Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
Laahn
Ymir
Silver III
Level 153
God Stats
6W - 10L
1,311 SR
Queue Stats
105W - 107L
1,104 MMR
Solo
Apollo
Apollo
Silver II
MayonesaCasera
Apollo
Silver II
Level 69
God Stats
10W - 8L
1,608 SR
Queue Stats
191W - 212L
1,218 MMR
Solo
Thor
Thor
Masters
TURBOPENTAKILL2
Thor
Masters
Level 86
God Stats
8W - 7L
1,596 SR
Queue Stats
216W - 214L
2,714 MMR
Solo
Poseidon
Poseidon
Silver II
lllOlorinlll
Poseidon
Silver II
Level 146
God Stats
1W - 2L
1,473 SR
Queue Stats
72W - 101L
1,022 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,497 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,515 SR
1,673 MMR
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze I
 
Ares
Bronze I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Kepler45
Morgan Le Fay
Gold V
Level 70
God Stats
9W - 10L
1,453 SR
Queue Stats
328W - 335L
1,357 MMR
Solo
Nemesis
Nemesis
Masters
TheRogue007
Nemesis
Masters
Level 160
God Stats
8W - 7L
1,621 SR
Queue Stats
404W - 376L
2,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 2 / 2
5,487
499
2,214
8,501
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Laahn
Ymir
9
0 / 2 / 0
4,970
452
1,823
8,442
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 3 / 1
5,227
475
3,312
8,286
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 1
6,315
574
5,451
9,991
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
lllOlorinlll
Poseidon
9
0 / 4 / 2
5,203
473
2,750
8,441
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothIshtarRamaBakasuraGeb

VS

Bans
AthenaGuan YuNe ZhaShivaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 0 / 2
7,132
648
5,864
5,212
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
 
Xbalanque
10
2 / 0 / 3
6,189
563
7,277
4,853
1,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
 
Ares
9
0 / 0 / 6
5,987
544
3,716
9,272
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Kepler45
Morgan Le Fay
11
3 / 1 / 1
6,786
617
6,099
4,735
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TheRogue007
Nemesis
11
7 / 2 / 3
7,140
649
8,059
9,641
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
13
13
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
2
1
W
Jormungandr
 
Jormungandr
1
0
2
2
W
Xbalanque
 
Xbalanque
2
0
3
3.5
W
Ares
 
Ares
0
0
6
3
W
Morgan Le Fay
Kepler45
Morgan Le Fay
3
1
1
3.5
L
Ymir
Laahn
Ymir
0
2
0
0
L
0
3
1
0.17
L
2
2
1
1.25
W
Nemesis
TheRogue007
Nemesis
7
2
3
4.25
L
Poseidon
lllOlorinlll
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,550
Damage
31,015
43,661
Taken
33,713
21,730
Mitigated
17,468
12,949
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,214
457
0
1,919
8,501
4,821
0
2,426
5,937
0
11,958
W
Jormungandr
 
Jormungandr
5,864
2,183
0
1,250
5,212
2,853
0
1,507
3,497
52,680
0
W
Xbalanque
 
Xbalanque
7,277
3,714
0
2,209
4,853
1,476
305
0
4,853
0
43,904
W
Ares
 
Ares
3,716
125
0
2,473
9,272
7,248
0
749
8,523
12,231
4,838
W
Morgan Le Fay
Kepler45
Morgan Le Fay
6,099
221
0
1,550
4,735
2,332
125
756
3,979
43,753
0
L
Ymir
Laahn
Ymir
1,823
136
0
1,730
8,442
7,155
0
5,750
2,692
25,478
0
L
3,312
2,168
0
3,234
8,286
2,497
0
1,091
7,195
0
35,555
L
5,451
2,640
0
3,700
9,991
4,027
0
1,584
8,315
0
45,100
W
Nemesis
TheRogue007
Nemesis
8,059
4,795
0
956
9,641
3,559
0
1,313
8,288
0
47,796
L
Poseidon
lllOlorinlll
Poseidon
2,750
411
0
2,366
8,441
3,230
0
3,575
4,544
39,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
33,234
273
Minions Killed
367
0
Camps Cleared
0
1,055,063
Distance Traveled
1,079,341
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,487
499
21
2
0
237,009
6
W
Jormungandr
7,132
648
104
9
0
202,549
5
W
Xbalanque
6,189
563
83
8
0
210,428
5
W
Ares
5,987
544
22
2
0
186,159
3
W
Morgan Le Fay
6,786
617
88
8
0
225,803
2
L
Ymir
4,970
452
41
4
0
211,234
3
L
Apollo
5,227
475
71
6
0
181,251
0
L
Thor
6,315
574
76
7
0
227,255
3
W
Nemesis
7,140
649
70
6
0
254,402
1
L
Poseidon
5,203
473
64
6
0
198,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role