Player Matchup

Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
EderPlay
Poseidon
Level 127
God Stats
4W - 10L
1,417 SR
Queue Stats
251W - 238L
1,477 Elo+
Solo
Rama
Rama
K1LLSWITCH925
Rama
Level 109
God Stats
1W - 3L
1,422 SR
Queue Stats
768W - 814L
1,440 Elo+
Party 2
Atlas
Atlas
ShrekTheHallsDVD
Atlas
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 167L
1,456 Elo+
Party 2
Scylla
Scylla
TalyonUngol
Scylla
Level 122
God Stats
7W - 4L
1,588 SR
Queue Stats
96W - 102L
1,413 Elo+
Solo
Team Averages
Level 105
1,486 SR
1,457 Elo+

VS

Team Averages
Level 92
1,382 SR
1,403 Elo+
He Bo
He Bo
EnXeref
He Bo
Level 69
God Stats
3W - 2L
1,158 SR
Queue Stats
158W - 154L
1,472 Elo+
Solo
Medusa
Medusa
MxWolfgang503
Medusa
Level 88
God Stats
26W - 26L
1,428 SR
Queue Stats
416W - 478L
1,436 Elo+
Solo
King Arthur
King Arthur
TwinkyKiller42
King Arthur
Level 129
God Stats
4W - 1L
1,531 SR
Queue Stats
94W - 91L
1,443 Elo+
Solo
Pele
Pele
WardMoreBigOz
Pele
Level 66
God Stats
20W - 19L
1,462 SR
Queue Stats
116W - 161L
1,310 Elo+
Party 1
Ra
Ra
XxB1G0UNCExX
Ra
Level 108
God Stats
21W - 32L
1,333 SR
Queue Stats
415W - 493L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
6 / 7 / 3
11,661
530
25,140
27,933
28,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
EderPlay
Poseidon
16
4 / 10 / 4
11,005
500
9,961
22,511
9,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 8 / 2
8,744
397
5,380
14,103
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 6
10,311
469
12,858
23,862
28,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
7 / 8 / 4
11,195
509
19,745
18,103
7,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EnXeref
He Bo
19
9 / 3 / 10
12,532
570
21,022
16,293
8,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
12 / 3 / 8
12,395
563
16,203
16,488
7,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TwinkyKiller42
King Arthur
18
9 / 2 / 3
12,124
551
18,376
23,653
28,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 8 / 11
11,206
509
14,167
23,616
12,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 6 / 15
11,079
504
11,171
24,095
17,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
21
Kills
40
40
Deaths
22
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
7
3
1.07
L
Poseidon
EderPlay
Poseidon
4
10
4
0.6
W
He Bo
EnXeref
He Bo
9
3
10
4.67
L
1
8
2
0.25
W
12
3
8
5.33
L
3
7
6
0.86
L
Scylla
7
8
4
1.13
W
King Arthur
TwinkyKiller42
King Arthur
9
2
3
5.25
W
5
8
11
1.31
W
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,084
Damage
80,939
106,512
Taken
104,145
79,973
Mitigated
74,565
17,271
Healing
28,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
25,140
6,061
0
8,516
27,933
28,413
0
7,604
20,329
33
85,378
L
Poseidon
EderPlay
Poseidon
9,961
2,379
0
3,828
22,511
9,421
542
6,492
16,019
84,379
0
W
He Bo
EnXeref
He Bo
21,022
633
0
6,290
16,293
8,123
0
6,657
9,636
109,014
0
L
5,380
4,042
0
1,832
14,103
5,238
767
1,377
12,726
0
55,733
W
16,203
6,936
0
3,304
16,488
7,882
1,902
6,280
9,891
0
89,433
L
12,858
5,529
0
2,485
23,862
28,917
34
7,758
16,104
36,149
3,403
L
Scylla
19,745
1,296
0
610
18,103
7,984
913
8,796
9,307
67,233
0
W
King Arthur
TwinkyKiller42
King Arthur
18,376
2,164
0
1,250
23,653
28,456
80
7,170
16,483
136
76,217
W
14,167
4,758
0
6,386
23,616
12,713
0
11,704
11,912
0
84,135
W
11,171
1,147
1,545
9,729
24,095
17,391
106
11,250
12,845
39,156
1,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,916
Gold Earned
59,336
471
Minions Killed
558
0
Camps Cleared
0
1,760,110
Distance Traveled
2,088,147
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,661
530
129
6
0
365,755
0
L
Poseidon
11,005
500
111
5
0
349,692
0
W
He Bo
12,532
570
161
7
0
421,882
5
L
Rama
8,744
397
77
4
0
330,885
0
W
Medusa
12,395
563
128
6
0
390,926
4
L
Atlas
10,311
469
56
3
0
371,359
7
L
Scylla
11,195
509
98
4
0
342,419
1
W
King Arthur
12,124
551
122
6
0
422,669
3
W
Pele
11,206
509
107
5
0
427,368
6
W
Ra
11,079
504
40
2
0
425,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role