Player Matchup

Nemesis
Nemesis
Diller_Whale
Nemesis
Level 108
God Stats
25W - 19L
1,571 SR
Queue Stats
182W - 202L
1,440 Elo+
Solo
Guan Yu
Guan Yu
DrMomboX
Guan Yu
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
513W - 539L
1,366 Elo+
Solo
Maui
Maui
GHOST_N_CHIPS
Maui
Level 99
God Stats
3W - 1L
1,819 SR
Queue Stats
59W - 65L
1,444 Elo+
Party 1
Hel
Hel
Reload ll
Hel
Level 57
God Stats
4W - 6L
1,415 SR
Queue Stats
35W - 38L
1,413 Elo+
Solo
Anhur
Anhur
xxchicken125
Anhur
Level 127
God Stats
2W - 2L
1,584 SR
Queue Stats
108W - 117L
1,452 Elo+
Party 1
Team Averages
Level 110
1,578 SR
1,423 Elo+

VS

Team Averages
Level 100
1,463 SR
1,375 Elo+
Heimdallr
Heimdallr
SeniorPacoTaco
Heimdallr
Level 107
God Stats
12W - 17L
1,316 SR
Queue Stats
230W - 242L
1,365 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shadowgamer697
Cu Chulainn
Level 156
God Stats
18W - 10L
1,640 SR
Queue Stats
376W - 359L
1,390 Elo+
Solo
Pele
Pele
SouthernGutz
Pele
Level 125
God Stats
7W - 8L
1,500 SR
Queue Stats
214W - 217L
1,427 Elo+
Solo
Geb
Geb
zombie3451
Geb
Level 50
God Stats
4W - 5L
1,430 SR
Queue Stats
49W - 45L
1,338 Elo+
Solo
Cernunnos
Cernunnos
zycrun
Cernunnos
Level 60
God Stats
57W - 50L
1,428 SR
Queue Stats
220W - 238L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diller_Whale
Nemesis
18
2 / 6 / 3
11,336
472
12,154
23,941
10,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
DrMomboX
Guan Yu
17
3 / 4 / 5
11,108
463
12,642
25,697
30,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
0 / 1 / 2
10,920
455
12,287
23,552
27,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 7 / 0
9,877
412
8,859
19,015
7,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 1
11,430
476
15,722
24,519
11,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SeniorPacoTaco
Heimdallr
18
5 / 2 / 7
11,161
465
23,481
20,639
10,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Shadowgamer697
Cu Chulainn
19
7 / 2 / 5
12,901
538
21,922
22,631
16,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 3 / 6
11,836
493
11,237
22,534
10,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 1 / 12
10,946
456
11,609
20,919
25,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
zycrun
Cernunnos
17
6 / 3 / 9
11,419
476
15,191
15,401
7,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
22
22
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Diller_Whale
Nemesis
2
6
3
0.58
L
Guan Yu
DrMomboX
Guan Yu
3
4
5
1.38
L
0
1
2
1
L
2
7
0
0.29
W
Heimdallr
SeniorPacoTaco
Heimdallr
5
2
7
4.25
W
Cu Chulainn
Shadowgamer697
Cu Chulainn
7
2
5
4.75
W
3
3
6
2
L
3
4
1
0.88
W
1
1
12
7
W
Cernunnos
zycrun
Cernunnos
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,664
Damage
83,440
116,724
Taken
102,124
86,420
Mitigated
71,215
43,125
Healing
32,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Diller_Whale
Nemesis
12,154
5,026
0
2,056
23,941
10,407
0
1,005
22,936
0
98,870
L
Guan Yu
DrMomboX
Guan Yu
12,642
1,751
890
4,794
25,697
30,886
130
3,915
21,248
142
69,320
L
12,287
2,079
0
11,040
23,552
27,014
268
2,693
20,859
86,865
0
L
8,859
317
6,003
7,352
19,015
7,049
0
790
18,225
57,059
0
W
Heimdallr
SeniorPacoTaco
Heimdallr
23,481
16,231
1,286
12,952
20,639
10,899
844
4,395
16,244
96
105,080
W
Cu Chulainn
Shadowgamer697
Cu Chulainn
21,922
4,291
0
9,907
22,631
16,958
596
3,947
18,684
93
119,570
W
11,237
2,488
0
2,461
22,534
10,373
116
4,085
18,449
41
126,951
L
15,722
8,491
0
10,990
24,519
11,064
1,018
4,347
20,172
0
108,087
W
11,609
1,160
0
2,772
20,919
25,754
0
3,408
17,511
38,392
0
W
Cernunnos
zycrun
Cernunnos
15,191
6,537
58
3,045
15,401
7,231
2,086
5,453
9,948
39
78,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,671
Gold Earned
58,263
634
Minions Killed
645
0
Camps Cleared
0
2,235,474
Distance Traveled
2,368,648
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,336
472
146
6
0
484,526
1
L
Guan Yu
11,108
463
106
4
0
512,318
6
L
Maui
10,920
455
146
6
0
429,381
4
L
Hel
9,877
412
89
4
0
438,276
0
W
Heimdallr
11,161
465
151
6
0
438,539
0
W
Cu Chulainn
12,901
538
201
8
0
474,872
2
W
Pele
11,836
493
166
7
0
478,277
1
L
Anhur
11,430
476
147
6
0
370,973
1
W
Geb
10,946
456
28
1
0
532,301
2
W
Cernunnos
11,419
476
99
4
0
444,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role