Player Matchup

Maui
Maui
BostonForLife
Maui
Level 150
God Stats
7W - 11L
1,390 SR
Queue Stats
175W - 239L
1,440 Elo+
Party 4
Mulan
Mulan
ISukAtApex
Mulan
Level 61
God Stats
9W - 4L
1,788 SR
Queue Stats
135W - 58L
1,724 Elo+
Party 1
Cliodhna
Cliodhna
ZanbForLife
Cliodhna
Level 119
God Stats
27W - 30L
1,548 SR
Queue Stats
191W - 252L
1,470 Elo+
Party 4
Freya
Freya
falterdeeznuhts
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 10L
1,854 Elo+
Party 1
Thor
Thor
kasforlife
Thor
Level 147
God Stats
13W - 8L
1,596 SR
Queue Stats
265W - 343L
1,477 Elo+
Party 4
Team Averages
Level 101
1,564 SR
1,593 Elo+

VS

Team Averages
Level 91
1,586 SR
1,529 Elo+
Camazotz
Camazotz
DangerNoodle744
Camazotz
Level 28
God Stats
1W - 4L
1,186 SR
Queue Stats
42W - 49L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
Hellkitedrak
Sun Wukong
Level 36
God Stats
2W - 1L
1,758 SR
Queue Stats
110W - 98L
1,574 Elo+
Party 2
Athena
Athena
L3gi0n2799
Athena
Level 158
God Stats
13W - 16L
1,441 SR
Queue Stats
213W - 190L
1,511 Elo+
Party 3
Nox
Nox
TheNoodleCooker
Nox
Level 93
God Stats
3W - 2L
1,624 SR
Queue Stats
151W - 145L
1,533 Elo+
Party 3
Neith
Neith
ZtalDSM
Neith
Level 139
God Stats
3W - 1L
1,921 SR
Queue Stats
95W - 84L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,877
555
3,428
12,542
12,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
15
6 / 0 / 8
9,536
596
19,679
18,712
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
ZanbForLife
Cliodhna
14
2 / 3 / 2
8,327
520
5,085
10,968
4,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 0
10,607
663
9,478
13,067
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 1
7,350
459
5,777
11,455
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
2 / 2 / 1
7,522
470
6,412
16,479
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Hellkitedrak
Sun Wukong
13
2 / 5 / 0
8,232
515
8,225
19,829
12,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
L3gi0n2799
Athena
13
3 / 2 / 2
7,980
499
9,331
14,435
5,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 4 / 1
6,679
417
5,115
9,580
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ZtalDSM
Neith
10
0 / 5 / 0
6,560
410
4,640
8,343
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
7
7
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Camazotz
2
2
1
1.25
L
Sun Wukong
Hellkitedrak
Sun Wukong
2
5
0
0.4
W
Mulan
6
0
8
10
L
Athena
L3gi0n2799
Athena
3
2
2
2
L
0
4
1
0.13
W
Cliodhna
ZanbForLife
Cliodhna
2
3
2
1
L
Neith
ZtalDSM
Neith
0
5
0
0
W
8
1
0
8
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,447
Damage
33,723
66,744
Taken
68,666
44,770
Mitigated
31,964
24,974
Healing
18,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,428
1,064
0
4,812
12,542
12,358
294
840
11,702
63,876
0
L
Camazotz
6,412
2,629
0
5,266
16,479
5,965
0
2,720
13,421
0
45,076
L
Sun Wukong
Hellkitedrak
Sun Wukong
8,225
2,032
0
6,691
19,829
12,791
462
2,547
17,105
0
70,465
W
Mulan
19,679
4,232
222
8,285
18,712
16,710
0
5,931
12,781
0
57,642
L
Athena
L3gi0n2799
Athena
9,331
2,789
0
4,082
14,435
5,643
0
1,954
11,886
54,096
0
L
5,115
712
0
1,279
9,580
4,371
0
597
8,743
34,574
0
W
Cliodhna
ZanbForLife
Cliodhna
5,085
845
0
1,438
10,968
4,711
391
3,875
7,093
0
70,096
L
Neith
ZtalDSM
Neith
4,640
1,884
0
1,259
8,343
3,194
424
4,287
3,626
0
43,264
W
9,478
2,698
0
6,247
13,067
6,061
2,138
1,776
11,291
76,958
5,960
W
5,777
1,114
0
3,970
11,455
4,930
0
2,024
9,431
0
55,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,697
Gold Earned
36,973
559
Minions Killed
401
0
Camps Cleared
0
1,562,331
Distance Traveled
1,443,501
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,877
555
120
8
0
252,607
5
L
Camazotz
7,522
470
75
5
0
329,877
6
L
Sun Wukong
8,232
515
123
8
0
302,399
4
W
Mulan
9,536
596
77
5
0
322,180
4
L
Athena
7,980
499
78
5
0
311,900
1
L
Nox
6,679
417
53
3
0
283,925
1
W
Cliodhna
8,327
520
118
7
0
337,255
4
L
Neith
6,560
410
72
5
0
215,400
3
W
Freya
10,607
663
156
10
0
299,615
6
W
Thor
7,350
459
88
6
0
350,674
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role