

Team Averages
Level 92
1,581 SR
1,487 Elo+
Neith
Neith
R1V3RS0NGP0ND
Neith
Level 117
God Stats
62W - 58L
1,559 SR
Queue Stats
407W - 377L
1,533 Elo+
Party 2
Freya
Freya
Vexizen
Freya
Level 117
God Stats
5W - 4L
1,631 SR
Queue Stats
397W - 363L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
natethesnake7
Sylvanus
Level 43
God Stats
7W - 6L
1,553 SR
Queue Stats
67W - 86L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aquaticdigi
Sylvanus
12
1 / 1 / 8
8,263
826
4,279
9,380
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
LuigiisGOOD
Yu Huang
13
5 / 0 / 6
8,135
814
12,410
5,664
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
5 / 0 / 4
7,787
779
6,087
4,532
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,806
681
5,358
6,211
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Vexizen
Freya
11
0 / 6 / 1
6,361
636
4,825
11,381
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
natethesnake7
Sylvanus
10
0 / 3 / 0
6,093
609
3,398
9,180
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aquaticdigi
Sylvanus
1
1
8
5
W
Yu Huang
LuigiisGOOD
Yu Huang
5
0
6
8
L
1
2
0
0.5
L
Freya
Vexizen
Freya
0
6
1
0.08
W
Da Ji
5
0
4
7
L
Sylvanus
natethesnake7
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
13,581
19,576
Taken
26,772
14,195
Mitigated
11,025
6,863
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aquaticdigi
Sylvanus
4,279
1,209
1,937
4,803
9,380
9,411
286
3,685
5,427
11,619
0
W
Yu Huang
LuigiisGOOD
Yu Huang
12,410
1,090
0
0
5,664
2,255
789
2,424
3,100
44,539
0
L
5,358
1,271
0
1,065
6,211
2,309
0
2,977
3,234
0
27,914
L
Freya
Vexizen
Freya
4,825
1,535
0
2,274
11,381
4,087
0
6,857
4,524
16,837
0
W
Da Ji
6,087
1,799
0
123
4,532
2,529
0
1,996
2,532
0
14,063
L
Sylvanus
natethesnake7
Sylvanus
3,398
936
598
1,892
9,180
4,629
0
7,322
1,858
9,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,185
Gold Earned
19,260
118
Minions Killed
111
6
Camps Cleared
4
596,577
Distance Traveled
516,528
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,263
826
15
2
1
187,104
4
W
Yu Huang
8,135
814
77
8
1
193,513
3
L
Neith
6,806
681
57
6
1
193,492
3
L
Freya
6,361
636
34
3
2
156,854
1
W
Da Ji
7,787
779
26
3
4
215,960
2
L
Sylvanus
6,093
609
20
2
1
166,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role