Player Matchup

Bacchus
Bacchus
Masters
Bad__At__Ranked
Bacchus
Masters
Level 66
God Stats
24W - 19L
1,718 SR
Queue Stats
442W - 237L
2,565 MMR
Party 2
Baba Yaga
Baba Yaga
Diamond I
SquadBear69
Baba Yaga
Diamond I
Level 151
God Stats
122W - 76L
1,754 SR
Queue Stats
270W - 260L
2,434 MMR
Party 2
Heimdallr
Heimdallr
Masters
kevinklon
Heimdallr
Masters
Level 129
God Stats
13W - 6L
1,788 SR
Queue Stats
483W - 225L
2,925 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 115
1,754 SR
2,641 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 76
1,680 SR
2,306 MMR
Shiva
Shiva
Diamond I
Bοca
Shiva
Diamond I
Level 51
God Stats
4W - 2L
1,726 SR
Queue Stats
142W - 93L
2,465 MMR
Party 1
Sol
Sol
Platinum I
Tyghas
Sol
Platinum I
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
2,253 MMR
Party 1
Awilix
Awilix
Platinum I
ßoca
Awilix
Platinum I
Level 135
God Stats
8W - 1L
1,814 SR
Queue Stats
209W - 83L
2,201 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
13,207
660
14,322
28,660
49,546
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
SquadBear69
Baba Yaga
18
2 / 3 / 6
12,795
640
19,917
22,502
13,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
kevinklon
Heimdallr
18
4 / 3 / 4
12,785
639
21,583
23,543
13,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FenrirThothAh Muzen CabGuan YuNe Zha

VS

Bans
ThorAresHorusCabrakanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bοca
Shiva
16
2 / 3 / 5
12,016
601
19,948
27,514
28,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Tyghas
Sol
19
2 / 2 / 7
13,198
660
30,655
18,571
9,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Awilix
ßoca
Awilix
19
5 / 3 / 4
13,448
672
16,963
21,432
21,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
8
Kills
9
9
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
W
Shiva
Bοca
Shiva
2
3
5
1.5
L
Baba Yaga
SquadBear69
Baba Yaga
2
3
6
1.67
W
Sol
Tyghas
Sol
2
2
7
2.75
L
Heimdallr
kevinklon
Heimdallr
4
3
4
2
W
Awilix
ßoca
Awilix
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,822
Damage
67,566
74,705
Taken
67,517
76,455
Mitigated
59,190
24,997
Healing
20,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,322
733
1,431
10,083
28,660
49,546
211
11,586
15,742
25,164
0
W
Shiva
Bοca
Shiva
19,948
1,709
185
6,929
27,514
28,895
557
15,363
12,151
561
42,416
L
Baba Yaga
SquadBear69
Baba Yaga
19,917
1,243
0
7,883
22,502
13,619
521
8,657
12,989
68,556
0
W
Sol
Tyghas
Sol
30,655
9,526
0
9,879
18,571
9,134
1,797
8,523
10,048
92,064
7,671
L
Heimdallr
kevinklon
Heimdallr
21,583
10,403
0
5,600
23,543
13,290
1,164
9,320
13,272
0
62,107
W
Awilix
ßoca
Awilix
16,963
5,068
0
3,328
21,432
21,161
265
10,934
10,498
634
50,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,787
Gold Earned
38,662
213
Minions Killed
242
8
Camps Cleared
10
1,138,575
Distance Traveled
1,277,284
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,207
660
22
1
3
395,288
4
W
Shiva
12,016
601
51
3
0
428,251
1
L
Baba Yaga
12,795
640
115
6
2
379,362
5
W
Sol
13,198
660
143
7
4
371,345
3
L
Heimdallr
12,785
639
76
4
3
363,925
3
W
Awilix
13,448
672
48
2
6
477,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role