Player Matchup

Morgan Le Fay
Morgan Le Fay
BabyPlouxto
Morgan Le Fay
Level 109
God Stats
5W - 3L
1,482 SR
Queue Stats
196W - 241L
1,402 Elo+
Party 2
Medusa
Medusa
Ewhvre
Medusa
Level 114
God Stats
7W - 8L
1,455 SR
Queue Stats
223W - 248L
1,512 Elo+
Party 2
Bacchus
Bacchus
Too Stizzy
Bacchus
Level 96
God Stats
1W - 1L
1,269 SR
Queue Stats
89W - 96L
1,475 Elo+
Party 2
Ra
Ra
bynkyy
Ra
Level 101
God Stats
3W - 1L
1,534 SR
Queue Stats
139W - 143L
1,481 Elo+
Party 2
Tyr
Tyr
deadpool199610
Tyr
Level 149
God Stats
8W - 9L
1,468 SR
Queue Stats
233W - 252L
1,464 Elo+
Solo
Team Averages
Level 114
1,442 SR
1,467 Elo+

VS

Team Averages
Level 103
1,586 SR
1,508 Elo+
King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SNSG D Ace
Xbalanque
Level 65
God Stats
4W - 5L
1,501 SR
Queue Stats
120W - 132L
1,503 Elo+
Solo
Nox
Nox
dec1etful1
Nox
Level 83
God Stats
3W - 3L
1,591 SR
Queue Stats
113W - 107L
1,499 Elo+
Solo
Ganesha
Ganesha
president303
Ganesha
Level 124
God Stats
4W - 1L
1,838 SR
Queue Stats
40W - 33L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BabyPlouxto
Morgan Le Fay
17
9 / 0 / 2
10,122
675
7,834
9,338
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Ewhvre
Medusa
12
1 / 4 / 0
7,449
497
4,125
10,406
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Too Stizzy
Bacchus
12
0 / 1 / 7
7,753
517
4,843
12,500
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
13
1 / 1 / 1
8,317
554
6,587
7,853
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 5
9,147
610
7,872
10,778
10,193
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 3 / 0
7,515
501
5,160
14,397
11,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
 
Arachne
13
1 / 2 / 2
7,329
489
2,286
13,855
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
SNSG D Ace
Xbalanque
14
4 / 3 / 1
7,951
530
12,463
10,716
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 1
6,930
462
6,033
7,534
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
president303
Ganesha
11
1 / 2 / 3
7,049
470
5,199
12,815
11,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
6
6
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Arachne
 
Arachne
1
2
2
1
W
Morgan Le Fay
BabyPlouxto
Morgan Le Fay
9
0
2
10
W
Medusa
Ewhvre
Medusa
1
4
0
0.25
L
Xbalanque
SNSG D Ace
Xbalanque
4
3
1
1.5
W
Bacchus
Too Stizzy
Bacchus
0
1
7
3.5
W
Ra
1
1
1
1.5
W
1
0
5
3.5
L
0
2
1
0.25
L
Ganesha
president303
Ganesha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
31,141
50,875
Taken
59,317
34,201
Mitigated
35,324
20,483
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,160
1,551
0
3,000
14,397
11,056
0
2,517
11,880
0
55,655
L
Arachne
 
Arachne
2,286
1,299
0
8,153
13,855
5,519
357
4,211
9,644
0
55,220
W
Morgan Le Fay
BabyPlouxto
Morgan Le Fay
7,834
752
0
5,169
9,338
4,041
642
439
8,899
84,695
0
W
Medusa
Ewhvre
Medusa
4,125
2,152
0
2,564
10,406
3,454
1,121
1,920
8,486
0
54,281
L
Xbalanque
SNSG D Ace
Xbalanque
12,463
5,419
0
2,968
10,716
4,327
1,137
3,607
7,109
0
65,960
W
Bacchus
Too Stizzy
Bacchus
4,843
840
0
3,043
12,500
12,656
545
2,522
9,978
23,227
0
W
Ra
6,587
1,126
810
3,407
7,853
3,857
303
4,999
2,854
64,368
0
W
7,872
1,027
0
5,490
10,778
10,193
360
1,032
9,746
0
69,891
L
6,033
365
0
1,000
7,534
3,181
0
5,444
2,090
49,867
0
L
Ganesha
president303
Ganesha
5,199
690
2,040
2,120
12,815
11,241
0
3,485
9,330
16,864
2,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,788
Gold Earned
36,774
515
Minions Killed
446
0
Camps Cleared
0
1,476,932
Distance Traveled
1,472,273
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,515
501
123
8
0
294,576
6
L
Arachne
7,329
489
102
7
0
347,594
5
W
Morgan Le Fay
10,122
675
144
10
0
312,502
1
W
Medusa
7,449
497
93
6
0
269,502
1
L
Xbalanque
7,951
530
111
7
0
258,907
0
W
Bacchus
7,753
517
34
2
0
296,634
1
W
Ra
8,317
554
120
8
0
317,776
4
W
Tyr
9,147
610
124
8
0
280,518
1
L
Nox
6,930
462
101
7
0
291,285
2
L
Ganesha
7,049
470
9
1
0
279,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role