Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DarthMaul00747
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
992 Elo+
Party 1
Freya
Freya
NunsWithGun
Freya
Level 129
God Stats
3W - 2L
1,453 SR
Queue Stats
153W - 160L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VBC-Crispy
Ah Muzen Cab
Level 23
God Stats
2W - 1L
1,551 SR
Queue Stats
26W - 36L
1,428 Elo+
Solo
Anubis
Anubis
raptorkill77
Anubis
Level 128
God Stats
1W - 0L
1,737 SR
Queue Stats
110W - 93L
1,603 Elo+
Party 1
Team Averages
Level 77
1,548 SR
1,407 Elo+

VS

Team Averages
Level 82
1,461 SR
1,514 Elo+
Izanami
Izanami
OculiPotenti
Izanami
Level 160
God Stats
0W - 1L
1,537 SR
Queue Stats
53W - 51L
1,500 Elo+
Solo
Ganesha
Ganesha
ST8FARM420
Ganesha
Level 124
God Stats
1W - 3L
1,270 SR
Queue Stats
203W - 221L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TaguangDiwata
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 13L
1,680 Elo+
Solo
Nemesis
Nemesis
arasgld
Nemesis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,464 Elo+
Party 2
Fenrir
Fenrir
xLena5089
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
5 / 9 / 17
12,174
761
18,771
19,088
10,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 18
11,650
728
9,639
20,837
18,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 7 / 16
13,854
866
12,186
24,446
10,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
VBC-Crispy
Ah Muzen Cab
20
12 / 4 / 14
14,104
882
31,258
20,413
10,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
20
8 / 6 / 22
14,479
905
19,679
23,793
14,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OculiPotenti
Izanami
19
11 / 9 / 13
12,963
810
22,989
20,067
9,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ST8FARM420
Ganesha
18
0 / 6 / 24
10,972
686
6,812
22,652
26,131
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TaguangDiwata
Morgan Le Fay
20
11 / 6 / 16
13,895
868
38,276
22,242
13,119
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nemesis
arasgld
Nemesis
17
2 / 8 / 18
10,808
676
12,066
23,727
20,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
xLena5089
Fenrir
20
9 / 8 / 12
13,239
827
9,065
20,613
20,139
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
116
37
Kills
33
33
Deaths
37
87
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
9
17
1.5
W
3
7
18
1.71
W
9
7
16
2.43
L
Izanami
OculiPotenti
Izanami
11
9
13
1.94
L
Ganesha
ST8FARM420
Ganesha
0
6
24
2
L
Morgan Le Fay
TaguangDiwata
Morgan Le Fay
11
6
16
3.17
W
Ah Muzen Cab
VBC-Crispy
Ah Muzen Cab
12
4
14
4.75
L
Nemesis
arasgld
Nemesis
2
8
18
1.38
W
Anubis
8
6
22
3.17
L
Fenrir
xLena5089
Fenrir
9
8
12
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,533
Damage
89,208
108,577
Taken
109,301
64,396
Mitigated
89,696
41,781
Healing
26,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
18,771
1,418
1,296
2,498
19,088
10,888
1,021
8,299
10,789
22,629
0
W
9,639
811
1,476
2,055
20,837
18,717
680
7,819
13,018
0
20,942
W
12,186
4,135
3,043
8,719
24,446
10,402
2,352
11,290
13,156
26,636
0
L
Izanami
OculiPotenti
Izanami
22,989
10,771
307
1,654
20,067
9,951
1,723
11,633
8,138
0
42,595
L
Ganesha
ST8FARM420
Ganesha
6,812
602
1,625
2,133
22,652
26,131
1,034
9,643
12,676
13,800
0
L
Morgan Le Fay
TaguangDiwata
Morgan Le Fay
38,276
3,849
2,823
5,210
22,242
13,119
1,759
8,000
14,106
74,949
0
W
Ah Muzen Cab
VBC-Crispy
Ah Muzen Cab
31,258
14,889
715
8,729
20,413
10,356
3,270
7,693
12,720
0
50,290
L
Nemesis
arasgld
Nemesis
12,066
4,954
2,727
4,380
23,727
20,356
1,122
10,557
12,875
0
18,702
W
Anubis
19,679
2,200
1,747
11,503
23,793
14,033
2,755
10,527
13,266
55,177
0
L
Fenrir
xLena5089
Fenrir
9,065
1,590
2,246
3,375
20,613
20,139
2,023
9,419
10,870
788
14,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,261
Gold Earned
61,877
153
Minions Killed
169
0
Camps Cleared
0
1,376,493
Distance Traveled
1,379,681
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,174
761
19
1
0
262,618
0
W
Nike
11,650
728
22
1
0
313,681
0
W
Freya
13,854
866
14
1
0
270,710
0
L
Izanami
12,963
810
56
4
0
239,949
0
L
Ganesha
10,972
686
2
0
0
281,064
0
L
Morgan Le Fay
13,895
868
73
5
0
284,298
2
W
Ah Muzen Cab
14,104
882
30
2
0
289,773
0
L
Nemesis
10,808
676
20
1
0
290,634
0
W
Anubis
14,479
905
68
4
0
239,711
0
L
Fenrir
13,239
827
18
1
0
283,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role